Player Matchup

Yemoja
Yemoja
BBDS Dirty
Yemoja
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 12L
1,365 Elo+
Party 1
Mercury
Mercury
DKill33
Mercury
Level 128
God Stats
35W - 33L
1,601 SR
Queue Stats
940W - 651L
1,525 Elo+
Party 1
Chernobog
Chernobog
GetExtinguished
Chernobog
Level 129
God Stats
1W - 1L
1,458 SR
Queue Stats
105W - 72L
1,646 Elo+
Party 1
Zeus
Zeus
JakDaCreeper
Zeus
Level 154
God Stats
272W - 147L
1,728 SR
Queue Stats
1,452W - 1,071L
1,647 Elo+
Party 1
Cthulhu
Cthulhu
elijahrmassey
Cthulhu
Level 17
God Stats
37W - 20L
1,671 SR
Queue Stats
66W - 48L
1,431 Elo+
Party 1
Team Averages
Level 88
1,591 SR
1,523 Elo+

VS

Team Averages
Level 63
1,529 SR
1,366 Elo+
Aphrodite
Aphrodite
Kaden Milan
Aphrodite
Level 89
God Stats
5W - 2L
1,700 SR
Queue Stats
77W - 73L
1,395 Elo+
Solo
Agni
Agni
MAJCHER12345
Agni
Level 35
God Stats
10W - 6L
1,481 SR
Queue Stats
67W - 64L
1,332 Elo+
Solo
Neith
Neith
MiNd-CoNtRoL-Rue
Neith
Level 82
God Stats
321W - 295L
1,447 SR
Queue Stats
726W - 722L
1,369 Elo+
Solo
Hel
Hel
ZacsterB
Hel
Level 38
God Stats
28W - 26L
1,547 SR
Queue Stats
60W - 69L
1,374 Elo+
Solo
Vamana
Vamana
elusiv1
Vamana
Level 69
God Stats
1W - 2L
1,468 SR
Queue Stats
142W - 142L
1,360 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
BBDS Dirty
Yemoja
18
2 / 4 / 17
11,968
1,088
6,824
14,621
8,390
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Mercury
DKill33
Mercury
16
5 / 5 / 10
11,181
1,016
9,044
12,423
5,191
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Chernobog
GetExtinguished
Chernobog
20
20 / 1 / 13
15,012
1,365
32,668
13,638
7,225
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
15 / 0 / 18
14,376
1,307
43,167
8,641
3,910
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cthulhu
20
2 / 2 / 22
12,123
1,102
13,076
16,246
9,048
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

249

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Kaden Milan
Aphrodite
16
2 / 10 / 5
10,341
940
10,511
22,961
18,292
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magic Focus

Magic Focus

+20
Magical Power

16
0 / 7 / 8
9,985
908
8,688
14,685
4,748
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
4 / 13 / 7
11,336
1,031
13,853
25,936
9,127
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
4 / 3 / 5
10,607
964
16,369
22,593
8,292
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Vamana
elusiv1
Vamana
16
2 / 11 / 7
10,312
937
8,832
26,127
27,584
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

124
Kill Participation
44
44
Kills
12
12
Deaths
44
80
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Yemoja
BBDS Dirty
Yemoja
2
4
17
2.63
W
Mercury
DKill33
Mercury
5
5
10
2
W
Chernobog
GetExtinguished
Chernobog
20
1
13
26.5
W
15
0
18
24
L
Aphrodite
Kaden Milan
Aphrodite
2
10
5
0.45
L
0
7
8
0.57
L
4
13
7
0.58
L
4
3
5
2.17
W
Cthulhu
2
2
22
6.5
L
Vamana
elusiv1
Vamana
2
11
7
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,779
Damage
58,253
65,569
Taken
112,302
33,764
Mitigated
68,043
7,180
Healing
26,552
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
BBDS Dirty
Yemoja
6,824
2,447
1,084
581
14,621
8,390
0
7,455
7,166
21,109
0
W
Mercury
DKill33
Mercury
9,044
4,323
0
0
12,423
5,191
0
5,929
6,419
0
19,929
W
Chernobog
GetExtinguished
Chernobog
32,668
22,918
0
3,188
13,638
7,225
0
6,551
7,062
0
63,474
W
43,167
1,670
193
1,397
8,641
3,910
0
4,868
3,773
62,414
0
L
Aphrodite
Kaden Milan
Aphrodite
10,511
1,374
3,604
5,629
22,961
18,292
0
12,898
10,063
31,789
0
L
8,688
1,199
573
740
14,685
4,748
0
6,494
8,191
35,365
0
L
13,853
7,893
462
886
25,936
9,127
0
16,016
9,920
0
29,386
L
16,369
162
5,547
7,040
22,593
8,292
0
14,814
7,779
30,063
0
W
Cthulhu
13,076
448
510
227
16,246
9,048
0
10,765
5,406
26,941
0
L
Vamana
elusiv1
Vamana
8,832
5,368
0
2,071
26,127
27,584
0
12,845
13,282
0
21,590

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,660
Gold Earned
52,581
197
Minions Killed
180
9
Camps Cleared
5
1,033,653
Distance Traveled
929,016
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
11,968
1,088
17
2
0
161,193
0
W
Mercury
11,181
1,016
26
2
2
233,183
2
W
Chernobog
15,012
1,365
69
6
4
205,046
1
W
Zeus
14,376
1,307
47
4
2
225,044
0
L
Aphrodite
10,341
940
42
4
1
180,774
0
L
Agni
9,985
908
63
6
1
190,231
0
L
Neith
11,336
1,031
23
2
2
181,868
0
L
Hel
10,607
964
40
4
0
207,750
1
W
Cthulhu
12,123
1,102
38
3
1
209,187
0
L
Vamana
10,312
937
12
1
1
168,393
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role