Player Matchup

Nemesis
Nemesis
Gold IV
Domkis420
Nemesis
Gold IV
Level 34
God Stats
14W - 8L
2,004 SR
Queue Stats
245W - 238L
1,770 MMR
Solo
Sobek
Sobek
Gold III
Frytekk
Sobek
Gold III
Level 105
God Stats
2W - 3L
1,566 SR
Queue Stats
97W - 98L
1,665 MMR
Solo
Raijin
Raijin
Gold II
HedwigII
Raijin
Gold II
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Rama
Rama
Gold III
Thops
Rama
Gold III
Level 144
God Stats
3W - 1L
1,500 SR
Queue Stats
48W - 55L
1,700 MMR
Solo
Vulcan
Vulcan
Gold V
angello1998
Vulcan
Gold V
Level 139
God Stats
2W - 3L
1,500 SR
Queue Stats
138W - 130L
1,652 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 102
1,614 SR
1,657 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 125
1,431 SR
1,675 MMR
Janus
Janus
Gold II
JGPOAE
Janus
Gold II
Level 144
God Stats
5W - 11L
1,369 SR
Queue Stats
271W - 248L
1,739 MMR
Solo
Vamana
Vamana
Gold V
Moffell
Vamana
Gold V
Level 134
God Stats
34W - 28L
1,560 SR
Queue Stats
184W - 166L
1,783 MMR
Solo
King Arthur
King Arthur
Gold V
Styltbralla
King Arthur
Gold V
Level 132
God Stats
1W - 4L
1,246 SR
Queue Stats
85W - 92L
1,721 MMR
Solo
Hachiman
Hachiman
Silver II
Xzanic
Hachiman
Silver II
Level 109
God Stats
5W - 11L
1,481 SR
Queue Stats
111W - 103L
1,630 MMR
Solo
Fenrir
Fenrir
Gold II
色哥哥丶
Fenrir
Gold II
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Domkis420
Nemesis
20
16 / 0 / 7
14,645
732
20,862
12,968
6,858
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Sobek
Frytekk
Sobek
16
4 / 1 / 12
12,301
615
8,703
18,771
22,191
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Raijin
HedwigII
Raijin
19
3 / 4 / 8
12,778
639
7,687
9,668
3,794
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Rama
Thops
Rama
18
7 / 3 / 6
12,748
637
13,913
15,128
6,507
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vulcan
18
2 / 2 / 4
12,212
611
14,533
9,742
3,953
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
OlorunFreyaThe MorriganKhepriBakasura

VS

Bans
CthulhuHerculesRatatoskrMulanKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
JGPOAE
Janus
16
2 / 7 / 2
10,049
502
6,785
10,833
3,274
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Vamana
Moffell
Vamana
15
3 / 7 / 3
9,609
480
8,498
20,053
8,283
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

King Arthur
Styltbralla
King Arthur
16
1 / 3 / 1
9,474
474
6,319
17,006
11,309
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hachiman
Xzanic
Hachiman
14
4 / 7 / 1
9,114
456
13,414
18,646
5,909
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Fenrir
13
0 / 8 / 4
8,849
442
6,379
20,400
9,068
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
21
32
Kills
10
10
Deaths
32
37
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Domkis420
Nemesis
16
0
7
19.5
W
Sobek
Frytekk
Sobek
4
1
12
10
W
Raijin
HedwigII
Raijin
3
4
8
1.75
L
Janus
JGPOAE
Janus
2
7
2
0.43
L
Vamana
Moffell
Vamana
3
7
3
0.64
L
King Arthur
Styltbralla
King Arthur
1
3
1
0.5
W
Rama
Thops
Rama
7
3
6
3.33
L
Hachiman
Xzanic
Hachiman
4
7
1
0.64
W
Vulcan
2
2
4
2
L
Fenrir
0
8
4
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,698
Damage
41,395
66,277
Taken
86,938
43,303
Mitigated
37,843
24,370
Healing
20,108
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Domkis420
Nemesis
20,862
11,714
0
8,165
12,968
6,858
1,011
1,498
11,420
0
114,898
W
Sobek
Frytekk
Sobek
8,703
700
0
4,965
18,771
22,191
646
349
18,397
34,282
0
W
Raijin
HedwigII
Raijin
7,687
770
0
623
9,668
3,794
0
3,147
6,521
86,918
0
L
Janus
JGPOAE
Janus
6,785
341
0
400
10,833
3,274
31
4,621
6,212
75,973
0
L
Vamana
Moffell
Vamana
8,498
3,376
0
6,084
20,053
8,283
0
5,193
14,860
0
57,504
L
King Arthur
Styltbralla
King Arthur
6,319
309
0
4,334
17,006
11,309
0
7,586
9,420
0
62,596
W
Rama
Thops
Rama
13,913
10,595
0
7,741
15,128
6,507
10,675
1,390
13,738
0
81,414
L
Hachiman
Xzanic
Hachiman
13,414
7,207
0
4,674
18,646
5,909
846
6,597
12,049
0
57,201
W
Vulcan
14,533
5,240
0
2,876
9,742
3,953
2,754
576
8,666
74,757
0
L
Fenrir
6,379
2,002
428
4,188
20,400
9,068
0
6,926
13,474
64
38,702

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,684
Gold Earned
47,095
607
Minions Killed
510
0
Camps Cleared
0
1,858,231
Distance Traveled
1,814,991
36
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
14,645
732
146
7
0
470,341
4
W
Sobek
12,301
615
29
1
0
372,874
5
W
Raijin
12,778
639
150
8
0
318,436
12
L
Janus
10,049
502
135
7
0
365,723
5
L
Vamana
9,609
480
96
5
0
383,446
5
L
King Arthur
9,474
474
134
7
0
379,027
5
W
Rama
12,748
637
135
7
0
331,381
11
L
Hachiman
9,114
456
97
5
0
321,228
5
W
Vulcan
12,212
611
147
7
0
365,199
4
L
Fenrir
8,849
442
48
2
0
365,567
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role