Player Matchup

Fenrir
Fenrir
Chute_Mii_Plz
Fenrir
Level 4
God Stats
2W - 1L
1,646 SR
Queue Stats
2W - 1L
1,579 Elo+
Party 2
He Bo
He Bo
Lockon6214
He Bo
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 44L
1,362 Elo+
Solo
Sylvanus
Sylvanus
YTG Delphine
Sylvanus
Level 16
God Stats
5W - 5L
1,735 SR
Queue Stats
25W - 38L
1,427 Elo+
Solo
Ullr
Ullr
luffy_pirates122
Ullr
Level 41
God Stats
12W - 17L
1,389 SR
Queue Stats
198W - 205L
1,442 Elo+
Party 2
Hades
Hades
takomaru29
Hades
Level 31
God Stats
5W - 12L
1,246 SR
Queue Stats
153W - 178L
1,283 Elo+
Solo
Team Averages
Level 22
1,503 SR
1,419 Elo+

VS

Team Averages
Level 25
1,424 SR
1,397 Elo+
Nemesis
Nemesis
ImmortalzKingz
Nemesis
Level 36
God Stats
8W - 0L
1,500 SR
Queue Stats
132W - 124L
1,404 Elo+
Party 1
Hercules
Hercules
MoZyMaStEr
Hercules
Level 16
God Stats
2W - 2L
1,209 SR
Queue Stats
89W - 97L
1,365 Elo+
Party 1
Hel
Hel
XGN Shaiheam
Hel
Level 23
God Stats
11W - 9L
1,560 SR
Queue Stats
13W - 12L
1,447 Elo+
Solo
Khepri
Khepri
players1184
Khepri
Level 24
God Stats
19W - 21L
1,319 SR
Queue Stats
90W - 108L
1,318 Elo+
Solo
Heimdallr
Heimdallr
zaheer19
Heimdallr
Level 28
God Stats
17W - 16L
1,529 SR
Queue Stats
304W - 315L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 4 / 7
11,475
396
11,736
25,201
14,344
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

He Bo
16
2 / 9 / 4
10,409
359
12,816
21,036
6,428
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sylvanus
YTG Delphine
Sylvanus
17
4 / 4 / 6
13,185
455
12,739
32,725
35,934
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

20
5 / 4 / 2
12,338
425
23,293
29,427
13,964
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hades
20
2 / 3 / 2
13,151
453
16,417
25,486
14,520
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 5 / 6
15,558
536
22,726
30,806
13,860
Hidden Dagger

Hidden Dagger

+15
Physical Power

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hercules
MoZyMaStEr
Hercules
20
1 / 2 / 5
13,816
476
12,337
22,106
19,298
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
8 / 2 / 10
15,898
548
37,982
27,543
13,278
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Khepri
16
2 / 3 / 7
13,490
465
7,988
20,343
30,878
Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heimdallr
zaheer19
Heimdallr
20
3 / 2 / 6
15,115
521
25,906
16,199
7,921
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
58
13
Kills
24
24
Deaths
14
21
Assists
34
Player
Kills
Deaths
Assists
KDA
L
0
4
7
0.88
W
10
5
6
2.6
L
He Bo
2
9
4
0.44
W
Hercules
MoZyMaStEr
Hercules
1
2
5
1.75
W
8
2
10
6.5
L
Sylvanus
YTG Delphine
Sylvanus
4
4
6
1.75
L
5
4
2
1.5
W
Khepri
2
3
7
1.83
L
Hades
2
3
2
1
W
Heimdallr
zaheer19
Heimdallr
3
2
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,001
Damage
106,939
133,875
Taken
116,997
85,190
Mitigated
85,235
54,835
Healing
62,476
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,736
1,887
0
5,510
25,201
14,344
0
7,133
18,068
0
79,375
W
22,726
12,318
0
9,836
30,806
13,860
3,555
6,349
24,457
0
114,034
L
He Bo
12,816
1,390
232
4,391
21,036
6,428
0
11,158
9,878
36,800
0
W
Hercules
MoZyMaStEr
Hercules
12,337
2,988
0
3,912
22,106
19,298
1,371
10,679
11,427
602
61,073
W
37,982
2,746
21,549
21,956
27,543
13,278
4,998
12,528
15,015
122,816
0
L
Sylvanus
YTG Delphine
Sylvanus
12,739
3,799
15,114
13,281
32,725
35,934
103
11,270
21,455
36,314
0
L
23,293
16,052
0
5,675
29,427
13,964
156
8,625
20,802
0
101,719
W
Khepri
7,988
624
0
0
20,343
30,878
581
8,296
12,047
28,750
0
L
Hades
16,417
2,554
346
10,286
25,486
14,520
124
8,267
17,219
87,662
0
W
Heimdallr
zaheer19
Heimdallr
25,906
13,518
992
4,231
16,199
7,921
5,172
4,120
12,079
0
109,100

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,558
Gold Earned
73,877
523
Minions Killed
626
0
Camps Cleared
0
2,472,018
Distance Traveled
2,563,612
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
11,475
396
108
4
0
581,168
0
W
Nemesis
15,558
536
119
4
0
505,340
0
L
He Bo
10,409
359
44
2
0
401,675
0
W
Hercules
13,816
476
95
3
0
512,781
1
W
Hel
15,898
548
187
6
0
527,042
0
L
Sylvanus
13,185
455
41
1
0
524,435
2
L
Ullr
12,338
425
154
5
0
514,105
4
W
Khepri
13,490
465
35
1
0
498,583
4
L
Hades
13,151
453
176
6
0
450,635
3
W
Heimdallr
15,115
521
190
7
0
519,866
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role