Player Matchup

Hercules
Hercules
Babodi
Hercules
Level 142
God Stats
3W - 0L
1,551 SR
Queue Stats
180W - 132L
1,614 Elo+
Solo
Cthulhu
Cthulhu
Sunairah
Cthulhu
Level 139
God Stats
2W - 2L
1,500 SR
Queue Stats
159W - 142L
1,617 Elo+
Party 1
Rama
Rama
Tarquinius24
Rama
Level 123
God Stats
2W - 1L
1,789 SR
Queue Stats
138W - 119L
1,617 Elo+
Party 1
Ah Puch
Ah Puch
cetesiz
Ah Puch
Level 146
God Stats
8W - 6L
1,559 SR
Queue Stats
358W - 359L
1,538 Elo+
Solo
Cerberus
Cerberus
iCyclone
Cerberus
Level 144
God Stats
1W - 0L
1,648 SR
Queue Stats
14W - 14L
1,558 Elo+
Solo
Team Averages
Level 139
1,609 SR
1,589 Elo+

VS

Team Averages
Level 124
1,527 SR
1,553 Elo+
Sun Wukong
Sun Wukong
Cronimus
Sun Wukong
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
HÈLHÈIM
Rama
Level 141
God Stats
14W - 16L
1,506 SR
Queue Stats
979W - 968L
1,579 Elo+
Solo
Xing Tian
Xing Tian
Manchmal
Xing Tian
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
117W - 81L
1,644 Elo+
Solo
He Bo
He Bo
dbFrosty76
He Bo
Level 127
God Stats
4W - 5L
1,431 SR
Queue Stats
264W - 251L
1,530 Elo+
Solo
Medusa
Medusa
noisybob
Medusa
Level 108
God Stats
7W - 4L
1,696 SR
Queue Stats
173W - 153L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Babodi
Hercules
20
11 / 3 / 11
13,346
890
16,019
27,928
31,206
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cthulhu
Sunairah
Cthulhu
19
7 / 3 / 14
12,354
824
13,090
17,755
18,149
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
4 / 4 / 14
11,184
746
12,636
12,725
6,439
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ah Puch
cetesiz
Ah Puch
18
3 / 4 / 15
11,011
734
25,767
13,309
6,906
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cerberus
iCyclone
Cerberus
18
6 / 5 / 18
11,381
759
14,099
26,060
16,765
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Hide of the Nemean Lion

Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Cronimus
Sun Wukong
17
0 / 8 / 16
9,194
613
12,476
23,818
26,412
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Rama
18
8 / 5 / 9
10,613
708
18,253
17,357
7,312
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Xing Tian
Manchmal
Xing Tian
19
3 / 5 / 14
10,005
667
11,256
18,036
20,806
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

He Bo
17
6 / 5 / 9
10,181
679
19,370
11,699
4,798
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Medusa
noisybob
Medusa
15
2 / 8 / 13
9,239
616
15,052
16,438
7,554
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
80
31
Kills
19
19
Deaths
31
72
Assists
61
Player
Kills
Deaths
Assists
KDA
W
Hercules
Babodi
Hercules
11
3
11
5.5
L
Sun Wukong
Cronimus
Sun Wukong
0
8
16
1
L
Rama
8
5
9
2.5
L
Xing Tian
Manchmal
Xing Tian
3
5
14
2
W
Cthulhu
Sunairah
Cthulhu
7
3
14
4.67
W
4
4
14
2.75
W
Ah Puch
cetesiz
Ah Puch
3
4
15
2.63
L
He Bo
6
5
9
2.1
W
Cerberus
iCyclone
Cerberus
6
5
18
3
L
Medusa
noisybob
Medusa
2
8
13
1.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,611
Damage
76,407
97,777
Taken
87,348
79,465
Mitigated
66,882
38,074
Healing
18,749
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
Babodi
Hercules
16,019
3,283
2,497
14,439
27,928
31,206
323
9,789
17,939
0
25,984
L
Sun Wukong
Cronimus
Sun Wukong
12,476
2,360
2,236
3,759
23,818
26,412
0
13,836
9,682
593
25,154
L
Rama
18,253
12,566
957
4,160
17,357
7,312
138
11,572
5,689
0
30,838
L
Xing Tian
Manchmal
Xing Tian
11,256
673
805
827
18,036
20,806
115
9,348
8,488
22,212
0
W
Cthulhu
Sunairah
Cthulhu
13,090
660
2,094
2,020
17,755
18,149
437
5,530
12,105
26,387
0
W
12,636
9,373
2,083
2,942
12,725
6,439
3,482
2,421
10,204
0
28,074
W
Ah Puch
cetesiz
Ah Puch
25,767
376
925
1,564
13,309
6,906
641
4,295
8,789
53,309
0
L
He Bo
19,370
868
57
854
11,699
4,798
78
5,908
5,691
29,849
0
W
Cerberus
iCyclone
Cerberus
14,099
414
1,542
7,968
26,060
16,765
282
9,024
16,911
21,236
0
L
Medusa
noisybob
Medusa
15,052
5,413
3,003
2,091
16,438
7,554
0
12,292
4,096
0
31,050

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,276
Gold Earned
49,232
164
Minions Killed
163
0
Camps Cleared
0
1,385,116
Distance Traveled
1,259,383
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
13,346
890
24
2
0
304,713
1
L
Sun Wukong
9,194
613
32
2
0
241,587
0
L
Rama
10,613
708
33
2
0
235,419
5
L
Xing Tian
10,005
667
19
1
0
293,967
0
W
Cthulhu
12,354
824
25
2
0
319,873
6
W
Rama
11,184
746
32
2
0
256,845
1
W
Ah Puch
11,011
734
69
5
0
216,384
0
L
He Bo
10,181
679
38
3
0
261,935
5
W
Cerberus
11,381
759
14
1
0
287,301
3
L
Medusa
9,239
616
41
3
0
226,475
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role