Player Matchup

Scylla
Scylla
JohnPrice1
Scylla
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 36L
1,408 Elo+
Party 1
Vamana
Vamana
SwaggerLagger10
Vamana
Level 28
God Stats
16W - 39L
1,350 SR
Queue Stats
37W - 93L
1,225 Elo+
Party 2
Ymir
Ymir
thewickedwizrd
Ymir
Level 48
God Stats
3W - 7L
1,472 SR
Queue Stats
148W - 225L
1,325 Elo+
Party 2
Neith
Neith
yngchico
Neith
Level 15
God Stats
1W - 4L
1,250 SR
Queue Stats
27W - 61L
1,164 Elo+
Party 2
Ullr
Ullr
山吹欧拉
Ullr
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
128W - 147L
1,443 Elo+
Party 1
Team Averages
Level 30
1,415 SR
1,313 Elo+

VS

Team Averages
Level 25
1,561 SR
1,448 Elo+
Ymir
Ymir
Cañonalfa
Ymir
Level 26
God Stats
6W - 2L
1,663 SR
Queue Stats
97W - 93L
1,347 Elo+
Solo
Cupid
Cupid
FIERUM
Cupid
Level 14
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
MLeddy
Sun Wukong
Level 29
God Stats
19W - 8L
1,528 SR
Queue Stats
55W - 45L
1,438 Elo+
Solo
Hel
Hel
Xiaand
Hel
Level 29
God Stats
6W - 4L
1,585 SR
Queue Stats
40W - 32L
1,480 Elo+
Solo
Hou Yi
Hou Yi
起个名难得呀
Hou Yi
Level 29
God Stats
16W - 15L
1,531 SR
Queue Stats
130W - 119L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
JohnPrice1
Scylla
8
0 / 3 / 0
4,862
486
1,162
4,133
1,298
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

10
2 / 2 / 0
5,344
534
5,374
8,151
6,142
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

7
1 / 3 / 0
4,895
490
1,643
6,944
2,795
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Neith
yngchico
Neith
7
0 / 3 / 0
4,153
415
1,432
3,343
727
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

7
0 / 2 / 0
4,952
495
1,790
6,314
1,843
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Mace

Mace

+10
Physical Power

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 0 / 4
6,069
607
2,170
4,023
1,915
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cupid
FIERUM
Cupid
9
2 / 2 / 0
5,568
557
4,143
4,039
1,032
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sun Wukong
MLeddy
Sun Wukong
9
1 / 0 / 1
5,132
513
2,056
4,767
1,956
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hel
Xiaand
Hel
11
2 / 0 / 3
6,203
620
5,185
6,063
2,536
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

10
5 / 1 / 2
5,888
589
5,474
3,217
989
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
23
3
Kills
13
13
Deaths
3
0
Assists
10
Player
Kills
Deaths
Assists
KDA
W
3
0
4
5
W
Cupid
FIERUM
Cupid
2
2
0
1
L
Scylla
JohnPrice1
Scylla
0
3
0
0
W
Sun Wukong
MLeddy
Sun Wukong
1
0
1
1.5
L
2
2
0
1
W
Hel
Xiaand
Hel
2
0
3
3.5
L
1
3
0
0.33
L
Neith
yngchico
Neith
0
3
0
0
L
0
2
0
0
W
5
1
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,401
Damage
19,028
28,885
Taken
22,109
12,805
Mitigated
8,428
7,434
Healing
9,106
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,170
489
0
694
4,023
1,915
284
837
3,186
15,658
0
W
Cupid
FIERUM
Cupid
4,143
2,877
103
1,555
4,039
1,032
630
0
3,839
0
16,648
L
Scylla
JohnPrice1
Scylla
1,162
162
0
730
4,133
1,298
0
3,295
838
19,653
0
W
Sun Wukong
MLeddy
Sun Wukong
2,056
708
0
2,059
4,767
1,956
252
0
4,517
0
22,548
L
5,374
1,914
0
3,744
8,151
6,142
114
0
8,151
0
24,631
W
Hel
Xiaand
Hel
5,185
1,004
223
3,982
6,063
2,536
534
1,162
4,901
28,005
0
L
1,643
398
0
750
6,944
2,795
0
1,386
5,558
16,142
0
L
Neith
yngchico
Neith
1,432
384
0
343
3,343
727
0
553
2,790
0
10,807
L
1,790
1,272
0
1,867
6,314
1,843
0
2,121
4,193
0
24,209
W
5,474
3,509
0
490
3,217
989
1,021
806
2,411
0
26,807

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,206
Gold Earned
28,860
193
Minions Killed
222
0
Camps Cleared
0
850,013
Distance Traveled
859,415
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
6,069
607
30
3
0
184,594
1
W
Cupid
5,568
557
25
3
0
162,576
1
L
Scylla
4,862
486
43
4
0
164,687
0
W
Sun Wukong
5,132
513
54
5
0
177,664
2
L
Vamana
5,344
534
51
5
0
194,133
0
W
Hel
6,203
620
60
6
0
179,276
2
L
Ymir
4,895
490
27
3
0
179,336
3
L
Neith
4,153
415
24
2
0
137,241
1
L
Ullr
4,952
495
48
5
0
174,616
0
W
Hou Yi
5,888
589
53
5
0
155,305
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role