Player Matchup

Hel
Hel
BiatriceII
Hel
Level 105
God Stats
14W - 5L
1,636 SR
Queue Stats
297W - 278L
1,561 Elo+
Party 1
Fenrir
Fenrir
Manyoo
Fenrir
Level 29
God Stats
1W - 1L
1,285 SR
Queue Stats
30W - 37L
1,493 Elo+
Party 2
Xing Tian
Xing Tian
Ozyfit
Xing Tian
Level 40
God Stats
140W - 100L
1,635 SR
Queue Stats
499W - 473L
1,527 Elo+
Solo
Kukulkan
Kukulkan
SV1998
Kukulkan
Level 38
God Stats
154W - 131L
1,597 SR
Queue Stats
282W - 273L
1,530 Elo+
Party 1
Chernobog
Chernobog
VindiF
Chernobog
Level 121
God Stats
1W - 1L
1,234 SR
Queue Stats
266W - 249L
1,564 Elo+
Party 2
Team Averages
Level 67
1,477 SR
1,535 Elo+

VS

Team Averages
Level 67
1,526 SR
1,483 Elo+
Achilles
Achilles
DerBerzmern
Achilles
Level 36
God Stats
7W - 1L
1,339 SR
Queue Stats
190W - 203L
1,510 Elo+
Solo
Bakasura
Bakasura
Hiperionn
Bakasura
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Ao Kuang
Ao Kuang
Invochu
Ao Kuang
Level 13
God Stats
1W - 1L
1,720 SR
Queue Stats
6W - 7L
1,453 Elo+
Party 3
Bellona
Bellona
Pandaux
Bellona
Level 103
God Stats
10W - 3L
1,799 SR
Queue Stats
174W - 146L
1,560 Elo+
Party 3
Ra
Ra
TheStealMaster
Ra
Level 22
God Stats
0W - 2L
1,274 SR
Queue Stats
12W - 14L
1,392 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 4 / 21
15,399
962
15,625
22,031
17,357
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Fenrir
Manyoo
Fenrir
20
6 / 13 / 19
16,054
1,003
19,676
32,912
17,661
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Xing Tian
Ozyfit
Xing Tian
20
4 / 5 / 22
15,485
968
23,198
25,954
17,163
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Kukulkan
SV1998
Kukulkan
20
8 / 6 / 20
16,974
1,061
28,129
17,724
8,874
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chernobog
VindiF
Chernobog
20
11 / 9 / 18
18,030
1,127
37,044
30,021
17,076
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Team 1 Tickets

9

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
DerBerzmern
Achilles
20
8 / 9 / 11
15,941
996
34,048
29,227
40,942
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bakasura
Hiperionn
Bakasura
20
14 / 6 / 14
18,995
1,187
39,727
34,927
15,173
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ao Kuang
Invochu
Ao Kuang
20
6 / 9 / 17
16,390
1,024
17,768
37,331
47,259
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bellona
Pandaux
Bellona
20
9 / 8 / 16
17,109
1,069
30,848
32,833
64,652
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

16
0 / 0 / 0
11,480
718
0
0
0

Match Insights

Player Kills, Deaths, and Assists

132
Kill Participation
95
32
Kills
37
37
Deaths
32
100
Assists
58
Player
Kills
Deaths
Assists
KDA
W
3
4
21
3.38
L
Achilles
DerBerzmern
Achilles
8
9
11
1.5
L
Bakasura
Hiperionn
Bakasura
14
6
14
3.5
L
Ao Kuang
Invochu
Ao Kuang
6
9
17
1.61
W
Fenrir
Manyoo
Fenrir
6
13
19
1.19
W
Xing Tian
Ozyfit
Xing Tian
4
5
22
3
L
Bellona
Pandaux
Bellona
9
8
16
2.13
W
Kukulkan
SV1998
Kukulkan
8
6
20
3
L
0
0
0
0
W
Chernobog
VindiF
Chernobog
11
9
18
2.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

123,672
Damage
122,391
128,642
Taken
134,318
78,131
Mitigated
168,026
42,395
Healing
17,394
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,625
702
24,519
10,932
22,031
17,357
0
1,825
19,166
43,537
0
L
Achilles
DerBerzmern
Achilles
34,048
8,615
0
2,575
29,227
40,942
0
13,696
15,531
1,623
57,418
L
Bakasura
Hiperionn
Bakasura
39,727
28,697
0
9,456
34,927
15,173
0
16,686
18,241
0
88,585
L
Ao Kuang
Invochu
Ao Kuang
17,768
2,790
0
4,037
37,331
47,259
0
21,540
15,791
44,168
0
W
Fenrir
Manyoo
Fenrir
19,676
6,956
1,445
2,448
32,912
17,661
0
4,662
26,962
0
36,756
W
Xing Tian
Ozyfit
Xing Tian
23,198
2,452
0
0
25,954
17,163
0
6,541
17,531
43,554
0
L
Bellona
Pandaux
Bellona
30,848
4,675
0
1,326
32,833
64,652
0
15,030
17,803
0
61,760
W
Kukulkan
SV1998
Kukulkan
28,129
3,546
0
0
17,724
8,874
0
1,359
15,230
75,786
0
L
0
0
0
0
0
0
0
0
0
0
0
W
Chernobog
VindiF
Chernobog
37,044
17,643
0
3,051
30,021
17,076
0
3,979
24,213
0
70,127

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

81,942
Gold Earned
79,915
328
Minions Killed
297
11
Camps Cleared
10
1,635,223
Distance Traveled
1,339,324
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
15,399
962
75
5
1
385,163
0
L
Achilles
15,941
996
47
3
0
317,825
0
L
Bakasura
18,995
1,187
149
9
8
384,045
1
L
Ao Kuang
16,390
1,024
49
3
0
297,887
1
W
Fenrir
16,054
1,003
35
2
0
319,475
2
W
Xing Tian
15,485
968
32
2
1
343,734
1
L
Bellona
17,109
1,069
52
3
2
339,567
4
W
Kukulkan
16,974
1,061
122
8
2
301,776
0
L
Ra
11,480
718
0
0
0
0
0
W
Chernobog
18,030
1,127
64
4
7
285,075
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role