Player Matchup

Hel
Hel
AwWko
Hel
Level 68
God Stats
3W - 4L
1,385 SR
Queue Stats
88W - 96L
1,448 Elo+
Party 1
Medusa
Medusa
DEH4
Medusa
Level 26
God Stats
10W - 11L
1,531 SR
Queue Stats
43W - 48L
1,419 Elo+
Party 1
Da Ji
Da Ji
Usop16
Da Ji
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 22L
1,487 Elo+
Party 1
Team Averages
Level 47
1,472 SR
1,451 Elo+

VS

Team Averages
Level 14
1,422 SR
1,305 Elo+
Cthulhu
Cthulhu
Horaizont
Cthulhu
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,315 Elo+
Solo
Hachiman
Hachiman
TellMeeWhy
Hachiman
Level 5
God Stats
1W - 1L
1,249 SR
Queue Stats
1W - 1L
1,175 Elo+
Solo
Discordia
Discordia
topsu12
Discordia
Level 28
God Stats
3W - 2L
1,518 SR
Queue Stats
49W - 46L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
AwWko
Hel
19
7 / 6 / 7
14,950
650
18,919
31,750
14,765
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Medusa
DEH4
Medusa
15
1 / 11 / 11
12,587
547
15,619
26,913
10,585
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Da Ji
Usop16
Da Ji
16
6 / 8 / 7
14,007
609
12,273
26,606
10,313
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Horaizont
Cthulhu
19
3 / 5 / 22
16,028
697
16,314
24,600
29,214
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hachiman
TellMeeWhy
Hachiman
19
11 / 6 / 11
16,107
700
23,400
20,968
9,505
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Discordia
topsu12
Discordia
20
11 / 3 / 14
16,322
710
35,432
11,545
5,456
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
72
14
Kills
25
25
Deaths
14
25
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Hel
AwWko
Hel
7
6
7
1.75
L
Medusa
DEH4
Medusa
1
11
11
0.59
W
Cthulhu
Horaizont
Cthulhu
3
5
22
2.8
W
Hachiman
TellMeeWhy
Hachiman
11
6
11
2.75
L
Da Ji
Usop16
Da Ji
6
8
7
1.19
W
Discordia
topsu12
Discordia
11
3
14
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,811
Damage
75,146
85,269
Taken
57,113
35,663
Mitigated
44,175
33,383
Healing
12,864
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
AwWko
Hel
18,919
332
11,563
17,082
31,750
14,765
1,183
16,672
15,078
95,252
0
L
Medusa
DEH4
Medusa
15,619
8,803
0
3,567
26,913
10,585
336
17,959
8,954
0
53,320
W
Cthulhu
Horaizont
Cthulhu
16,314
1,247
2,388
1,973
24,600
29,214
352
7,526
17,074
42,938
0
W
Hachiman
TellMeeWhy
Hachiman
23,400
15,770
0
5,408
20,968
9,505
0
6,400
14,568
0
74,749
L
Da Ji
Usop16
Da Ji
12,273
2,548
0
1,171
26,606
10,313
240
17,203
9,403
0
38,295
W
Discordia
topsu12
Discordia
35,432
1,353
267
2,828
11,545
5,456
1,594
5,015
6,530
124,826
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,544
Gold Earned
48,457
225
Minions Killed
251
0
Camps Cleared
0
1,140,895
Distance Traveled
1,186,078
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
14,950
650
123
5
0
409,809
2
L
Medusa
12,587
547
62
3
0
343,756
0
W
Cthulhu
16,028
697
50
2
0
421,906
3
W
Hachiman
16,107
700
77
3
0
343,390
1
L
Da Ji
14,007
609
40
2
0
387,330
5
W
Discordia
16,322
710
124
5
0
420,782
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role