Player Matchup

Chaac
Chaac
Ando 9 10
Chaac
Level 108
God Stats
7W - 8L
1,388 SR
Queue Stats
150W - 119L
1,500 Elo+
Party 2
Jormungandr
Jormungandr
FlaminFirechief
Jormungandr
Level 44
God Stats
57W - 40L
1,544 SR
Queue Stats
147W - 124L
1,512 Elo+
Party 2
Zeus
Zeus
Korean_Medic
Zeus
Level 81
God Stats
4W - 6L
1,500 SR
Queue Stats
54W - 54L
1,599 Elo+
Solo
Team Averages
Level 78
1,477 SR
1,537 Elo+

VS

Team Averages
Level 67
1,515 SR
1,470 Elo+
Chaac
Chaac
Jojomonkey28
Chaac
Level 28
God Stats
6W - 10L
1,239 SR
Queue Stats
34W - 55L
1,109 Elo+
Solo
Chang'e
Chang'e
multiplespring5
Chang'e
Level 145
God Stats
22W - 14L
1,605 SR
Queue Stats
576W - 541L
1,679 Elo+
Party 1
Heimdallr
Heimdallr
rekitalex
Heimdallr
Level 29
God Stats
17W - 19L
1,700 SR
Queue Stats
89W - 72L
1,621 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Ando 9 10
Chaac
17
4 / 6 / 12
14,957
650
13,124
29,912
25,375
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jormungandr
FlaminFirechief
Jormungandr
18
9 / 8 / 6
15,493
674
19,968
26,736
11,543
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
7 / 3 / 11
15,798
687
26,222
15,493
4,740
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 4 / 9
14,826
645
15,556
23,519
21,893
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

17
7 / 8 / 8
15,111
657
27,167
28,541
10,690
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heimdallr
rekitalex
Heimdallr
16
2 / 8 / 7
13,188
573
11,450
21,633
8,278
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
41
20
Kills
17
17
Deaths
20
29
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Chaac
Ando 9 10
Chaac
4
6
12
1.67
W
Jormungandr
FlaminFirechief
Jormungandr
9
8
6
1.5
L
8
4
9
3.13
W
7
3
11
4.17
L
7
8
8
1.38
L
Heimdallr
rekitalex
Heimdallr
2
8
7
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,314
Damage
54,173
72,141
Taken
73,693
41,658
Mitigated
40,861
22,793
Healing
25,360
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
Ando 9 10
Chaac
13,124
1,131
0
13,397
29,912
25,375
1,018
11,307
18,252
0
56,389
W
Jormungandr
FlaminFirechief
Jormungandr
19,968
2,319
2,294
3,340
26,736
11,543
1,081
8,678
17,687
70,664
0
L
15,556
2,986
1,178
5,618
23,519
21,893
1,507
16,337
7,182
0
43,040
W
26,222
1,355
158
3,604
15,493
4,740
858
7,276
8,192
90,269
0
L
27,167
2,288
3,716
10,381
28,541
10,690
606
17,014
11,527
89,404
0
L
Heimdallr
rekitalex
Heimdallr
11,450
3,975
0
4,467
21,633
8,278
1,255
13,155
8,478
0
68,492

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,248
Gold Earned
43,125
234
Minions Killed
193
0
Camps Cleared
0
1,203,378
Distance Traveled
1,163,649
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
14,957
650
48
2
0
446,774
1
W
Jormungandr
15,493
674
69
3
0
361,875
2
L
Chaac
14,826
645
52
2
0
410,374
0
W
Zeus
15,798
687
117
5
0
394,729
0
L
Chang'e
15,111
657
67
3
0
393,246
6
L
Heimdallr
13,188
573
74
3
0
360,029
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role