Player Matchup

Ares
Ares
GetRECKEDman
Ares
Level 5
God Stats
1W - 1L
1,254 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Neith
Neith
Xx_HackSaw69_xX
Neith
Level 22
God Stats
37W - 30L
1,632 SR
Queue Stats
84W - 82L
1,541 Elo+
Solo
Hera
Hera
eggman864
Hera
Level 89
God Stats
19W - 25L
1,198 SR
Queue Stats
364W - 399L
1,421 Elo+
Solo
Team Averages
Level 39
1,361 SR
1,488 Elo+

VS

Team Averages
Level 33
1,469 SR
1,403 Elo+
Hercules
Hercules
Dust Da Vinci
Hercules
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,278 Elo+
Solo
Hel
Hel
VCCRAW
Hel
Level 28
God Stats
5W - 4L
1,622 SR
Queue Stats
164W - 182L
1,454 Elo+
Party 1
Neith
Neith
lilwormy224
Neith
Level 65
God Stats
2W - 4L
1,287 SR
Queue Stats
186W - 250L
1,475 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 9 / 11
13,294
739
7,673
21,764
19,598
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

17
12 / 2 / 6
13,953
775
25,536
14,153
5,915
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hera
15
4 / 9 / 13
12,185
677
18,010
13,881
5,286
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Dust Da Vinci
Hercules
13
5 / 9 / 7
11,445
636
8,778
23,085
12,692
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hel
VCCRAW
Hel
19
12 / 3 / 6
14,469
804
21,177
20,501
9,454
Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

13
3 / 9 / 9
10,912
606
8,644
16,077
6,196
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
42
21
Kills
20
20
Deaths
21
30
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Hercules
Dust Da Vinci
Hercules
5
9
7
0.94
W
5
9
11
1.17
L
Hel
VCCRAW
Hel
12
3
6
5
W
12
2
6
7.5
W
Hera
4
9
13
1.17
L
3
9
9
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,219
Damage
38,599
49,798
Taken
59,663
30,799
Mitigated
28,342
8,750
Healing
21,621
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
Dust Da Vinci
Hercules
8,778
4,318
0
2,323
23,085
12,692
0
10,541
12,544
0
24,030
W
7,673
1,508
0
549
21,764
19,598
0
6,837
14,927
10,786
0
L
Hel
VCCRAW
Hel
21,177
1,350
6,379
11,860
20,501
9,454
165
7,444
13,057
96,221
0
W
25,536
13,113
255
6,403
14,153
5,915
2,091
6,801
7,352
0
77,511
W
Hera
18,010
6,600
335
1,208
13,881
5,286
1,022
7,555
6,326
51,841
0
L
8,644
3,633
0
1,059
16,077
6,196
0
7,784
8,293
0
34,105

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,432
Gold Earned
36,826
161
Minions Killed
187
0
Camps Cleared
0
890,427
Distance Traveled
809,690
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
11,445
636
24
1
0
273,446
0
W
Ares
13,294
739
1
0
0
323,190
0
L
Hel
14,469
804
115
6
0
334,214
3
W
Neith
13,953
775
109
6
0
291,083
0
W
Hera
12,185
677
51
3
0
276,154
2
L
Neith
10,912
606
48
3
0
202,030
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role