Player Matchup

Scylla
Scylla
Darkhime
Scylla
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 7L
1,500 Elo+
Party 1
He Bo
He Bo
KaoLad
He Bo
Level 7
God Stats
1W - 1L
1,719 SR
Queue Stats
5W - 8L
1,375 Elo+
Party 1
Yemoja
Yemoja
LHINHUIZ
Yemoja
Level 25
God Stats
4W - 6L
1,352 SR
Queue Stats
24W - 35L
1,283 Elo+
Party 1
Baba Yaga
Baba Yaga
NongNgian
Baba Yaga
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 21L
1,370 Elo+
Party 1
Rama
Rama
Orninsz
Rama
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,760 Elo+
Party 1
Team Averages
Level 19
1,514 SR
1,458 Elo+

VS

Team Averages
Level 20
1,577 SR
1,506 Elo+
Chaac
Chaac
Arivali
Chaac
Level 15
God Stats
2W - 0L
1,818 SR
Queue Stats
22W - 14L
1,445 Elo+
Solo
Apollo
Apollo
Benji1488
Apollo
Level 14
God Stats
1W - 0L
1,446 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
Fenixhot
Aphrodite
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 9L
1,611 Elo+
Solo
Scylla
Scylla
Latreja
Scylla
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
94W - 80L
1,595 Elo+
Solo
Kukulkan
Kukulkan
Masteman
Kukulkan
Level 28
God Stats
6W - 2L
1,622 SR
Queue Stats
60W - 72L
1,380 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Darkhime
Scylla
20
0 / 7 / 5
13,223
826
15,056
20,804
7,611
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

He Bo
KaoLad
He Bo
20
9 / 8 / 5
16,247
1,015
22,640
26,766
12,477
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Yemoja
LHINHUIZ
Yemoja
20
1 / 0 / 4
14,734
921
5,826
19,203
22,540
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Baba Yaga
NongNgian
Baba Yaga
20
1 / 5 / 8
15,646
978
15,078
17,919
10,888
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rama
Orninsz
Rama
20
5 / 5 / 6
15,029
939
21,958
26,549
10,574
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

117

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Arivali
Chaac
20
10 / 2 / 12
17,042
1,065
25,326
24,272
22,486
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Apollo
Benji1488
Apollo
20
2 / 6 / 14
13,933
871
15,262
17,640
8,763
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Aphrodite
Fenixhot
Aphrodite
20
2 / 4 / 14
14,347
897
11,978
20,583
16,119
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Scylla
Latreja
Scylla
20
6 / 2 / 11
15,964
998
31,859
12,624
5,235
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kukulkan
Masteman
Kukulkan
20
5 / 2 / 10
14,619
914
23,077
12,641
5,165
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
86
16
Kills
25
25
Deaths
16
28
Assists
61
Player
Kills
Deaths
Assists
KDA
W
Chaac
Arivali
Chaac
10
2
12
8
W
Apollo
Benji1488
Apollo
2
6
14
1.5
L
Scylla
Darkhime
Scylla
0
7
5
0.36
W
Aphrodite
Fenixhot
Aphrodite
2
4
14
2.25
L
He Bo
KaoLad
He Bo
9
8
5
1.44
L
Yemoja
LHINHUIZ
Yemoja
1
0
4
3
W
Scylla
Latreja
Scylla
6
2
11
5.75
W
Kukulkan
Masteman
Kukulkan
5
2
10
5
L
Baba Yaga
NongNgian
Baba Yaga
1
5
8
1
L
Rama
Orninsz
Rama
5
5
6
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,558
Damage
107,502
111,241
Taken
87,760
64,090
Mitigated
57,768
24,430
Healing
35,040
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
Arivali
Chaac
25,326
3,154
996
7,917
24,272
22,486
0
12,988
11,284
0
54,284
W
Apollo
Benji1488
Apollo
15,262
9,636
0
0
17,640
8,763
0
11,235
6,405
0
37,832
L
Scylla
Darkhime
Scylla
15,056
511
0
0
20,804
7,611
0
12,160
8,644
29,556
0
W
Aphrodite
Fenixhot
Aphrodite
11,978
694
11,996
12,741
20,583
16,119
0
14,913
5,670
23,497
0
L
He Bo
KaoLad
He Bo
22,640
555
1,050
3,272
26,766
12,477
0
15,480
11,286
54,775
0
L
Yemoja
LHINHUIZ
Yemoja
5,826
349
11,106
4,627
19,203
22,540
0
10,184
9,019
23,698
0
W
Scylla
Latreja
Scylla
31,859
1,534
714
676
12,624
5,235
0
9,734
2,890
74,035
0
W
Kukulkan
Masteman
Kukulkan
23,077
335
0
0
12,641
5,165
0
9,730
2,911
58,965
0
L
Baba Yaga
NongNgian
Baba Yaga
15,078
741
0
1,518
17,919
10,888
0
12,300
5,619
41,949
0
L
Rama
Orninsz
Rama
21,958
18,081
0
2,857
26,549
10,574
0
16,790
9,759
0
52,366

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,879
Gold Earned
75,905
283
Minions Killed
348
3
Camps Cleared
9
1,531,050
Distance Traveled
1,420,555
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
17,042
1,065
56
4
2
314,483
1
W
Apollo
13,933
871
58
4
2
241,417
1
L
Scylla
13,223
826
37
2
0
292,832
2
W
Aphrodite
14,347
897
35
2
4
277,585
0
L
He Bo
16,247
1,015
99
6
0
311,025
0
L
Yemoja
14,734
921
23
1
0
309,495
0
W
Scylla
15,964
998
109
7
1
301,441
2
W
Kukulkan
14,619
914
90
6
0
285,629
0
L
Baba Yaga
15,646
978
65
4
0
315,693
0
L
Rama
15,029
939
59
4
3
302,005
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role