Player Matchup

Bacchus
Bacchus
AwakenedGoku
Bacchus
Level 160
God Stats
16W - 19L
1,496 SR
Queue Stats
739W - 837L
1,431 Elo+
Solo
Thanatos
Thanatos
LOWELL212
Thanatos
Level 109
God Stats
1W - 2L
1,512 SR
Queue Stats
63W - 59L
1,488 Elo+
Party 1
Janus
Janus
Steve0724
Janus
Level 140
God Stats
0W - 2L
1,423 SR
Queue Stats
76W - 61L
1,532 Elo+
Party 1
Team Averages
Level 136
1,477 SR
1,484 Elo+

VS

Team Averages
Level 104
1,629 SR
1,453 Elo+
Cthulhu
Cthulhu
Jarshmellow
Cthulhu
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 16L
1,503 Elo+
Party 2
Vulcan
Vulcan
MoonBean69
Vulcan
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 6L
1,453 Elo+
Party 2
Fenrir
Fenrir
N3xtPr1me
Fenrir
Level 104
God Stats
5W - 3L
1,888 SR
Queue Stats
173W - 233L
1,402 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
AwakenedGoku
Bacchus
16
4 / 4 / 14
15,492
674
14,634
28,322
34,786
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Thanatos
LOWELL212
Thanatos
20
13 / 10 / 11
17,479
760
16,086
24,984
8,762
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Janus
Steve0724
Janus
19
9 / 4 / 13
15,985
695
24,494
19,498
5,372
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Jarshmellow
Cthulhu
18
4 / 7 / 12
16,450
715
17,107
29,692
24,436
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Vulcan
MoonBean69
Vulcan
19
2 / 6 / 9
14,258
620
13,008
18,778
6,409
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fenrir
N3xtPr1me
Fenrir
20
12 / 13 / 4
17,970
781
21,177
26,601
10,411
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
43
26
Kills
18
18
Deaths
26
38
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Bacchus
AwakenedGoku
Bacchus
4
4
14
2.75
W
Cthulhu
Jarshmellow
Cthulhu
4
7
12
1.43
L
Thanatos
LOWELL212
Thanatos
13
10
11
1.85
W
Vulcan
MoonBean69
Vulcan
2
6
9
1.08
W
Fenrir
N3xtPr1me
Fenrir
12
13
4
1.08
L
Janus
Steve0724
Janus
9
4
13
3.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,214
Damage
51,292
72,804
Taken
75,071
48,920
Mitigated
41,256
20,838
Healing
12,747
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
AwakenedGoku
Bacchus
14,634
1,781
612
6,506
28,322
34,786
87
13,710
14,612
35,922
0
W
Cthulhu
Jarshmellow
Cthulhu
17,107
2,699
1,721
3,796
29,692
24,436
603
14,001
15,691
81,894
0
L
Thanatos
LOWELL212
Thanatos
16,086
4,399
0
13,113
24,984
8,762
1,432
8,873
16,111
0
86,239
W
Vulcan
MoonBean69
Vulcan
13,008
3,230
1,986
2,299
18,778
6,409
1,393
11,879
6,899
56,440
0
W
Fenrir
N3xtPr1me
Fenrir
21,177
3,767
0
2,945
26,601
10,411
419
14,173
12,428
0
75,301
L
Janus
Steve0724
Janus
24,494
1,801
0
607
19,498
5,372
1,525
8,234
11,264
89,627
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,956
Gold Earned
48,678
228
Minions Killed
217
0
Camps Cleared
0
1,251,434
Distance Traveled
1,165,467
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
15,492
674
26
1
0
419,750
0
W
Cthulhu
16,450
715
66
3
0
376,805
0
L
Thanatos
17,479
760
94
4
0
378,100
8
W
Vulcan
14,258
620
69
3
0
447,704
0
W
Fenrir
17,970
781
82
4
0
340,958
1
L
Janus
15,985
695
108
5
0
453,584
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role