Player Matchup

Cthulhu
Cthulhu
Monjuice
Cthulhu
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,179 Elo+
Party 2
Izanami
Izanami
S3 Monkey
Izanami
Level 23
God Stats
0W - 1L
1,269 SR
Queue Stats
11W - 10L
1,161 Elo+
Party 2
He Bo
He Bo
WILDACES77
He Bo
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 11L
1,161 Elo+
Party 2
Team Averages
Level 34
1,423 SR
1,167 Elo+

VS

Team Averages
Level 77
1,561 SR
1,436 Elo+
Cupid
Cupid
CupidOneTrick
Cupid
Level 41
God Stats
57W - 33L
1,565 SR
Queue Stats
60W - 43L
1,492 Elo+
Solo
Fenrir
Fenrir
GProSix
Fenrir
Level 87
God Stats
3W - 4L
1,425 SR
Queue Stats
83W - 85L
1,407 Elo+
Party 1
Zeus
Zeus
violetgo
Zeus
Level 103
God Stats
3W - 0L
1,691 SR
Queue Stats
83W - 81L
1,408 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Monjuice
Cthulhu
16
4 / 6 / 3
12,219
719
7,312
16,340
12,000
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Izanami
S3 Monkey
Izanami
14
0 / 12 / 7
10,446
614
6,749
16,403
5,078
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

He Bo
14
5 / 10 / 3
11,853
697
8,634
13,251
3,769
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
11 / 2 / 14
13,401
788
13,566
14,020
5,338
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fenrir
GProSix
Fenrir
16
14 / 4 / 7
13,541
797
11,552
14,579
11,214
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Zeus
15
3 / 3 / 22
12,192
717
12,895
8,507
3,204
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
71
9
Kills
28
28
Deaths
9
13
Assists
43
Player
Kills
Deaths
Assists
KDA
W
11
2
14
9
W
Fenrir
GProSix
Fenrir
14
4
7
4.38
L
Cthulhu
Monjuice
Cthulhu
4
6
3
0.92
L
Izanami
S3 Monkey
Izanami
0
12
7
0.29
L
He Bo
5
10
3
0.65
W
Zeus
3
3
22
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,695
Damage
38,013
45,994
Taken
37,106
20,847
Mitigated
19,756
2,363
Healing
10,875
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,566
7,792
369
5,123
14,020
5,338
1,542
6,903
7,117
0
48,645
W
Fenrir
GProSix
Fenrir
11,552
1,891
0
3,818
14,579
11,214
1,525
5,157
9,422
0
43,341
L
Cthulhu
Monjuice
Cthulhu
7,312
212
159
549
16,340
12,000
0
5,097
11,243
40,274
0
L
Izanami
S3 Monkey
Izanami
6,749
3,988
0
197
16,403
5,078
0
4,420
11,983
0
45,756
L
He Bo
8,634
298
0
1,458
13,251
3,769
136
3,436
9,815
30,676
0
W
Zeus
12,895
2,017
0
1,565
8,507
3,204
1,041
3,966
4,541
60,212
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,518
Gold Earned
39,134
160
Minions Killed
196
0
Camps Cleared
0
754,901
Distance Traveled
964,984
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
13,401
788
82
5
0
315,291
0
W
Fenrir
13,541
797
51
3
0
332,643
5
L
Cthulhu
12,219
719
53
3
0
286,638
0
L
Izanami
10,446
614
73
4
0
233,929
1
L
He Bo
11,853
697
34
2
0
234,334
0
W
Zeus
12,192
717
63
4
0
317,050
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role