Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
 
Merlin
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mulan
Mulan
Buddyimgoldn
Mulan
Level 104
God Stats
2W - 3L
1,264 SR
Queue Stats
297W - 264L
1,464 Elo+
Party 3
Neith
Neith
SilverEnigma92
Neith
Level 100
God Stats
11W - 13L
1,393 SR
Queue Stats
22W - 22L
1,438 Elo+
Party 1
Tsukuyomi
Tsukuyomi
jgokrzy
Tsukuyomi
Level 43
God Stats
11W - 13L
1,617 SR
Queue Stats
144W - 107L
1,557 Elo+
Party 3
Team Averages
Level 100
1,455 SR
1,492 Elo+

VS

Team Averages
Level 88
1,509 SR
1,491 Elo+
Heimdallr
Heimdallr
Abstract IIdeas
Heimdallr
Level 97
God Stats
5W - 8L
1,489 SR
Queue Stats
134W - 113L
1,518 Elo+
Solo
Thoth
Thoth
ArsonProbable
Thoth
Level 102
God Stats
3W - 3L
1,410 SR
Queue Stats
520W - 481L
1,506 Elo+
Party 2
Artio
Artio
BloodHound65
Artio
Level 37
God Stats
17W - 10L
1,614 SR
Queue Stats
110W - 96L
1,485 Elo+
Party 2
Hercules
Hercules
Im Overload
Hercules
Level 68
God Stats
17W - 22L
1,513 SR
Queue Stats
446W - 428L
1,486 Elo+
Party 2
Sun Wukong
Sun Wukong
hot_Cosby_
Sun Wukong
Level 135
God Stats
111W - 77L
1,521 SR
Queue Stats
962W - 877L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
12
1 / 5 / 2
7,914
466
8,636
14,621
10,280
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Merlin
 
Merlin
11
0 / 3 / 1
6,745
397
2,964
6,717
1,739
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
2 / 5 / 2
8,679
511
8,398
10,840
8,924
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
3 / 4 / 0
7,829
461
6,642
7,477
2,416
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Tsukuyomi
jgokrzy
Tsukuyomi
13
2 / 7 / 3
8,931
525
9,487
14,222
4,406
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Abstract IIdeas
Heimdallr
14
3 / 2 / 8
8,418
495
7,729
9,483
3,785
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

16
12 / 1 / 5
10,648
626
11,488
7,249
2,553
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
2 / 0 / 9
9,065
533
4,138
12,568
9,972
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hercules
Im Overload
Hercules
14
4 / 3 / 9
9,622
566
7,398
12,594
5,471
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sun Wukong
hot_Cosby_
Sun Wukong
17
3 / 2 / 3
9,989
588
8,710
16,229
11,755
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
58
8
Kills
24
24
Deaths
8
8
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
1
5
2
0.4
L
Merlin
 
Merlin
0
3
1
0.17
W
Heimdallr
Abstract IIdeas
Heimdallr
3
2
8
3.5
W
12
1
5
14.5
W
2
0
9
6.5
L
2
5
2
0.6
W
Hercules
Im Overload
Hercules
4
3
9
2.83
L
3
4
0
0.75
W
Sun Wukong
hot_Cosby_
Sun Wukong
3
2
3
2.25
L
Tsukuyomi
jgokrzy
Tsukuyomi
2
7
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,127
Damage
39,463
53,877
Taken
58,123
27,765
Mitigated
33,536
11,125
Healing
21,963
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
8,636
661
0
3,520
14,621
10,280
238
5,225
9,346
34,071
0
L
Merlin
 
Merlin
2,964
307
0
1,148
6,717
1,739
0
2,462
4,180
26,647
0
W
Heimdallr
Abstract IIdeas
Heimdallr
7,729
3,633
0
2,909
9,483
3,785
1,780
3,234
6,249
0
57,309
W
11,488
671
0
589
7,249
2,553
0
2,352
4,872
62,696
0
W
4,138
376
917
3,561
12,568
9,972
637
4,243
8,275
19,294
0
L
8,398
1,603
0
1,650
10,840
8,924
72
1,596
8,784
0
36,327
W
Hercules
Im Overload
Hercules
7,398
2,585
0
5,805
12,594
5,471
65
1,177
11,342
0
42,908
L
6,642
2,758
0
2,228
7,477
2,416
1,522
1,776
5,701
0
42,123
W
Sun Wukong
hot_Cosby_
Sun Wukong
8,710
1,778
0
8,182
16,229
11,755
143
594
15,110
0
64,716
L
Tsukuyomi
jgokrzy
Tsukuyomi
9,487
2,802
0
2,579
14,222
4,406
0
4,567
9,637
0
62,748

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,098
Gold Earned
47,742
346
Minions Killed
439
0
Camps Cleared
0
1,566,688
Distance Traveled
1,591,140
24
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,914
466
56
3
0
311,555
4
L
Merlin
6,745
397
42
2
0
359,025
0
W
Heimdallr
8,418
495
101
6
0
280,349
4
W
Thoth
10,648
626
109
6
0
347,367
3
W
Artio
9,065
533
20
1
0
300,370
3
L
Mulan
8,679
511
68
4
0
302,288
8
W
Hercules
9,622
566
75
4
0
329,061
3
L
Neith
7,829
461
78
5
0
291,737
8
W
Sun Wukong
9,989
588
134
8
0
333,993
2
L
Tsukuyomi
8,931
525
102
6
0
302,083
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role