Player Matchup

Merlin
Merlin
Lubockk
Merlin
Level 147
God Stats
8W - 5L
1,644 SR
Queue Stats
378W - 183L
1,799 Elo+
Party 1
Cthulhu
Cthulhu
LÏBRA
Cthulhu
Level 157
God Stats
4W - 6L
1,515 SR
Queue Stats
106W - 91L
1,695 Elo+
Party 1
Sun Wukong
Sun Wukong
PÏSCIS
Sun Wukong
Level 158
God Stats
1W - 0L
1,590 SR
Queue Stats
122W - 96L
1,704 Elo+
Party 1
Team Averages
Level 154
1,583 SR
1,733 Elo+

VS

Team Averages
Level 112
1,488 SR
1,653 Elo+
Discordia
Discordia
Equationz
Discordia
Level 88
God Stats
1W - 1L
1,643 SR
Queue Stats
47W - 52L
1,659 Elo+
Solo
Cupid
Cupid
RomanMKR
Cupid
Level 148
God Stats
1W - 3L
1,249 SR
Queue Stats
175W - 95L
1,676 Elo+
Solo
Hercules
Hercules
StopImonfire
Hercules
Level 100
God Stats
43W - 37L
1,571 SR
Queue Stats
257W - 216L
1,624 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Lubockk
Merlin
20
9 / 5 / 12
23,085
660
41,795
21,743
11,291
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
LÏBRA
Cthulhu
20
2 / 12 / 13
20,468
585
25,259
46,685
62,951
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sun Wukong
PÏSCIS
Sun Wukong
20
15 / 7 / 6
24,408
697
36,932
47,209
48,904
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Equationz
Discordia
20
6 / 6 / 15
22,747
650
31,213
24,935
8,609
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cupid
RomanMKR
Cupid
20
8 / 11 / 8
21,724
621
35,318
39,233
19,005
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hercules
StopImonfire
Hercules
20
10 / 9 / 10
22,951
656
28,038
62,062
71,446
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
57
26
Kills
24
24
Deaths
26
31
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Discordia
Equationz
Discordia
6
6
15
2.25
W
Merlin
Lubockk
Merlin
9
5
12
3
W
Cthulhu
LÏBRA
Cthulhu
2
12
13
0.71
W
Sun Wukong
PÏSCIS
Sun Wukong
15
7
6
2.57
L
Cupid
RomanMKR
Cupid
8
11
8
1.09
L
Hercules
StopImonfire
Hercules
10
9
10
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,986
Damage
94,569
115,637
Taken
126,230
123,146
Mitigated
99,060
11,236
Healing
50,507
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
Equationz
Discordia
31,213
1,402
0
4,251
24,935
8,609
1,087
13,182
11,753
174,521
0
W
Merlin
Lubockk
Merlin
41,795
741
0
3,079
21,743
11,291
2,238
4,851
16,617
191,856
0
W
Cthulhu
LÏBRA
Cthulhu
25,259
935
1,089
2,081
46,685
62,951
439
13,320
31,919
97,948
0
W
Sun Wukong
PÏSCIS
Sun Wukong
36,932
8,808
0
4,987
47,209
48,904
830
13,138
33,721
0
114,634
L
Cupid
RomanMKR
Cupid
35,318
17,136
7,686
17,431
39,233
19,005
3,249
20,952
18,281
0
220,480
L
Hercules
StopImonfire
Hercules
28,038
13,802
0
21,139
62,062
71,446
1,169
33,562
28,500
0
76,448

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,961
Gold Earned
67,422
394
Minions Killed
425
0
Camps Cleared
0
1,845,366
Distance Traveled
1,786,571
23
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
22,747
650
172
5
0
607,774
6
W
Merlin
23,085
660
213
6
0
621,024
11
W
Cthulhu
20,468
585
93
3
0
614,766
2
W
Sun Wukong
24,408
697
88
3
0
609,576
10
L
Cupid
21,724
621
202
6
0
561,732
8
L
Hercules
22,951
656
51
1
0
617,065
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role