Player Matchup

Jormungandr
Jormungandr
Aaron_Towheres
Jormungandr
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,555 Elo+
Party 2
Arachne
Arachne
Airerialace
Arachne
Level 13
God Stats
18W - 8L
1,846 SR
Queue Stats
30W - 31L
1,403 Elo+
Party 1
Cabrakan
Cabrakan
ButtPope
Cabrakan
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 49L
1,496 Elo+
Solo
Loki
Loki
Jobhts
Loki
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,651 Elo+
Party 2
Jing Wei
Jing Wei
ReapersGrim
Jing Wei
Level 27
God Stats
14W - 10L
1,570 SR
Queue Stats
112W - 97L
1,467 Elo+
Party 1
Team Averages
Level 34
1,583 SR
1,514 Elo+

VS

Team Averages
Level 23
1,638 SR
1,455 Elo+
Bakasura
Bakasura
RoXaS624
Bakasura
Level 27
God Stats
4W - 0L
1,828 SR
Queue Stats
56W - 59L
1,399 Elo+
Solo
Yemoja
Yemoja
Xisruption
Yemoja
Level 29
God Stats
14W - 14L
1,421 SR
Queue Stats
97W - 134L
1,478 Elo+
Solo
Fenrir
Fenrir
Yap97
Fenrir
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
95W - 74L
1,486 Elo+
Solo
Amaterasu
Amaterasu
dermack
Amaterasu
Level 10
God Stats
13W - 4L
1,878 SR
Queue Stats
31W - 25L
1,439 Elo+
Solo
Eset
Eset
sandeaterr
Eset
Level 27
God Stats
25W - 20L
1,562 SR
Queue Stats
550W - 610L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Aaron_Towheres
Jormungandr
17
0 / 8 / 10
10,491
954
6,307
21,168
12,994
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Arachne
Airerialace
Arachne
18
8 / 13 / 4
12,987
1,181
25,462
28,032
13,689
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cabrakan
ButtPope
Cabrakan
18
1 / 6 / 12
11,755
1,069
8,996
23,249
23,862
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Loki
Jobhts
Loki
16
1 / 1 / 5
10,480
953
3,315
4,969
1,653
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jing Wei
ReapersGrim
Jing Wei
16
6 / 11 / 3
11,779
1,071
14,345
17,124
6,355
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

239

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
RoXaS624
Bakasura
19
18 / 2 / 13
14,619
1,329
21,528
12,492
6,512
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Yemoja
Xisruption
Yemoja
18
0 / 1 / 26
11,851
1,077
9,409
9,943
10,992
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Fenrir
Yap97
Fenrir
18
9 / 4 / 15
13,243
1,204
20,022
12,637
6,528
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Amaterasu
dermack
Amaterasu
18
3 / 3 / 21
11,417
1,038
7,121
12,179
15,514
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

19
9 / 6 / 22
13,223
1,202
26,898
20,530
9,299
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
136
16
Kills
39
39
Deaths
16
34
Assists
97
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
Aaron_Towheres
Jormungandr
0
8
10
0.63
L
Arachne
Airerialace
Arachne
8
13
4
0.77
L
Cabrakan
ButtPope
Cabrakan
1
6
12
1.17
L
Loki
Jobhts
Loki
1
1
5
3.5
L
Jing Wei
ReapersGrim
Jing Wei
6
11
3
0.68
W
Bakasura
RoXaS624
Bakasura
18
2
13
12.25
W
Yemoja
Xisruption
Yemoja
0
1
26
13
W
Fenrir
Yap97
Fenrir
9
4
15
4.13
W
Amaterasu
dermack
Amaterasu
3
3
21
4.5
W
9
6
22
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,425
Damage
84,978
94,542
Taken
67,781
58,553
Mitigated
48,845
9,834
Healing
19,532
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
Aaron_Towheres
Jormungandr
6,307
1,544
0
0
21,168
12,994
0
9,412
11,582
20,304
0
L
Arachne
Airerialace
Arachne
25,462
17,179
0
6,895
28,032
13,689
0
9,548
17,296
0
41,322
L
Cabrakan
ButtPope
Cabrakan
8,996
1,230
536
780
23,249
23,862
0
11,018
10,901
21,104
0
L
Loki
Jobhts
Loki
3,315
540
0
0
4,969
1,653
0
610
4,264
0
31,794
L
Jing Wei
ReapersGrim
Jing Wei
14,345
12,060
0
1,623
17,124
6,355
0
5,719
10,422
0
24,952
W
Bakasura
RoXaS624
Bakasura
21,528
17,494
0
4,843
12,492
6,512
0
3,441
9,051
0
42,436
W
Yemoja
Xisruption
Yemoja
9,409
1,820
3,040
1,546
9,943
10,992
0
2,036
7,907
29,107
0
W
Fenrir
Yap97
Fenrir
20,022
8,937
0
2,692
12,637
6,528
0
2,297
10,340
0
37,506
W
Amaterasu
dermack
Amaterasu
7,121
3,236
0
2,161
12,179
15,514
0
2,462
9,717
0
19,921
W
26,898
5,605
219
5,031
20,530
9,299
0
5,067
15,463
55,844
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,492
Gold Earned
64,353
158
Minions Killed
258
3
Camps Cleared
9
973,273
Distance Traveled
1,039,978
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
10,491
954
31
3
0
151,275
1
L
Arachne
12,987
1,181
19
2
0
202,519
0
L
Cabrakan
11,755
1,069
29
3
0
219,435
1
L
Loki
10,480
953
60
5
0
203,920
0
L
Jing Wei
11,779
1,071
19
2
3
196,124
1
W
Bakasura
14,619
1,329
81
7
2
249,757
0
W
Yemoja
11,851
1,077
47
4
0
199,979
0
W
Fenrir
13,243
1,204
32
3
5
214,196
0
W
Amaterasu
11,417
1,038
33
3
2
192,618
1
W
Eset
13,223
1,202
65
6
0
183,428
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role