Player Matchup

Sun Wukong
Sun Wukong
GN r0cKaNdGoRe
Sun Wukong
Level 156
God Stats
31W - 31L
1,580 SR
Queue Stats
298W - 276L
1,508 Elo+
Solo
Cerberus
Cerberus
ImTheBigNasty
Cerberus
Level 118
God Stats
5W - 10L
1,381 SR
Queue Stats
186W - 141L
1,571 Elo+
Party 3
Zeus
Zeus
PersephonesLove
Zeus
Level 129
God Stats
1W - 1L
1,670 SR
Queue Stats
80W - 83L
1,509 Elo+
Solo
Tyr
Tyr
pandatiger44
Tyr
Level 80
God Stats
1W - 2L
1,500 SR
Queue Stats
231W - 202L
1,409 Elo+
Party 3
Neith
Neith
wildkoi
Neith
Level 132
God Stats
0W - 1L
1,196 SR
Queue Stats
202W - 220L
1,552 Elo+
Solo
Team Averages
Level 123
1,465 SR
1,509 Elo+

VS

Team Averages
Level 122
1,536 SR
1,488 Elo+
Da Ji
Da Ji
 
Da Ji
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
KorruptSpecs
Izanami
Level 104
God Stats
14W - 17L
1,521 SR
Queue Stats
30W - 31L
1,472 Elo+
Party 2
Baron Samedi
Baron Samedi
Niqbot
Baron Samedi
Level 100
God Stats
1W - 0L
1,477 SR
Queue Stats
50W - 53L
1,500 Elo+
Party 2
Tsukuyomi
Tsukuyomi
OmgFriedChicken
Tsukuyomi
Level 122
God Stats
7W - 2L
1,706 SR
Queue Stats
43W - 44L
1,546 Elo+
Party 2
Yemoja
Yemoja
Shadowmancer01
Yemoja
Level 128
God Stats
39W - 35L
1,479 SR
Queue Stats
637W - 604L
1,421 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
GN r0cKaNdGoRe
Sun Wukong
5
1 / 2 / 0
3,580
597
1,672
4,639
1,482
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cerberus
ImTheBigNasty
Cerberus
7
1 / 2 / 0
3,911
652
2,204
4,748
1,958
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

7
0 / 1 / 1
3,887
648
2,750
2,363
561
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

5
1 / 2 / 1
3,293
549
1,042
4,370
1,479
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Neith
wildkoi
Neith
1
0 / 0 / 0
2,650
442
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
7
2 / 0 / 1
4,500
750
1,310
3,372
857
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Izanami
KorruptSpecs
Izanami
6
2 / 1 / 0
4,091
682
1,797
2,336
610
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Boots

Boots

+6%
Movement Speed

Baron Samedi
Niqbot
Baron Samedi
7
1 / 1 / 2
4,095
683
1,065
2,835
829
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Magic Focus

Magic Focus

+20
Magical Power

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tsukuyomi
OmgFriedChicken
Tsukuyomi
8
2 / 0 / 0
4,443
741
3,627
3,988
1,386
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

5
0 / 1 / 1
3,803
634
1,322
2,163
816
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
11
3
Kills
7
7
Deaths
3
2
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
2
0
1
2.5
L
Sun Wukong
GN r0cKaNdGoRe
Sun Wukong
1
2
0
0.5
L
Cerberus
ImTheBigNasty
Cerberus
1
2
0
0.5
W
Izanami
KorruptSpecs
Izanami
2
1
0
2
W
Baron Samedi
Niqbot
Baron Samedi
1
1
2
2
W
Tsukuyomi
OmgFriedChicken
Tsukuyomi
2
0
0
2
L
0
1
1
0.5
W
0
1
1
0.5
L
1
2
1
0.75
L
Neith
wildkoi
Neith
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,668
Damage
9,121
16,120
Taken
14,694
5,480
Mitigated
4,498
5,606
Healing
5,943
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
1,310
292
0
1,643
3,372
857
0
200
3,172
0
19,060
L
Sun Wukong
GN r0cKaNdGoRe
Sun Wukong
1,672
566
0
1,688
4,639
1,482
0
780
3,859
0
14,730
L
Cerberus
ImTheBigNasty
Cerberus
2,204
177
0
2,262
4,748
1,958
0
40
4,383
13,995
0
W
Izanami
KorruptSpecs
Izanami
1,797
1,013
135
594
2,336
610
1,235
569
1,767
0
17,563
W
Baron Samedi
Niqbot
Baron Samedi
1,065
76
134
870
2,835
829
93
1,475
1,335
14,264
0
W
Tsukuyomi
OmgFriedChicken
Tsukuyomi
3,627
803
0
1,886
3,988
1,386
214
1,448
2,265
0
17,127
L
2,750
301
0
822
2,363
561
0
588
1,775
20,016
0
W
1,322
328
541
140
2,163
816
958
962
1,201
5,613
0
L
1,042
348
0
834
4,370
1,479
0
979
3,391
0
5,057
L
Neith
wildkoi
Neith
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,321
Gold Earned
20,932
108
Minions Killed
167
0
Camps Cleared
0
436,065
Distance Traveled
517,140
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
4,500
750
44
7
0
115,361
0
L
Sun Wukong
3,580
597
27
5
0
111,682
1
L
Cerberus
3,911
652
33
6
0
111,579
2
W
Izanami
4,091
682
48
8
0
86,568
0
W
Baron Samedi
4,095
683
32
5
0
108,734
0
W
Tsukuyomi
4,443
741
35
6
0
113,670
0
L
Zeus
3,887
648
45
8
0
98,783
3
W
Yemoja
3,803
634
8
1
0
92,807
1
L
Tyr
3,293
549
3
1
0
114,021
0
L
Neith
2,650
442
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role