Player Matchup

Nox
Nox
ACosmicTsunami
Nox
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 21L
1,344 Elo+
Party 1
Bacchus
Bacchus
FihDoWsly
Bacchus
Level 29
God Stats
8W - 2L
1,512 SR
Queue Stats
25W - 28L
1,361 Elo+
Party 2
Fenrir
Fenrir
GforceX19
Fenrir
Level 20
God Stats
1W - 1L
1,489 SR
Queue Stats
6W - 9L
1,216 Elo+
Party 1
Kukulkan
Kukulkan
Wsly7183
Kukulkan
Level 123
God Stats
10W - 6L
1,582 SR
Queue Stats
62W - 47L
1,375 Elo+
Party 2
Nu Wa
Nu Wa
xMyNANCYAx
Nu Wa
Level 33
God Stats
12W - 12L
1,464 SR
Queue Stats
70W - 87L
1,291 Elo+
Solo
Team Averages
Level 54
1,510 SR
1,317 Elo+

VS

Team Averages
Level 41
1,436 SR
1,319 Elo+
Fenrir
Fenrir
ChefJeeezy
Fenrir
Level 69
God Stats
98W - 86L
1,478 SR
Queue Stats
388W - 423L
1,355 Elo+
Party 3
Cerberus
Cerberus
ChefRSR11
Cerberus
Level 29
God Stats
142W - 173L
1,407 SR
Queue Stats
320W - 396L
1,333 Elo+
Party 3
Cupid
Cupid
TheLastDeathNote
Cupid
Level 34
God Stats
40W - 50L
1,509 SR
Queue Stats
201W - 205L
1,512 Elo+
Solo
Loki
Loki
jhowfull07
Loki
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 13L
1,230 Elo+
Party 4
Vulcan
Vulcan
matuscara 666
Vulcan
Level 58
God Stats
0W - 2L
1,286 SR
Queue Stats
67W - 67L
1,163 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 3 / 17
13,744
1,057
14,239
14,625
12,360
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bacchus
FihDoWsly
Bacchus
20
2 / 5 / 27
13,229
1,018
14,678
17,255
25,272
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Fenrir
GforceX19
Fenrir
18
4 / 5 / 10
11,932
918
11,019
16,783
7,016
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Kukulkan
Wsly7183
Kukulkan
20
13 / 5 / 12
15,128
1,164
28,243
13,003
4,691
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nu Wa
20
5 / 2 / 20
14,485
1,114
23,299
8,065
2,621
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Team 1 Tickets

135

VS

Team 2 Tickets

58

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
ChefJeeezy
Fenrir
19
10 / 5 / 7
14,787
1,137
17,302
21,466
7,528
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cerberus
ChefRSR11
Cerberus
17
4 / 6 / 6
12,200
938
7,628
21,359
8,311
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

19
4 / 8 / 9
13,209
1,016
17,057
22,453
7,658
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

18
0 / 11 / 4
11,040
849
2,226
17,529
6,530
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

20
2 / 3 / 13
13,279
1,021
18,875
16,038
5,473
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
59
33
Kills
20
20
Deaths
33
86
Assists
39
Player
Kills
Deaths
Assists
KDA
W
9
3
17
5.83
L
Fenrir
ChefJeeezy
Fenrir
10
5
7
2.7
L
Cerberus
ChefRSR11
Cerberus
4
6
6
1.17
W
Bacchus
FihDoWsly
Bacchus
2
5
27
3.1
W
Fenrir
GforceX19
Fenrir
4
5
10
1.8
L
4
8
9
1.06
W
Kukulkan
Wsly7183
Kukulkan
13
5
12
3.8
L
0
11
4
0.18
L
2
3
13
2.83
W
Nu Wa
5
2
20
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,478
Damage
63,088
69,731
Taken
98,845
51,960
Mitigated
35,500
6,301
Healing
10,251
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,239
1,399
0
0
14,625
12,360
0
6,290
8,335
46,113
0
L
Fenrir
ChefJeeezy
Fenrir
17,302
2,869
0
1,609
21,466
7,528
0
17,483
3,983
0
33,610
L
Cerberus
ChefRSR11
Cerberus
7,628
204
0
1,300
21,359
8,311
0
17,985
3,374
18,901
0
W
Bacchus
FihDoWsly
Bacchus
14,678
1,214
958
1,251
17,255
25,272
0
7,331
9,924
21,327
0
W
Fenrir
GforceX19
Fenrir
11,019
3,904
368
2,647
16,783
7,016
0
5,413
11,370
0
15,661
L
17,057
10,620
1,509
5,833
22,453
7,658
0
16,716
5,737
0
65,060
W
Kukulkan
Wsly7183
Kukulkan
28,243
1,145
0
0
13,003
4,691
0
4,922
8,081
56,610
0
L
2,226
962
0
0
17,529
6,530
0
13,858
3,671
0
14,452
L
18,875
6,682
0
0
16,038
5,473
0
14,417
1,621
68,128
0
W
Nu Wa
23,299
6,167
810
267
8,065
2,621
0
2,547
5,518
59,900
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,518
Gold Earned
64,515
244
Minions Killed
281
7
Camps Cleared
7
1,301,081
Distance Traveled
1,268,002
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
13,744
1,057
76
6
1
244,607
0
L
Fenrir
14,787
1,137
20
2
4
302,734
0
L
Cerberus
12,200
938
36
3
1
258,273
0
W
Bacchus
13,229
1,018
7
1
0
272,637
0
W
Fenrir
11,932
918
9
1
1
273,091
0
L
Cupid
13,209
1,016
80
6
0
232,778
0
W
Kukulkan
15,128
1,164
63
5
5
268,892
1
L
Loki
11,040
849
26
2
0
212,028
0
L
Vulcan
13,279
1,021
119
9
2
262,189
1
W
Nu Wa
14,485
1,114
89
7
0
241,854
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role