Player Matchup

Khepri
Khepri
 
Khepri
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Medusa
Medusa
 
Medusa
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
 
Izanami
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Terra
Terra
heavyarmsv1
Terra
Level 148
God Stats
3W - 0L
1,805 SR
Queue Stats
218W - 199L
1,614 Elo+
Solo
Cerberus
Cerberus
iBubblyi
Cerberus
Level 141
God Stats
3W - 0L
1,715 SR
Queue Stats
113W - 103L
1,603 Elo+
Solo
Team Averages
Level 153
1,604 SR
1,543 Elo+

VS

Team Averages
Level 107
1,610 SR
1,611 Elo+
Ra
Ra
CARNAGE98
Ra
Level 117
God Stats
4W - 2L
1,635 SR
Queue Stats
156W - 118L
1,688 Elo+
Party 1
Fenrir
Fenrir
Grinmog
Fenrir
Level 60
God Stats
2W - 1L
1,899 SR
Queue Stats
149W - 123L
1,669 Elo+
Party 1
Olorun
Olorun
Miowly
Olorun
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hun Batz
Hun Batz
Vzillion1
Hun Batz
Level 129
God Stats
1W - 2L
1,516 SR
Queue Stats
184W - 155L
1,697 Elo+
Party 1
Jormungandr
Jormungandr
Zachicus
Jormungandr
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
19
3 / 1 / 18
11,511
822
6,910
16,826
20,795
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Medusa
 
Medusa
18
6 / 3 / 13
11,150
796
23,090
13,634
8,750
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Izanami
 
Izanami
17
3 / 1 / 14
10,526
752
16,048
15,381
10,317
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

19
6 / 4 / 11
10,987
785
11,189
17,585
17,609
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cerberus
iBubblyi
Cerberus
16
4 / 6 / 14
10,993
785
17,782
30,843
21,299
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 2 / 10
9,902
707
14,031
13,888
7,710
Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
Grinmog
Fenrir
15
2 / 6 / 10
9,472
677
13,545
15,607
8,118
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Olorun
Miowly
Olorun
17
3 / 4 / 9
10,204
729
12,742
17,033
10,150
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Hun Batz
Vzillion1
Hun Batz
16
4 / 4 / 6
9,831
702
20,401
16,089
7,988
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Jormungandr
Zachicus
Jormungandr
18
4 / 6 / 10
10,791
771
21,353
24,319
25,364
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
60
22
Kills
15
15
Deaths
22
70
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Khepri
 
Khepri
3
1
18
12
W
Medusa
 
Medusa
6
3
13
4.17
W
Izanami
 
Izanami
3
1
14
10
L
2
2
10
3.5
L
Fenrir
Grinmog
Fenrir
2
6
10
1.17
L
Olorun
Miowly
Olorun
3
4
9
1.88
L
Hun Batz
Vzillion1
Hun Batz
4
4
6
1.75
L
Jormungandr
Zachicus
Jormungandr
4
6
10
1.5
W
6
4
11
2.88
W
Cerberus
iBubblyi
Cerberus
4
6
14
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,019
Damage
82,072
94,269
Taken
86,936
78,770
Mitigated
59,330
54,579
Healing
40,780
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
 
Khepri
6,910
865
3,275
2,356
16,826
20,795
247
10,405
6,312
12,600
0
W
Medusa
 
Medusa
23,090
12,380
2,903
3,960
13,634
8,750
3,589
7,780
5,738
0
49,930
W
Izanami
 
Izanami
16,048
8,800
1,747
5,909
15,381
10,317
2,095
7,116
8,190
0
49,640
L
14,031
2,006
12,530
4,873
13,888
7,710
355
10,437
3,451
33,912
0
L
Fenrir
Grinmog
Fenrir
13,545
3,371
791
2,149
15,607
8,118
592
6,530
9,077
0
18,388
L
Olorun
Miowly
Olorun
12,742
6,976
5,816
4,719
17,033
10,150
1,208
5,404
11,629
21,812
0
L
Hun Batz
Vzillion1
Hun Batz
20,401
2,821
2,428
2,463
16,089
7,988
905
6,640
9,449
0
30,046
L
Jormungandr
Zachicus
Jormungandr
21,353
2,727
2,287
2,724
24,319
25,364
7
6,870
17,449
41,192
0
W
11,189
866
16,802
7,003
17,585
17,609
427
9,437
8,024
16,567
0
W
Cerberus
iBubblyi
Cerberus
17,782
420
159
10,465
30,843
21,299
296
12,765
17,394
23,676
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,167
Gold Earned
50,200
162
Minions Killed
123
0
Camps Cleared
0
1,241,971
Distance Traveled
1,201,677
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
11,511
822
27
2
0
232,016
0
W
Medusa
11,150
796
45
3
0
235,372
4
W
Izanami
10,526
752
64
5
0
263,869
1
L
Ra
9,902
707
38
3
0
254,392
2
L
Fenrir
9,472
677
13
1
0
229,479
0
L
Olorun
10,204
729
29
2
0
238,573
1
L
Hun Batz
9,831
702
16
1
0
231,853
0
L
Jormungandr
10,791
771
27
2
0
247,380
2
W
Terra
10,987
785
8
1
0
256,763
4
W
Cerberus
10,993
785
18
1
0
253,951
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role