Player Matchup

Hercules
Hercules
LuhkyLuciiano
Hercules
Level 74
God Stats
19W - 28L
1,938 SR
Queue Stats
134W - 140L
1,439 Elo+
Party 1
The Morrigan
The Morrigan
RustyChanning
The Morrigan
Level 18
God Stats
1W - 1L
1,418 SR
Queue Stats
3W - 6L
1,315 Elo+
Party 1
Medusa
Medusa
dovahkiincreed
Medusa
Level 17
God Stats
7W - 8L
1,532 SR
Queue Stats
11W - 18L
1,408 Elo+
Party 1
Team Averages
Level 36
1,629 SR
1,387 Elo+

VS

Team Averages
Level 59
1,524 SR
1,407 Elo+
Odin
Odin
Sasticles
Odin
Level 26
God Stats
4W - 4L
1,448 SR
Queue Stats
24W - 24L
1,396 Elo+
Party 2
Izanami
Izanami
curlyentropy5
Izanami
Level 26
God Stats
11W - 12L
1,624 SR
Queue Stats
19W - 18L
1,430 Elo+
Party 2
Ra
Ra
xNiNjAxUZOx
Ra
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 22L
1,396 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
LuhkyLuciiano
Hercules
16
0 / 6 / 6
12,046
548
6,624
18,033
8,578
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

The Morrigan
RustyChanning
The Morrigan
17
4 / 5 / 4
13,882
631
9,093
11,343
4,114
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

17
4 / 4 / 3
13,496
613
14,432
14,793
8,177
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
16
3 / 2 / 8
12,861
585
9,419
12,044
15,983
Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Izanami
17
3 / 2 / 8
13,660
621
6,103
9,141
4,040
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

19
9 / 4 / 5
14,823
674
15,254
14,751
7,057
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
36
8
Kills
15
15
Deaths
8
13
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Hercules
LuhkyLuciiano
Hercules
0
6
6
0.5
L
The Morrigan
RustyChanning
The Morrigan
4
5
4
1.2
W
Odin
3
2
8
3.5
W
Izanami
3
2
8
3.5
L
4
4
3
1.38
W
9
4
5
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,149
Damage
30,776
44,169
Taken
35,936
20,869
Mitigated
27,080
11,551
Healing
8,297
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
LuhkyLuciiano
Hercules
6,624
1,218
0
5,969
18,033
8,578
0
5,693
12,140
0
39,124
L
The Morrigan
RustyChanning
The Morrigan
9,093
1,967
442
1,727
11,343
4,114
84
6,002
5,155
74,777
0
W
Odin
9,419
3,016
0
311
12,044
15,983
87
3,621
8,423
486
29,879
W
Izanami
6,103
4,169
0
747
9,141
4,040
2,174
1,397
7,744
0
48,630
L
14,432
6,057
0
3,413
14,793
8,177
549
4,174
10,421
0
57,527
W
15,254
1,515
1,790
5,449
14,751
7,057
1,133
4,137
10,614
117,746
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,424
Gold Earned
41,344
219
Minions Killed
270
0
Camps Cleared
0
1,150,847
Distance Traveled
1,128,969
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
12,046
548
53
2
0
395,392
4
L
The Morrigan
13,882
631
96
4
0
350,967
0
W
Odin
12,861
585
32
1
0
385,852
0
W
Izanami
13,660
621
76
3
0
350,842
3
L
Medusa
13,496
613
70
3
0
404,488
5
W
Ra
14,823
674
162
7
0
392,275
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role