Player Matchup

Anhur
Anhur
AvacadoEmpire
Anhur
Level 22
God Stats
3W - 2L
1,411 SR
Queue Stats
4W - 5L
1,373 Elo+
Party 2
Bacchus
Bacchus
CubanJim
Bacchus
Level 17
God Stats
17W - 13L
1,616 SR
Queue Stats
76W - 71L
1,524 Elo+
Party 2
Ao Kuang
Ao Kuang
Kronzilek
Ao Kuang
Level 15
God Stats
2W - 0L
1,666 SR
Queue Stats
17W - 12L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
PingusMcDougal
Sun Wukong
Level 64
God Stats
9W - 10L
1,577 SR
Queue Stats
226W - 250L
1,463 Elo+
Party 2
Hel
Hel
Spue
Hel
Level 56
God Stats
23W - 21L
1,457 SR
Queue Stats
191W - 210L
1,479 Elo+
Party 2
Team Averages
Level 35
1,545 SR
1,468 Elo+

VS

Team Averages
Level 21
1,486 SR
1,343 Elo+
Izanami
Izanami
Gumm1worm
Izanami
Level 30
God Stats
2W - 6L
1,344 SR
Queue Stats
90W - 99L
1,399 Elo+
Party 1
Skadi
Skadi
Magikfoxx666
Skadi
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 30L
1,377 Elo+
Party 3
Ganesha
Ganesha
Rijobi
Ganesha
Level 28
God Stats
16W - 14L
1,585 SR
Queue Stats
100W - 94L
1,449 Elo+
Party 1
Da Ji
Da Ji
Sevn76
Da Ji
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 47L
1,379 Elo+
Party 3
Fenrir
Fenrir
Zaxdabeast
Fenrir
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,113 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 1 / 2
4,000
571
2,186
2,683
454
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bacchus
CubanJim
Bacchus
6
1 / 0 / 2
4,113
588
1,718
2,762
1,598
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes

Shoes

+6%
Movement Speed

Ao Kuang
Kronzilek
Ao Kuang
6
1 / 1 / 4
4,440
634
1,279
3,973
821
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sun Wukong
PingusMcDougal
Sun Wukong
8
3 / 0 / 3
5,077
725
2,111
2,477
1,660
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hel
Spue
Hel
9
8 / 0 / 0
5,842
835
5,461
3,047
806
Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Gumm1worm
Izanami
5
1 / 2 / 1
3,764
538
2,592
3,050
548
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

5
0 / 3 / 0
3,579
511
22
3,799
1,129
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ganesha
Rijobi
Ganesha
6
0 / 1 / 2
3,988
570
997
3,601
1,036
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Da Ji
Sevn76
Da Ji
5
1 / 4 / 0
3,966
567
1,255
5,231
1,435
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fenrir
Zaxdabeast
Fenrir
5
0 / 3 / 0
3,490
499
1,418
3,325
1,278
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
5
13
Kills
2
2
Deaths
13
11
Assists
3
Player
Kills
Deaths
Assists
KDA
W
0
1
2
1
W
Bacchus
CubanJim
Bacchus
1
0
2
2
L
Izanami
Gumm1worm
Izanami
1
2
1
0.75
W
Ao Kuang
Kronzilek
Ao Kuang
1
1
4
3
L
0
3
0
0
W
Sun Wukong
PingusMcDougal
Sun Wukong
3
0
3
4.5
L
Ganesha
Rijobi
Ganesha
0
1
2
1
L
Da Ji
Sevn76
Da Ji
1
4
0
0.25
W
Hel
Spue
Hel
8
0
0
8
L
Fenrir
Zaxdabeast
Fenrir
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,755
Damage
6,284
14,942
Taken
19,006
5,339
Mitigated
5,426
7,199
Healing
3,678
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,186
1,361
0
1,153
2,683
454
280
616
2,067
0
16,145
W
Bacchus
CubanJim
Bacchus
1,718
127
135
817
2,762
1,598
224
248
2,514
6,117
0
L
Izanami
Gumm1worm
Izanami
2,592
1,841
0
944
3,050
548
0
1,387
1,663
0
14,766
W
Ao Kuang
Kronzilek
Ao Kuang
1,279
304
0
1,941
3,973
821
0
0
3,948
14,969
0
L
22
22
0
190
3,799
1,129
0
3,419
380
0
6,821
W
Sun Wukong
PingusMcDougal
Sun Wukong
2,111
545
0
961
2,477
1,660
36
0
2,327
0
13,660
L
Ganesha
Rijobi
Ganesha
997
188
0
700
3,601
1,036
0
900
2,701
6,736
0
L
Da Ji
Sevn76
Da Ji
1,255
478
0
1,444
5,231
1,435
0
1,875
3,281
0
14,237
W
Hel
Spue
Hel
5,461
704
185
2,007
3,047
806
232
133
2,914
25,881
0
L
Fenrir
Zaxdabeast
Fenrir
1,418
386
0
400
3,325
1,278
0
877
2,298
0
6,861

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,472
Gold Earned
18,787
152
Minions Killed
104
0
Camps Cleared
0
615,364
Distance Traveled
583,664
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
4,000
571
26
4
0
105,431
0
W
Bacchus
4,113
588
7
1
0
124,340
2
L
Izanami
3,764
538
40
6
0
122,460
1
W
Ao Kuang
4,440
634
30
4
0
120,594
0
L
Skadi
3,579
511
19
3
0
100,456
0
W
Sun Wukong
5,077
725
42
6
0
119,644
0
L
Ganesha
3,988
570
1
0
0
145,446
2
L
Da Ji
3,966
567
33
5
0
124,911
0
W
Hel
5,842
835
47
7
0
145,355
1
L
Fenrir
3,490
499
11
2
0
90,391
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role