Player Matchup

Jing Wei
Jing Wei
DeMonZ-Chrome
Jing Wei
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 55L
1,360 Elo+
Party 1
Achilles
Achilles
ale_diaz99
Achilles
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Party 1
Persephone
Persephone
pokeboy001
Persephone
Level 90
God Stats
5W - 3L
1,553 SR
Queue Stats
212W - 217L
1,564 Elo+
Party 1
Team Averages
Level 48
1,518 SR
1,474 Elo+

VS

Team Averages
Level 34
1,477 SR
1,341 Elo+
Cthulhu
Cthulhu
BigtimeMedal260
Cthulhu
Level 66
God Stats
14W - 26L
1,476 SR
Queue Stats
123W - 127L
1,412 Elo+
Party 2
Chaac
Chaac
Nataeta
Chaac
Level 29
God Stats
1W - 2L
1,315 SR
Queue Stats
88W - 84L
1,390 Elo+
Party 2
Merlin
Merlin
Tephan101
Merlin
Level 8
God Stats
1W - 2L
1,640 SR
Queue Stats
5W - 16L
1,221 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
DeMonZ-Chrome
Jing Wei
18
5 / 8 / 2
14,307
622
10,981
16,283
5,055
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Achilles
ale_diaz99
Achilles
14
1 / 6 / 5
12,357
537
3,442
13,355
9,797
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Persephone
pokeboy001
Persephone
19
5 / 4 / 5
14,148
615
27,412
15,925
4,833
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
9 / 0 / 6
15,276
664
11,328
15,952
16,872
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chaac
Nataeta
Chaac
18
8 / 5 / 8
14,355
624
16,943
22,893
17,872
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Merlin
Tephan101
Merlin
16
1 / 6 / 6
12,580
547
9,738
14,694
4,361
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
38
11
Kills
18
18
Deaths
11
12
Assists
20
Player
Kills
Deaths
Assists
KDA
L
9
0
6
12
W
Jing Wei
DeMonZ-Chrome
Jing Wei
5
8
2
0.75
L
Chaac
Nataeta
Chaac
8
5
8
2.4
L
Merlin
Tephan101
Merlin
1
6
6
0.67
W
Achilles
ale_diaz99
Achilles
1
6
5
0.58
W
Persephone
pokeboy001
Persephone
5
4
5
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,835
Damage
38,009
45,563
Taken
53,539
19,685
Mitigated
39,105
9,206
Healing
12,544
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,328
849
757
3,211
15,952
16,872
24
5,799
10,128
39,863
0
W
Jing Wei
DeMonZ-Chrome
Jing Wei
10,981
6,980
859
1,989
16,283
5,055
1,551
7,877
8,406
0
67,417
L
Chaac
Nataeta
Chaac
16,943
3,864
0
8,365
22,893
17,872
509
10,666
12,202
0
50,328
L
Merlin
Tephan101
Merlin
9,738
678
0
211
14,694
4,361
0
11,033
3,661
67,313
0
W
Achilles
ale_diaz99
Achilles
3,442
1,857
0
642
13,355
9,797
0
3,834
9,521
0
12,650
W
Persephone
pokeboy001
Persephone
27,412
2,708
0
5,716
15,925
4,833
480
9,456
6,469
95,231
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,812
Gold Earned
42,211
216
Minions Killed
194
0
Camps Cleared
0
1,114,108
Distance Traveled
1,079,100
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
15,276
664
53
2
0
336,264
5
W
Jing Wei
14,307
622
73
3
0
378,354
0
L
Chaac
14,355
624
51
2
0
390,849
0
L
Merlin
12,580
547
90
4
0
351,987
0
W
Achilles
12,357
537
12
1
0
371,784
0
W
Persephone
14,148
615
131
6
0
363,970
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role