Player Matchup

Neith
Neith
Deathwalker3251
Neith
Level 26
God Stats
50W - 42L
1,428 SR
Queue Stats
433W - 395L
1,396 Elo+
Solo
Bakasura
Bakasura
EnoughOrc35
Bakasura
Level 16
God Stats
2W - 3L
1,418 SR
Queue Stats
38W - 33L
1,366 Elo+
Party 1
Jormungandr
Jormungandr
EvilProducer
Jormungandr
Level 27
God Stats
10W - 7L
1,535 SR
Queue Stats
90W - 84L
1,337 Elo+
Party 1
Scylla
Scylla
J3SS13KIRYU
Scylla
Level 17
God Stats
11W - 7L
1,857 SR
Queue Stats
83W - 83L
1,530 Elo+
Party 1
Artemis
Artemis
ONSRA-v
Artemis
Level 8
God Stats
0W - 2L
1,273 SR
Queue Stats
26W - 40L
1,254 Elo+
Solo
Team Averages
Level 19
1,502 SR
1,377 Elo+

VS

Team Averages
Level 17
1,372 SR
1,347 Elo+
Scylla
Scylla
CynicalVoidd
Scylla
Level 15
God Stats
15W - 13L
1,406 SR
Queue Stats
64W - 43L
1,452 Elo+
Party 2
Cthulhu
Cthulhu
Im2Tipsy4YOU
Cthulhu
Level 17
God Stats
3W - 1L
1,406 SR
Queue Stats
11W - 10L
1,404 Elo+
Party 2
Thoth
Thoth
ImRivenn
Thoth
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 12L
1,382 Elo+
Party 2
Ao Kuang
Ao Kuang
VexxyVexy
Ao Kuang
Level 29
God Stats
15W - 7L
1,389 SR
Queue Stats
191W - 199L
1,416 Elo+
Solo
Fenrir
Fenrir
itsProbingTime--
Fenrir
Level 8
God Stats
2W - 1L
1,161 SR
Queue Stats
5W - 5L
1,082 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 5 / 9
12,167
936
15,908
16,146
5,775
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bakasura
EnoughOrc35
Bakasura
18
4 / 9 / 6
11,796
907
12,917
22,734
7,745
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Jormungandr
EvilProducer
Jormungandr
18
5 / 7 / 7
12,529
964
10,934
19,124
6,720
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Scylla
18
2 / 2 / 9
11,517
886
8,999
16,593
5,244
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Artemis
ONSRA-v
Artemis
17
2 / 3 / 5
11,348
873
9,516
9,137
3,556
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Team 1 Tickets

90

VS

Team 2 Tickets

198

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
18
0 / 4 / 14
11,755
904
17,756
11,915
5,101
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
Im2Tipsy4YOU
Cthulhu
19
5 / 1 / 13
12,618
971
19,036
13,840
13,260
Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Thoth
ImRivenn
Thoth
19
9 / 3 / 12
14,108
1,085
21,286
12,748
4,949
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ao Kuang
VexxyVexy
Ao Kuang
19
10 / 3 / 7
13,890
1,068
12,291
13,184
5,719
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

18
2 / 4 / 12
11,596
892
7,344
14,421
17,829
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
84
15
Kills
26
26
Deaths
15
36
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Scylla
0
4
14
1.75
L
2
5
9
1.3
L
Bakasura
EnoughOrc35
Bakasura
4
9
6
0.78
L
Jormungandr
EvilProducer
Jormungandr
5
7
7
1.21
W
Cthulhu
Im2Tipsy4YOU
Cthulhu
5
1
13
11.5
W
Thoth
ImRivenn
Thoth
9
3
12
5
L
Scylla
2
2
9
3.25
L
Artemis
ONSRA-v
Artemis
2
3
5
1.5
W
Ao Kuang
VexxyVexy
Ao Kuang
10
3
7
4.5
W
2
4
12
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,274
Damage
77,713
83,734
Taken
66,108
29,040
Mitigated
46,858
6,465
Healing
8,731
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
17,756
991
0
1,744
11,915
5,101
0
4,425
7,210
56,452
0
L
15,908
5,981
0
1,719
16,146
5,775
0
13,447
2,699
0
45,336
L
Bakasura
EnoughOrc35
Bakasura
12,917
8,378
0
1,250
22,734
7,745
0
18,435
4,299
0
16,648
L
Jormungandr
EvilProducer
Jormungandr
10,934
2,622
0
1,249
19,124
6,720
0
16,645
2,479
31,875
0
W
Cthulhu
Im2Tipsy4YOU
Cthulhu
19,036
1,588
1,166
2,215
13,840
13,260
0
3,146
9,784
35,552
0
W
Thoth
ImRivenn
Thoth
21,286
1,453
0
0
12,748
4,949
0
4,455
7,513
44,982
0
L
Scylla
8,999
1,329
110
2,025
16,593
5,244
0
13,605
2,988
27,673
0
L
Artemis
ONSRA-v
Artemis
9,516
3,729
0
112
9,137
3,556
0
8,237
900
0
16,788
W
Ao Kuang
VexxyVexy
Ao Kuang
12,291
4,381
0
3,288
13,184
5,719
0
3,441
9,302
25,845
0
W
7,344
1,283
0
318
14,421
17,829
0
4,466
9,204
0
11,313

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,357
Gold Earned
63,967
192
Minions Killed
216
4
Camps Cleared
7
1,041,140
Distance Traveled
1,143,552
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
11,755
904
93
7
1
197,513
0
L
Neith
12,167
936
70
5
1
209,539
0
L
Bakasura
11,796
907
18
1
0
232,324
0
L
Jormungandr
12,529
964
52
4
1
209,307
0
W
Cthulhu
12,618
971
38
3
1
244,420
0
W
Thoth
14,108
1,085
59
5
0
220,551
0
L
Scylla
11,517
886
40
3
1
200,920
0
L
Artemis
11,348
873
12
1
1
189,050
0
W
Ao Kuang
13,890
1,068
19
1
5
253,341
0
W
Fenrir
11,596
892
7
1
0
227,727
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role