Player Matchup

Loki
Loki
LeProGuy
Loki
Level 27
God Stats
2W - 1L
1,609 SR
Queue Stats
21W - 29L
1,354 Elo+
Solo
Bellona
Bellona
MaroonPhoenix
Bellona
Level 28
God Stats
10W - 3L
1,693 SR
Queue Stats
110W - 102L
1,417 Elo+
Party 2
Discordia
Discordia
Nerdlord57
Discordia
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 25L
1,587 Elo+
Party 2
Team Averages
Level 29
1,601 SR
1,452 Elo+

VS

Team Averages
Level 66
1,519 SR
1,445 Elo+
Ymir
Ymir
JaxyWaxy
Ymir
Level 27
God Stats
1W - 1L
1,251 SR
Queue Stats
82W - 96L
1,447 Elo+
Solo
Thor
Thor
SneakiestGnome7
Thor
Level 27
God Stats
2W - 1L
1,807 SR
Queue Stats
37W - 53L
1,368 Elo+
Party 1
Anubis
Anubis
TheSamuraiH0B0
Anubis
Level 144
God Stats
1W - 1L
1,500 SR
Queue Stats
49W - 44L
1,520 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
7
0 / 2 / 2
8,574
504
1,070
2,744
585
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
13
1 / 7 / 5
10,256
603
5,568
23,027
18,739
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Discordia
Nerdlord57
Discordia
17
9 / 7 / 0
12,832
755
14,737
12,679
2,938
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
14
2 / 1 / 12
10,851
638
7,272
10,282
6,593
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
5 / 4 / 10
11,132
655
10,871
10,780
6,513
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
9 / 5 / 7
12,014
707
13,839
14,148
6,265
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
45
10
Kills
16
16
Deaths
10
7
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Ymir
2
1
12
8
L
Loki
0
2
2
0.5
L
Bellona
1
7
5
0.5
L
Discordia
Nerdlord57
Discordia
9
7
0
1.29
W
5
4
10
2.5
W
9
5
7
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,375
Damage
31,982
38,450
Taken
35,210
22,262
Mitigated
19,371
1,574
Healing
7,081
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
7,272
822
23
523
10,282
6,593
998
3,328
6,733
40,570
0
L
Loki
1,070
252
0
0
2,744
585
0
1,334
1,385
0
5,965
L
Bellona
5,568
765
0
1,080
23,027
18,739
0
11,758
10,867
0
14,304
L
Discordia
Nerdlord57
Discordia
14,737
988
0
494
12,679
2,938
0
8,019
4,598
53,089
0
W
10,871
1,505
0
470
10,780
6,513
705
5,342
5,288
0
22,944
W
13,839
703
0
6,065
14,148
6,265
214
6,195
7,782
53,472
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,662
Gold Earned
33,997
107
Minions Killed
162
0
Camps Cleared
0
628,073
Distance Traveled
812,215
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
10,851
638
81
5
0
300,765
0
L
Loki
8,574
504
15
1
0
78,909
2
L
Bellona
10,256
603
16
1
0
300,763
0
L
Discordia
12,832
755
76
4
0
248,401
1
W
Thor
11,132
655
17
1
0
291,408
0
W
Anubis
12,014
707
64
4
0
220,042
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role