Player Matchup

Hera
Hera
AnActualemur
Hera
Level 94
God Stats
2W - 0L
1,550 SR
Queue Stats
27W - 33L
1,464 Elo+
Solo
Hades
Hades
Arkadeuz
Hades
Level 125
God Stats
2W - 0L
1,737 SR
Queue Stats
35W - 34L
1,515 Elo+
Solo
Yemoja
Yemoja
Gugaivo
Yemoja
Level 42
God Stats
3W - 2L
1,500 SR
Queue Stats
53W - 34L
1,663 Elo+
Solo
Bacchus
Bacchus
LordDeathLegend1
Bacchus
Level 122
God Stats
4W - 1L
1,757 SR
Queue Stats
57W - 49L
1,489 Elo+
Solo
Apollo
Apollo
Miyku
Apollo
Level 86
God Stats
3W - 4L
1,299 SR
Queue Stats
117W - 113L
1,464 Elo+
Solo
Team Averages
Level 94
1,569 SR
1,519 Elo+

VS

Team Averages
Level 99
1,570 SR
1,430 Elo+
Cu Chulainn
Cu Chulainn
GlowingMushrooms
Cu Chulainn
Level 83
God Stats
1W - 1L
1,938 SR
Queue Stats
80W - 66L
1,478 Elo+
Solo
Tsukuyomi
Tsukuyomi
IIroNMaNN
Tsukuyomi
Level 82
God Stats
1W - 2L
1,500 SR
Queue Stats
9W - 10L
1,413 Elo+
Party 1
Hun Batz
Hun Batz
Magalemusic
Hun Batz
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 39L
1,468 Elo+
Solo
Neith
Neith
ShiryūD
Neith
Level 149
God Stats
1W - 5L
1,411 SR
Queue Stats
33W - 48L
1,380 Elo+
Solo
Cthulhu
Cthulhu
WoLWeRiNeee
Cthulhu
Level 124
God Stats
1W - 2L
1,500 SR
Queue Stats
12W - 11L
1,413 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 5 / 26
14,163
1,012
24,525
14,261
6,484
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hades
Arkadeuz
Hades
20
12 / 9 / 20
16,915
1,208
33,386
28,462
21,495
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Yemoja
Gugaivo
Yemoja
20
2 / 0 / 33
15,144
1,082
12,775
13,206
14,171
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

20
14 / 5 / 19
15,867
1,133
20,240
19,654
14,343
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Apollo
Miyku
Apollo
20
14 / 4 / 17
15,776
1,127
26,227
25,046
13,622
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Team 1 Tickets

81

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
GlowingMushrooms
Cu Chulainn
20
3 / 5 / 16
14,110
1,008
15,830
25,557
32,029
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tsukuyomi
IIroNMaNN
Tsukuyomi
20
8 / 13 / 10
14,907
1,065
20,471
27,991
18,345
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hun Batz
Magalemusic
Hun Batz
19
5 / 14 / 10
13,344
953
15,197
28,116
12,890
Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+55
Physical Power
+45
Critical Strike Chance

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Neith
ShiryūD
Neith
19
4 / 5 / 8
13,644
975
26,310
17,520
6,192
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cthulhu
WoLWeRiNeee
Cthulhu
20
3 / 8 / 16
14,114
1,008
16,287
24,294
27,074
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Match Insights

Player Kills, Deaths, and Assists

160
Kill Participation
83
45
Kills
23
23
Deaths
45
115
Assists
60
Player
Kills
Deaths
Assists
KDA
W
3
5
26
3.2
W
Hades
Arkadeuz
Hades
12
9
20
2.44
L
Cu Chulainn
GlowingMushrooms
Cu Chulainn
3
5
16
2.2
W
Yemoja
Gugaivo
Yemoja
2
0
33
18.5
L
Tsukuyomi
IIroNMaNN
Tsukuyomi
8
13
10
1
W
14
5
19
4.7
L
Hun Batz
Magalemusic
Hun Batz
5
14
10
0.71
W
Apollo
Miyku
Apollo
14
4
17
5.63
L
Neith
ShiryūD
Neith
4
5
8
1.6
L
Cthulhu
WoLWeRiNeee
Cthulhu
3
8
16
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

117,153
Damage
94,095
100,629
Taken
123,478
70,115
Mitigated
96,530
23,354
Healing
6,848
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
24,525
6,331
830
1,023
14,261
6,484
0
1,793
12,468
54,629
0
W
Hades
Arkadeuz
Hades
33,386
2,023
2,374
8,223
28,462
21,495
0
5,449
23,013
71,102
0
L
Cu Chulainn
GlowingMushrooms
Cu Chulainn
15,830
3,384
0
0
25,557
32,029
0
16,869
8,688
0
51,800
W
Yemoja
Gugaivo
Yemoja
12,775
2,456
5,130
2,075
13,206
14,171
0
1,814
11,392
36,445
0
L
Tsukuyomi
IIroNMaNN
Tsukuyomi
20,471
4,810
1,485
1,457
27,991
18,345
0
22,093
5,898
0
44,438
W
20,240
2,243
0
1,377
19,654
14,343
0
2,436
17,218
34,895
0
L
Hun Batz
Magalemusic
Hun Batz
15,197
5,175
0
0
28,116
12,890
0
22,185
5,931
0
30,708
W
Apollo
Miyku
Apollo
26,227
18,001
0
2,322
25,046
13,622
0
4,795
20,251
0
43,007
L
Neith
ShiryūD
Neith
26,310
9,812
0
3,112
17,520
6,192
0
12,255
5,265
0
69,245
L
Cthulhu
WoLWeRiNeee
Cthulhu
16,287
1,105
794
0
24,294
27,074
0
17,524
6,770
28,066
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,865
Gold Earned
70,119
274
Minions Killed
279
13
Camps Cleared
4
1,235,435
Distance Traveled
1,354,947
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
14,163
1,012
81
6
1
238,312
2
W
Hades
16,915
1,208
96
7
9
218,934
0
L
Cu Chulainn
14,110
1,008
65
5
0
298,265
0
W
Yemoja
15,144
1,082
33
2
0
259,898
0
L
Tsukuyomi
14,907
1,065
50
4
2
277,002
0
W
Bacchus
15,867
1,133
26
2
2
260,290
0
L
Hun Batz
13,344
953
25
2
1
274,562
0
W
Apollo
15,776
1,127
38
3
1
258,001
3
L
Neith
13,644
975
87
6
0
227,194
0
L
Cthulhu
14,114
1,008
52
4
1
277,924
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role