Player Matchup

Amaterasu
Amaterasu
DKdarkhorde
Amaterasu
Level 27
God Stats
2W - 2L
1,440 SR
Queue Stats
29W - 18L
1,635 Elo+
Solo
Scylla
Scylla
MagicPerson
Scylla
Level 24
God Stats
1W - 1L
1,627 SR
Queue Stats
7W - 3L
1,692 Elo+
Party 1
Hel
Hel
NoswadTehGod
Hel
Level 28
God Stats
0W - 1L
1,800 SR
Queue Stats
10W - 3L
1,708 Elo+
Party 1
Vulcan
Vulcan
Tayzeee
Vulcan
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,631 Elo+
Party 1
Bastet
Bastet
greasydink
Bastet
Level 38
God Stats
0W - 2L
1,341 SR
Queue Stats
3W - 2L
1,631 Elo+
Party 1
Team Averages
Level 25
1,542 SR
1,660 Elo+

VS

Team Averages
Level 15
1,594 SR
1,586 Elo+
Nu Wa
Nu Wa
Ariseth023
Nu Wa
Level 24
God Stats
72W - 42L
1,618 SR
Queue Stats
161W - 117L
1,506 Elo+
Party 3
Sol
Sol
FogSnot
Sol
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,712 Elo+
Party 2
Amaterasu
Amaterasu
HoiBoiDui
Amaterasu
Level 17
God Stats
8W - 3L
1,802 SR
Queue Stats
68W - 57L
1,488 Elo+
Party 3
Tsukuyomi
Tsukuyomi
IVXXDOGE
Tsukuyomi
Level 23
God Stats
5W - 4L
1,247 SR
Queue Stats
90W - 83L
1,509 Elo+
Party 3
Sun Wukong
Sun Wukong
combatshanker
Sun Wukong
Level 3
God Stats
7W - 5L
1,805 SR
Queue Stats
19W - 25L
1,712 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
DKdarkhorde
Amaterasu
20
1 / 2 / 18
14,702
865
18,744
32,366
35,552
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Scylla
20
13 / 3 / 8
17,257
1,015
28,461
19,089
6,704
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

20
11 / 10 / 17
17,411
1,024
40,744
35,380
13,809
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Vulcan
Tayzeee
Vulcan
20
5 / 7 / 18
15,736
926
29,812
29,229
11,367
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Bastet
greasydink
Bastet
20
3 / 8 / 13
15,182
893
12,647
22,981
9,001
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

27

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
20
4 / 3 / 16
15,610
918
26,311
11,724
3,858
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Sol
20
10 / 7 / 13
18,235
1,073
46,671
31,931
11,004
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Amaterasu
HoiBoiDui
Amaterasu
20
6 / 7 / 18
17,383
1,023
15,351
35,170
49,384
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tsukuyomi
IVXXDOGE
Tsukuyomi
20
3 / 7 / 19
15,842
932
24,409
28,326
13,103
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Sun Wukong
combatshanker
Sun Wukong
20
7 / 9 / 16
16,676
981
19,254
31,204
33,602
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
112
33
Kills
30
30
Deaths
33
74
Assists
82
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
4
3
16
4
L
Amaterasu
DKdarkhorde
Amaterasu
1
2
18
5
W
Sol
10
7
13
2.36
W
Amaterasu
HoiBoiDui
Amaterasu
6
7
18
2.14
W
Tsukuyomi
IVXXDOGE
Tsukuyomi
3
7
19
1.79
L
Scylla
13
3
8
5.67
L
11
10
17
1.95
L
Vulcan
Tayzeee
Vulcan
5
7
18
2
W
Sun Wukong
combatshanker
Sun Wukong
7
9
16
1.67
L
Bastet
greasydink
Bastet
3
8
13
1.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

130,408
Damage
131,996
139,045
Taken
138,355
76,433
Mitigated
110,951
43,756
Healing
26,358
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
26,311
8,814
0
0
11,724
3,858
0
9,275
2,399
51,883
0
L
Amaterasu
DKdarkhorde
Amaterasu
18,744
7,576
0
11,405
32,366
35,552
0
15,091
17,029
0
52,722
W
Sol
46,671
11,962
0
16,773
31,931
11,004
0
24,917
6,914
116,061
0
W
Amaterasu
HoiBoiDui
Amaterasu
15,351
2,500
0
7,405
35,170
49,384
0
20,350
14,553
0
23,468
W
Tsukuyomi
IVXXDOGE
Tsukuyomi
24,409
5,200
0
918
28,326
13,103
0
21,433
6,793
0
58,418
L
Scylla
28,461
1,412
0
390
19,089
6,704
0
10,399
8,565
81,340
0
L
40,744
4,486
19,594
10,896
35,380
13,809
0
18,650
16,580
73,813
0
L
Vulcan
Tayzeee
Vulcan
29,812
11,925
0
768
29,229
11,367
0
16,207
12,872
66,530
0
W
Sun Wukong
combatshanker
Sun Wukong
19,254
3,829
0
1,262
31,204
33,602
0
23,042
7,912
906
43,553
L
Bastet
greasydink
Bastet
12,647
2,844
536
167
22,981
9,001
0
13,382
9,499
0
47,463

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

80,288
Gold Earned
83,746
399
Minions Killed
333
6
Camps Cleared
14
1,757,770
Distance Traveled
1,728,401
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
15,610
918
45
3
1
330,491
2
L
Amaterasu
14,702
865
69
4
1
361,832
0
W
Sol
18,235
1,073
150
9
8
330,042
0
W
Amaterasu
17,383
1,023
8
0
1
378,850
3
W
Tsukuyomi
15,842
932
73
4
3
362,660
0
L
Scylla
17,257
1,015
122
7
2
345,918
0
L
Hel
17,411
1,024
66
4
1
357,268
0
L
Vulcan
15,736
926
60
4
1
360,163
2
W
Sun Wukong
16,676
981
57
3
1
326,358
4
L
Bastet
15,182
893
82
5
1
332,589
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role