Player Matchup

Thor
Thor
Chaldrogo
Thor
Level 14
God Stats
3W - 14L
1,234 SR
Queue Stats
217W - 293L
1,476 Elo+
Solo
Hel
Hel
Karasugoi
Hel
Level 29
God Stats
4W - 3L
1,644 SR
Queue Stats
64W - 82L
1,429 Elo+
Solo
Olorun
Olorun
NotAngelzkid
Olorun
Level 26
God Stats
9W - 6L
1,865 SR
Queue Stats
72W - 62L
1,420 Elo+
Party 2
Hera
Hera
NotDemonkid
Hera
Level 29
God Stats
12W - 15L
1,488 SR
Queue Stats
109W - 88L
1,420 Elo+
Party 2
Serqet
Serqet
acebranden
Serqet
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 74L
1,404 Elo+
Solo
Team Averages
Level 25
1,546 SR
1,430 Elo+

VS

Team Averages
Level 23
1,526 SR
1,460 Elo+
Sol
Sol
Aevel
Sol
Level 22
God Stats
56W - 48L
1,600 SR
Queue Stats
67W - 63L
1,432 Elo+
Party 1
Kali
Kali
Mikazuki69
Kali
Level 29
God Stats
8W - 9L
1,196 SR
Queue Stats
96W - 88L
1,420 Elo+
Solo
Kukulkan
Kukulkan
Pyramids900
Kukulkan
Level 23
God Stats
2W - 6L
1,500 SR
Queue Stats
263W - 304L
1,399 Elo+
Solo
Athena
Athena
Ulo8
Athena
Level 28
God Stats
229W - 217L
1,558 SR
Queue Stats
281W - 267L
1,436 Elo+
Party 1
Bellona
Bellona
linknot
Bellona
Level 13
God Stats
29W - 12L
1,775 SR
Queue Stats
56W - 42L
1,612 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
14
2 / 5 / 2
8,958
471
5,802
13,044
7,887
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

13
2 / 5 / 3
8,082
425
4,729
12,155
4,674
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Olorun
13
3 / 8 / 1
8,285
436
5,390
14,967
5,259
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
4 / 5 / 5
9,994
526
10,041
10,982
3,875
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Serqet
acebranden
Serqet
14
3 / 7 / 5
9,694
510
8,250
15,251
4,842
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
Aevel
Sol
14
4 / 4 / 10
10,329
544
9,184
9,709
3,157
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

18
12 / 3 / 5
13,461
708
9,733
16,969
8,068
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kukulkan
Pyramids900
Kukulkan
17
5 / 4 / 10
11,629
612
11,089
8,813
3,437
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Athena
Ulo8
Athena
14
3 / 3 / 12
10,869
572
6,792
15,772
9,609
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Bellona
linknot
Bellona
17
6 / 2 / 9
11,536
607
12,195
16,814
20,272
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
76
14
Kills
30
30
Deaths
16
16
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Sol
Aevel
Sol
4
4
10
2.25
L
Thor
2
5
2
0.6
L
2
5
3
0.7
W
12
3
5
4.83
L
Olorun
3
8
1
0.44
L
4
5
5
1.3
W
Kukulkan
Pyramids900
Kukulkan
5
4
10
2.5
W
Athena
Ulo8
Athena
3
3
12
3
L
Serqet
acebranden
Serqet
3
7
5
0.79
W
Bellona
linknot
Bellona
6
2
9
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,212
Damage
48,993
66,399
Taken
68,077
26,537
Mitigated
44,543
19,253
Healing
25,671
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
Aevel
Sol
9,184
1,581
0
4,517
9,709
3,157
2,382
5,318
4,103
49,912
0
L
Thor
5,802
651
0
2,905
13,044
7,887
0
2,677
9,967
0
32,024
L
4,729
577
3,545
4,463
12,155
4,674
177
6,914
5,166
23,385
0
W
9,733
6,368
0
8,912
16,969
8,068
769
3,977
12,428
0
79,678
L
Olorun
5,390
2,928
389
3,216
14,967
5,259
1,047
10,080
4,862
34,543
0
L
10,041
3,364
0
781
10,982
3,875
562
4,836
6,146
73,581
0
W
Kukulkan
Pyramids900
Kukulkan
11,089
1,023
0
2,243
8,813
3,437
969
3,728
4,810
77,163
0
W
Athena
Ulo8
Athena
6,792
1,960
697
2,736
15,772
9,609
285
8,300
7,190
24,174
0
L
Serqet
acebranden
Serqet
8,250
2,551
0
3,954
15,251
4,842
400
2,558
12,593
0
60,762
W
Bellona
linknot
Bellona
12,195
3,421
0
6,566
16,814
20,272
3,268
4,440
12,374
0
53,098

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,013
Gold Earned
57,824
360
Minions Killed
374
0
Camps Cleared
0
1,655,239
Distance Traveled
1,830,939
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
10,329
544
68
4
0
367,384
2
L
Thor
8,958
471
47
2
0
295,251
3
L
Hel
8,082
425
49
3
0
353,388
1
W
Kali
13,461
708
87
5
0
357,293
2
L
Olorun
8,285
436
62
3
0
316,467
4
L
Hera
9,994
526
124
7
0
341,028
1
W
Kukulkan
11,629
612
125
7
0
345,244
3
W
Athena
10,869
572
23
1
0
401,753
6
L
Serqet
9,694
510
78
4
0
349,105
0
W
Bellona
11,536
607
71
4
0
359,265
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role