Player Matchup
Team Averages
Bronze III
Average Tier
Level 69
1,500 SR
1,147
MMR
VS
Team Averages
Bronze III
Average Tier
Level 53
1,792 SR
1,107
MMR
Olorun
Bronze III
Level 53
God Stats
1W - 1L
1,792 SR
Queue Stats
53W - 63L
1,107
MMR
Match Stats
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
DaRk_NeSs-TTV
Chaac
14
0 / 1 / 0
7,642
695
5,033
9,290
6,077
Warrior Tabi
+40
Physical Power
+100
Mana
+18%
Movement Speed
Oni Hunter's Garb
+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction
PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
GrandMaster_Supp
Olorun
15
1 / 0 / 0
9,178
834
6,029
8,753
3,206
OLD Ring of Hecate
+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal
PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).
Shoes of Focus
+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed
Chronos' Pendant
+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction
PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.
Emerald Ring
+20
Magical Power
+5%
Attack Speed
Match Insights
Player Kills, Deaths, and Assists
Player
Kills
Deaths
Assists
KDA
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
Damage Done by Role
Damage Taken by Role
Economy & Farm Breakdown
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
7,642
695
57
5
0
198,851
4
W
9,178
834
93
8
0
183,234
0