Player Matchup

Cthulhu
Cthulhu
Denainai
Cthulhu
Level 15
God Stats
4W - 1L
1,996 SR
Queue Stats
23W - 31L
1,453 Elo+
Solo
Pele
Pele
K4BR4
Pele
Level 26
God Stats
0W - 1L
1,473 SR
Queue Stats
28W - 24L
1,432 Elo+
Party 1
Baron Samedi
Baron Samedi
Lyncon_Javier77
Baron Samedi
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 26L
1,424 Elo+
Solo
Thor
Thor
Taypher
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
946 Elo+
Party 1
Izanami
Izanami
iCappy
Izanami
Level 29
God Stats
0W - 1L
1,275 SR
Queue Stats
44W - 42L
1,364 Elo+
Solo
Team Averages
Level 17
1,549 SR
1,324 Elo+

VS

Team Averages
Level 26
1,506 SR
1,368 Elo+
Chaac
Chaac
BETACURA
Chaac
Level 23
God Stats
36W - 25L
1,435 SR
Queue Stats
62W - 64L
1,288 Elo+
Solo
Osiris
Osiris
CoreGOD
Osiris
Level 29
God Stats
33W - 24L
1,462 SR
Queue Stats
137W - 149L
1,363 Elo+
Solo
Baron Samedi
Baron Samedi
mathmau
Baron Samedi
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 14L
1,294 Elo+
Solo
Fenrir
Fenrir
rancor_feliz
Fenrir
Level 24
God Stats
5W - 9L
1,621 SR
Queue Stats
81W - 72L
1,415 Elo+
Solo
Set
Set
thiagor245
Set
Level 28
God Stats
9W - 13L
1,509 SR
Queue Stats
143W - 151L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Denainai
Cthulhu
19
1 / 4 / 13
12,257
876
7,797
15,920
20,693
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Pele
K4BR4
Pele
20
3 / 11 / 15
13,487
963
18,589
25,058
12,306
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baron Samedi
Lyncon_Javier77
Baron Samedi
20
3 / 4 / 16
13,852
989
23,571
19,449
16,886
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Thor
Taypher
Thor
20
6 / 11 / 12
14,217
1,016
9,346
29,174
18,330
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Izanami
iCappy
Izanami
20
13 / 5 / 7
14,864
1,062
35,290
23,609
10,535
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

0

VS

Team 2 Tickets

88

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
BETACURA
Chaac
20
0 / 8 / 16
12,425
888
18,709
23,702
24,872
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Osiris
CoreGOD
Osiris
20
6 / 1 / 20
14,825
1,059
23,753
18,787
21,852
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Baron Samedi
mathmau
Baron Samedi
20
2 / 3 / 17
13,311
951
16,734
14,015
7,204
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fenrir
20
10 / 6 / 15
15,162
1,083
14,370
21,231
20,240
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
17 / 8 / 14
17,207
1,229
31,595
24,866
14,643
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
117
26
Kills
35
35
Deaths
26
63
Assists
82
Player
Kills
Deaths
Assists
KDA
W
Chaac
BETACURA
Chaac
0
8
16
1
W
Osiris
CoreGOD
Osiris
6
1
20
16
L
Cthulhu
Denainai
Cthulhu
1
4
13
1.88
L
Pele
K4BR4
Pele
3
11
15
0.95
L
Baron Samedi
Lyncon_Javier77
Baron Samedi
3
4
16
2.75
L
Thor
Taypher
Thor
6
11
12
1.09
L
Izanami
iCappy
Izanami
13
5
7
3.3
W
Baron Samedi
mathmau
Baron Samedi
2
3
17
3.5
W
Fenrir
10
6
15
2.92
W
17
8
14
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,593
Damage
105,161
113,210
Taken
102,601
78,750
Mitigated
88,811
12,803
Healing
20,080
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
BETACURA
Chaac
18,709
2,924
1,260
5,802
23,702
24,872
0
6,295
17,407
0
28,001
W
Osiris
CoreGOD
Osiris
23,753
5,519
534
5,270
18,787
21,852
0
8,045
10,742
0
51,002
L
Cthulhu
Denainai
Cthulhu
7,797
532
563
438
15,920
20,693
0
4,448
11,247
23,415
0
L
Pele
K4BR4
Pele
18,589
3,118
0
694
25,058
12,306
0
3,604
21,204
0
44,709
L
Baron Samedi
Lyncon_Javier77
Baron Samedi
23,571
2,815
4,191
5,449
19,449
16,886
0
1,951
17,106
48,012
0
L
Thor
Taypher
Thor
9,346
2,428
0
0
29,174
18,330
0
2,232
26,442
0
32,023
L
Izanami
iCappy
Izanami
35,290
31,461
0
1,468
23,609
10,535
0
5,441
17,868
0
50,251
W
Baron Samedi
mathmau
Baron Samedi
16,734
1,299
1,224
2,155
14,015
7,204
0
2,653
11,362
57,529
0
W
Fenrir
14,370
4,409
0
933
21,231
20,240
0
6,624
14,202
958
25,893
W
31,595
16,403
0
2,902
24,866
14,643
0
7,751
17,115
0
44,721

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,677
Gold Earned
72,930
235
Minions Killed
245
10
Camps Cleared
5
1,175,221
Distance Traveled
1,264,371
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
12,425
888
22
2
0
237,492
0
W
Osiris
14,825
1,059
62
4
0
293,482
0
L
Cthulhu
12,257
876
34
2
0
174,753
0
L
Pele
13,487
963
56
4
4
258,238
0
L
Baron Samedi
13,852
989
66
5
3
233,505
0
L
Thor
14,217
1,016
37
3
3
246,837
0
L
Izanami
14,864
1,062
42
3
0
261,888
0
W
Baron Samedi
13,311
951
114
8
1
205,941
1
W
Fenrir
15,162
1,083
28
2
3
275,994
1
W
Set
17,207
1,229
19
1
1
251,462
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role