Player Matchup

Jormungandr
Jormungandr
Acekui
Jormungandr
Level 22
God Stats
6W - 5L
1,407 SR
Queue Stats
84W - 69L
1,568 Elo+
Party 2
Nemesis
Nemesis
Ithyca
Nemesis
Level 19
God Stats
22W - 15L
1,530 SR
Queue Stats
94W - 83L
1,506 Elo+
Party 2
Chernobog
Chernobog
Zephyrai
Chernobog
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 17L
1,597 Elo+
Party 2
Zeus
Zeus
acbg2000
Zeus
Level 29
God Stats
15W - 19L
1,550 SR
Queue Stats
151W - 168L
1,499 Elo+
Solo
Anubis
Anubis
herbbalink
Anubis
Level 27
God Stats
33W - 26L
1,489 SR
Queue Stats
104W - 96L
1,483 Elo+
Party 2
Team Averages
Level 24
1,495 SR
1,531 Elo+

VS

Team Averages
Level 10
1,568 SR
1,464 Elo+
Fenrir
Fenrir
Bread1133
Fenrir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,508 Elo+
Solo
Neith
Neith
DiogoGarchomp
Neith
Level 26
God Stats
1W - 3L
1,288 SR
Queue Stats
15W - 14L
1,498 Elo+
Solo
Cthulhu
Cthulhu
HiddenArch3r
Cthulhu
Level 6
God Stats
1W - 1L
1,699 SR
Queue Stats
4W - 7L
1,424 Elo+
Solo
Scylla
Scylla
MURQ iRush
Scylla
Level 13
God Stats
2W - 4L
1,851 SR
Queue Stats
59W - 77L
1,393 Elo+
Party 1
Sol
Sol
TheTechnoTable
Sol
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 18L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Acekui
Jormungandr
18
7 / 0 / 30
11,312
1,131
18,734
9,399
8,572
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nemesis
Ithyca
Nemesis
17
5 / 2 / 27
10,492
1,049
12,788
9,489
3,900
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chernobog
Zephyrai
Chernobog
19
13 / 1 / 22
11,227
1,123
14,202
7,837
3,281
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Zeus
18
10 / 0 / 22
11,581
1,158
15,015
5,887
3,592
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Anubis
herbbalink
Anubis
19
14 / 0 / 32
12,783
1,278
27,327
8,620
4,686
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

288

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Bread1133
Fenrir
14
0 / 15 / 2
8,455
846
4,720
22,154
7,789
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

15
2 / 5 / 1
9,731
973
12,156
15,685
4,675
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cthulhu
HiddenArch3r
Cthulhu
15
0 / 11 / 2
8,867
887
7,387
30,351
25,490
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Scylla
MURQ iRush
Scylla
16
1 / 6 / 2
9,576
958
6,840
12,662
4,697
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
0 / 12 / 0
8,582
858
5,026
14,927
4,211
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

182
Kill Participation
10
49
Kills
3
3
Deaths
49
133
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
Acekui
Jormungandr
7
0
30
22
L
Fenrir
Bread1133
Fenrir
0
15
2
0.07
L
2
5
1
0.5
L
Cthulhu
HiddenArch3r
Cthulhu
0
11
2
0.09
W
Nemesis
Ithyca
Nemesis
5
2
27
9.25
L
Scylla
MURQ iRush
Scylla
1
6
2
0.33
L
0
12
0
0
W
Chernobog
Zephyrai
Chernobog
13
1
22
24
W
Zeus
10
0
22
21
W
Anubis
herbbalink
Anubis
14
0
32
30

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,066
Damage
36,129
41,232
Taken
95,779
24,031
Mitigated
46,862
14,486
Healing
4,556
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
Acekui
Jormungandr
18,734
6,246
0
1,081
9,399
8,572
0
4,413
4,986
42,504
0
L
Fenrir
Bread1133
Fenrir
4,720
910
0
135
22,154
7,789
0
13,067
8,912
0
8,000
L
12,156
4,538
0
2,578
15,685
4,675
0
11,326
4,134
0
48,688
L
Cthulhu
HiddenArch3r
Cthulhu
7,387
395
0
0
30,351
25,490
0
18,013
12,020
24,881
0
W
Nemesis
Ithyca
Nemesis
12,788
8,210
0
453
9,489
3,900
0
3,761
5,728
0
22,596
L
Scylla
MURQ iRush
Scylla
6,840
1,548
0
600
12,662
4,697
0
8,653
3,959
21,892
0
L
5,026
2,031
0
1,243
14,927
4,211
0
9,074
5,678
16,962
0
W
Chernobog
Zephyrai
Chernobog
14,202
10,677
643
2,888
7,837
3,281
0
4,305
3,532
0
23,964
W
Zeus
15,015
5,603
0
3,679
5,887
3,592
0
2,918
2,969
32,184
0
W
Anubis
herbbalink
Anubis
27,327
1,491
354
5,388
8,620
4,686
0
3,856
4,764
36,073
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,395
Gold Earned
45,211
174
Minions Killed
170
2
Camps Cleared
2
921,110
Distance Traveled
791,964
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
11,312
1,131
72
7
0
214,678
0
L
Fenrir
8,455
846
7
1
0
117,128
0
L
Neith
9,731
973
75
8
1
168,138
0
L
Cthulhu
8,867
887
29
3
1
188,302
0
W
Nemesis
10,492
1,049
23
2
1
208,316
0
L
Scylla
9,576
958
39
4
0
173,748
0
L
Sol
8,582
858
20
2
0
144,648
0
W
Chernobog
11,227
1,123
24
2
1
159,533
1
W
Zeus
11,581
1,158
36
4
0
188,309
0
W
Anubis
12,783
1,278
19
2
0
150,274
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role