Player Matchup

Skadi
Skadi
Deaths Shadow23
Skadi
Level 50
God Stats
6W - 2L
1,500 SR
Queue Stats
38W - 44L
1,163 Elo+
Party 2
Ymir
Ymir
Islugger209
Ymir
Level 22
God Stats
4W - 3L
1,512 SR
Queue Stats
27W - 31L
1,199 Elo+
Party 2
Cthulhu
Cthulhu
Torch1616 v2
Cthulhu
Level 48
God Stats
2W - 0L
1,747 SR
Queue Stats
29W - 36L
1,126 Elo+
Party 2
Team Averages
Level 40
1,587 SR
1,163 Elo+

VS

Team Averages
Level 11
1,475 SR
1,324 Elo+
Kukulkan
Kukulkan
Torn_Labrum
Kukulkan
Level 17
God Stats
6W - 6L
1,509 SR
Queue Stats
6W - 11L
1,141 Elo+
Party 1
Jormungandr
Jormungandr
Yung_Shiva21
Jormungandr
Level 10
God Stats
5W - 5L
1,428 SR
Queue Stats
6W - 8L
1,274 Elo+
Party 1
Arachne
Arachne
bgamzcrawfish
Arachne
Level 7
God Stats
3W - 2L
1,489 SR
Queue Stats
3W - 2L
1,557 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
9 / 7 / 6
15,473
645
20,699
17,175
6,452
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

18
5 / 1 / 12
13,886
579
11,387
17,451
13,257
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cthulhu
Torch1616 v2
Cthulhu
18
3 / 1 / 14
15,487
645
16,996
23,333
31,453
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Torn_Labrum
Kukulkan
18
1 / 2 / 4
13,782
574
17,318
12,378
5,217
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jormungandr
Yung_Shiva21
Jormungandr
16
4 / 5 / 1
13,739
572
14,384
23,878
28,418
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Arachne
13
4 / 10 / 2
14,199
592
11,915
20,894
11,971
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
16
17
Kills
9
9
Deaths
17
32
Assists
7
Player
Kills
Deaths
Assists
KDA
W
9
7
6
1.71
W
5
1
12
11
W
Cthulhu
Torch1616 v2
Cthulhu
3
1
14
10
L
Kukulkan
Torn_Labrum
Kukulkan
1
2
4
1.5
L
Jormungandr
Yung_Shiva21
Jormungandr
4
5
1
0.9
L
Arachne
4
10
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,082
Damage
43,617
57,959
Taken
57,150
51,162
Mitigated
45,606
13,906
Healing
4,914
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,699
11,966
717
3,445
17,175
6,452
2,530
7,300
9,625
0
105,105
W
11,387
4,147
0
5,451
17,451
13,257
608
9,272
8,033
32,872
0
W
Cthulhu
Torch1616 v2
Cthulhu
16,996
1,875
1,360
2,933
23,333
31,453
306
14,517
8,156
59,133
0
L
Kukulkan
Torn_Labrum
Kukulkan
17,318
606
0
953
12,378
5,217
690
6,178
6,200
93,788
0
L
Jormungandr
Yung_Shiva21
Jormungandr
14,384
2,894
0
2,015
23,878
28,418
598
11,849
12,029
60,094
0
L
Arachne
11,915
8,548
0
1,946
20,894
11,971
0
10,609
10,285
0
18,475

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,846
Gold Earned
41,720
218
Minions Killed
217
0
Camps Cleared
0
1,140,767
Distance Traveled
1,164,260
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
15,473
645
116
5
0
327,799
0
W
Ymir
13,886
579
45
2
0
412,456
0
W
Cthulhu
15,487
645
57
2
0
400,512
0
L
Kukulkan
13,782
574
139
6
0
407,249
0
L
Jormungandr
13,739
572
67
3
0
329,693
0
L
Arachne
14,199
592
11
0
0
427,318
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role