Player Matchup

Sun Wukong
Sun Wukong
CJEtherbreak
Sun Wukong
Level 3
God Stats
0W - 2L
1,304 SR
Queue Stats
2W - 4L
1,283 Elo+
Party 1
Hel
Hel
My_Gypsy_Heart
Hel
Level 12
God Stats
93W - 119L
1,448 SR
Queue Stats
97W - 123L
1,425 Elo+
Solo
Heimdallr
Heimdallr
Neo Sparkman
Heimdallr
Level 29
God Stats
24W - 24L
1,526 SR
Queue Stats
178W - 191L
1,430 Elo+
Solo
Nemesis
Nemesis
NwA ICE101
Nemesis
Level 29
God Stats
1W - 1L
1,738 SR
Queue Stats
148W - 152L
1,464 Elo+
Solo
Arachne
Arachne
SPIDDERSXP
Arachne
Level 7
God Stats
2W - 2L
1,560 SR
Queue Stats
4W - 10L
1,213 Elo+
Party 1
Team Averages
Level 16
1,515 SR
1,363 Elo+

VS

Team Averages
Level 16
1,500 SR
1,350 Elo+
Hades
Hades
Alpha_Bravo_777
Hades
Level 25
God Stats
13W - 6L
1,594 SR
Queue Stats
39W - 41L
1,401 Elo+
Solo
Merlin
Merlin
BassTomato7786
Merlin
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
1,090 Elo+
Solo
Zeus
Zeus
MOXplaneswalker
Zeus
Level 28
God Stats
32W - 22L
1,466 SR
Queue Stats
79W - 76L
1,444 Elo+
Solo
Cabrakan
Cabrakan
Qssf-0
Cabrakan
Level 4
God Stats
6W - 6L
1,500 SR
Queue Stats
92W - 78L
1,426 Elo+
Party 2
Hachiman
Hachiman
Sychw
Hachiman
Level 18
God Stats
28W - 34L
1,440 SR
Queue Stats
124W - 111L
1,391 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
CJEtherbreak
Sun Wukong
17
0 / 9 / 5
9,815
892
4,626
16,556
13,501
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

15
1 / 8 / 4
9,522
866
3,367
12,858
10,555
Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Heimdallr
Neo Sparkman
Heimdallr
16
5 / 10 / 1
10,868
988
12,667
16,440
6,533
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nemesis
NwA ICE101
Nemesis
16
0 / 8 / 5
9,892
899
5,467
16,233
11,986
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Arachne
SPIDDERSXP
Arachne
17
2 / 8 / 5
10,611
965
8,089
17,974
7,293
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Team 1 Tickets

10

VS

Team 2 Tickets

278

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
8 / 3 / 24
12,626
1,148
14,543
11,507
8,337
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
0 / 1 / 4
8,478
771
327
951
258
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

20
24 / 0 / 11
14,415
1,310
32,214
3,566
1,384
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cabrakan
Qssf-0
Cabrakan
19
7 / 2 / 26
12,147
1,104
11,158
13,800
23,133
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hachiman
Sychw
Hachiman
18
3 / 2 / 24
10,956
996
12,052
9,024
4,074
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
131
8
Kills
42
43
Deaths
8
20
Assists
89
Player
Kills
Deaths
Assists
KDA
W
8
3
24
6.67
W
0
1
4
2
L
Sun Wukong
CJEtherbreak
Sun Wukong
0
9
5
0.28
W
24
0
11
29.5
L
1
8
4
0.38
L
Heimdallr
Neo Sparkman
Heimdallr
5
10
1
0.55
L
Nemesis
NwA ICE101
Nemesis
0
8
5
0.31
W
Cabrakan
Qssf-0
Cabrakan
7
2
26
10
L
Arachne
SPIDDERSXP
Arachne
2
8
5
0.56
W
Hachiman
Sychw
Hachiman
3
2
24
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,216
Damage
70,294
80,061
Taken
38,848
49,868
Mitigated
37,186
9,547
Healing
8,550
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,543
1,970
349
4,656
11,507
8,337
0
504
11,003
35,169
0
W
327
136
0
0
951
258
0
306
645
1,453
0
L
Sun Wukong
CJEtherbreak
Sun Wukong
4,626
943
0
411
16,556
13,501
0
11,511
4,870
0
23,046
W
32,214
2,738
1,158
1,202
3,566
1,384
0
63
3,503
61,702
0
L
3,367
466
3,639
3,146
12,858
10,555
0
10,855
1,928
9,814
0
L
Heimdallr
Neo Sparkman
Heimdallr
12,667
8,507
0
0
16,440
6,533
0
11,142
5,223
0
27,205
L
Nemesis
NwA ICE101
Nemesis
5,467
2,635
0
1,110
16,233
11,986
0
12,015
4,168
0
27,795
W
Cabrakan
Qssf-0
Cabrakan
11,158
1,425
68
566
13,800
23,133
0
1,500
12,276
25,599
0
L
Arachne
SPIDDERSXP
Arachne
8,089
6,101
0
1,241
17,974
7,293
0
12,144
5,630
0
25,466
W
Hachiman
Sychw
Hachiman
12,052
9,263
0
551
9,024
4,074
0
994
8,030
0
30,379

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,708
Gold Earned
58,622
152
Minions Killed
214
10
Camps Cleared
3
717,509
Distance Traveled
797,080
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
12,626
1,148
46
4
1
172,276
0
W
Merlin
8,478
771
4
0
0
34,639
0
L
Sun Wukong
9,815
892
44
4
3
158,620
0
W
Zeus
14,415
1,310
94
9
2
195,976
0
L
Hel
9,522
866
18
2
0
113,034
0
L
Heimdallr
10,868
988
26
2
0
151,550
0
L
Nemesis
9,892
899
25
2
6
139,351
1
W
Cabrakan
12,147
1,104
31
3
0
200,634
0
L
Arachne
10,611
965
39
4
1
154,954
0
W
Hachiman
10,956
996
39
4
0
193,555
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role