Player Matchup

Hun Batz
Hun Batz
Zagrad
Hun Batz
Level 28
God Stats
0W - 1L
1,274 SR
Queue Stats
11W - 16L
1,436 Elo+
Party 1
Bellona
Bellona
Zhantiel
Bellona
Level 29
God Stats
0W - 2L
1,734 SR
Queue Stats
0W - 3L
1,122 Elo+
Solo
Zhong Kui
Zhong Kui
sylux31
Zhong Kui
Level 64
God Stats
0W - 1L
1,274 SR
Queue Stats
56W - 55L
1,474 Elo+
Party 1
Team Averages
Level 40
1,427 SR
1,344 Elo+

VS

Team Averages
Level 50
1,573 SR
1,419 Elo+
Zeus
Zeus
VirutasHueHue
Zeus
Level 141
God Stats
2W - 1L
1,474 SR
Queue Stats
162W - 180L
1,479 Elo+
Solo
Ares
Ares
Инцел
Ares
Level 4
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 2
Susano
Susano
малышш
Susano
Level 5
God Stats
22W - 9L
1,746 SR
Queue Stats
31W - 19L
1,278 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Zagrad
Hun Batz
9
3 / 5 / 5
6,823
682
6,138
7,989
4,207
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Bellona
Zhantiel
Bellona
9
5 / 7 / 5
7,244
724
3,761
10,076
3,173
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Zhong Kui
sylux31
Zhong Kui
9
2 / 4 / 6
7,004
700
7,349
8,814
6,649
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
15 / 1 / 1
9,840
984
18,274
4,770
1,905
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

10
0 / 4 / 14
7,815
782
3,238
8,671
6,003
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Susano
9
1 / 5 / 8
6,903
690
1,779
7,073
2,980
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
39
10
Kills
16
16
Deaths
10
16
Assists
23
Player
Kills
Deaths
Assists
KDA
W
15
1
1
15.5
L
Hun Batz
Zagrad
Hun Batz
3
5
5
1.1
L
Bellona
Zhantiel
Bellona
5
7
5
1.07
L
Zhong Kui
sylux31
Zhong Kui
2
4
6
1.25
W
0
4
14
1.75
W
Susano
1
5
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,248
Damage
23,291
26,879
Taken
20,514
14,029
Mitigated
10,888
1,840
Healing
4,403
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,274
1,549
0
500
4,770
1,905
387
1,602
3,168
42,747
0
L
Hun Batz
Zagrad
Hun Batz
6,138
969
0
590
7,989
4,207
325
5,906
2,083
0
15,142
L
Bellona
Zhantiel
Bellona
3,761
1,350
0
130
10,076
3,173
0
7,871
2,205
0
12,785
L
Zhong Kui
sylux31
Zhong Kui
7,349
1,083
0
1,120
8,814
6,649
324
7,784
1,030
25,814
0
W
3,238
263
0
2,124
8,671
6,003
205
3,704
4,967
12,103
0
W
Susano
1,779
259
0
1,779
7,073
2,980
378
2,114
4,959
0
17,834

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,071
Gold Earned
24,558
83
Minions Killed
97
0
Camps Cleared
0
476,831
Distance Traveled
553,998
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
9,840
984
54
5
0
180,737
1
L
Hun Batz
6,823
682
22
2
0
160,281
4
L
Bellona
7,244
724
21
2
0
175,790
2
L
Zhong Kui
7,004
700
40
4
0
140,760
4
W
Ares
7,815
782
15
2
0
192,270
4
W
Susano
6,903
690
28
3
0
180,991
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role