Player Matchup

Mulan
Mulan
Silver III
BAlexYT
Mulan
Silver III
Level 154
God Stats
3W - 3L
1,233 SR
Queue Stats
155W - 141L
1,492 MMR
Solo
Kukulkan
Kukulkan
Bronze III
Experya
Kukulkan
Bronze III
Level 47
God Stats
1W - 0L
1,386 SR
Queue Stats
1W - 5L
1,500 MMR
Solo
Agni
Agni
Silver I
GokuElGamer
Agni
Silver I
Level 104
God Stats
6W - 8L
1,545 SR
Queue Stats
100W - 122L
1,556 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 102
1,388 SR
1,516 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 106
1,470 SR
1,543 MMR
Khepri
Khepri
Silver II
DJPalanca19
Khepri
Silver II
Level 140
God Stats
0W - 4L
1,321 SR
Queue Stats
180W - 223L
1,483 MMR
Solo
Discordia
Discordia
Silver II
Kaseragie
Discordia
Silver II
Level 68
God Stats
22W - 19L
1,590 SR
Queue Stats
67W - 80L
1,646 MMR
Solo
Hercules
Hercules
Silver III
dark1616
Hercules
Silver III
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
BAlexYT
Mulan
20
4 / 3 / 8
22,744
569
35,855
48,438
79,143
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kukulkan
Experya
Kukulkan
20
1 / 16 / 6
20,778
519
19,112
41,105
15,759
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

20
7 / 5 / 2
23,493
587
52,938
35,665
15,303
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bans
AphroditePersephoneCthulhuBacchusHera

VS

Bans
CupidNe ZhaKumbhakarnaHou YiVamana
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
20
4 / 5 / 15
22,340
559
28,004
48,700
88,147
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Discordia
Kaseragie
Discordia
20
10 / 3 / 11
23,433
586
47,346
26,768
13,030
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hercules
dark1616
Hercules
20
10 / 4 / 10
22,547
564
29,509
66,171
93,805
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
60
12
Kills
24
24
Deaths
12
16
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Mulan
BAlexYT
Mulan
4
3
8
2.67
L
Khepri
4
5
15
2.3
W
Kukulkan
Experya
Kukulkan
1
16
6
0.25
W
7
5
2
1.6
L
Discordia
Kaseragie
Discordia
10
3
11
5.17
L
Hercules
dark1616
Hercules
10
4
10
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

107,905
Damage
104,859
125,208
Taken
141,639
110,205
Mitigated
194,982
27,968
Healing
37,958
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
BAlexYT
Mulan
35,855
5,707
0
19,216
48,438
79,143
570
27,216
20,893
0
129,023
L
Khepri
28,004
1,395
0
1,150
48,700
88,147
419
29,960
18,740
81,184
0
W
Kukulkan
Experya
Kukulkan
19,112
2,690
0
480
41,105
15,759
246
27,954
12,851
129,388
0
W
52,938
4,492
632
7,640
35,665
15,303
2,393
20,229
15,211
216,205
0
L
Discordia
Kaseragie
Discordia
47,346
726
0
12,260
26,768
13,030
1,285
11,071
15,697
186,462
0
L
Hercules
dark1616
Hercules
29,509
8,243
0
24,548
66,171
93,805
2,539
31,659
34,512
0
129,647

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,015
Gold Earned
68,320
416
Minions Killed
374
0
Camps Cleared
0
1,921,019
Distance Traveled
2,179,813
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
22,744
569
78
2
0
650,467
10
L
Khepri
22,340
559
52
1
0
666,693
2
W
Kukulkan
20,778
519
138
3
0
569,394
2
W
Agni
23,493
587
200
5
0
701,158
0
L
Discordia
23,433
586
200
5
0
751,508
1
L
Hercules
22,547
564
122
3
0
761,612
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role