Player Matchup

Odin
Odin
Baptiste_Da_God
Odin
Level 24
God Stats
7W - 4L
1,635 SR
Queue Stats
57W - 57L
1,249 Elo+
Solo
Nemesis
Nemesis
Gamesculptur
Nemesis
Level 28
God Stats
44W - 42L
1,392 SR
Queue Stats
160W - 199L
1,339 Elo+
Party 1
Hachiman
Hachiman
HEADHUNTER8265
Hachiman
Level 25
God Stats
2W - 1L
1,500 SR
Queue Stats
99W - 87L
1,283 Elo+
Solo
Freya
Freya
Marmadilla
Freya
Level 18
God Stats
19W - 19L
1,407 SR
Queue Stats
64W - 69L
1,204 Elo+
Solo
Ra
Ra
SoftyMcLongTube
Ra
Level 2
God Stats
4W - 0L
1,500 SR
Queue Stats
24W - 23L
1,500 Elo+
Party 1
Team Averages
Level 19
1,487 SR
1,315 Elo+

VS

Team Averages
Level 16
1,524 SR
1,231 Elo+
Janus
Janus
Evanisawhat
Janus
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 22L
1,189 Elo+
Solo
Ymir
Ymir
Jay_sprocket
Ymir
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 13L
1,253 Elo+
Solo
Neith
Neith
Leitch
Neith
Level 7
God Stats
2W - 5L
1,500 SR
Queue Stats
22W - 25L
1,291 Elo+
Solo
Hercules
Hercules
Sparrow316
Hercules
Level 20
God Stats
6W - 9L
1,760 SR
Queue Stats
75W - 66L
1,274 Elo+
Solo
Merlin
Merlin
TANTAR70
Merlin
Level 25
God Stats
37W - 56L
1,358 SR
Queue Stats
68W - 96L
1,147 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 1 / 10
9,748
542
5,931
8,839
6,238
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nemesis
Gamesculptur
Nemesis
15
6 / 2 / 7
10,608
589
7,402
12,825
5,054
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hachiman
17
11 / 1 / 1
11,714
651
10,026
11,101
4,009
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Freya
15
5 / 4 / 4
9,848
547
5,741
11,769
4,151
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

17
15 / 1 / 7
11,717
651
18,750
7,024
3,148
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 12 / 2
7,208
400
5,173
12,018
3,878
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
0 / 12 / 1
6,104
339
1,228
15,716
7,486
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Neith
Leitch
Neith
12
0 / 8 / 1
7,070
393
7,427
10,993
3,535
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
Sparrow316
Hercules
10
3 / 7 / 0
6,978
388
5,659
16,134
6,193
Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Merlin
TANTAR70
Merlin
17
5 / 6 / 0
10,396
578
12,506
9,737
3,898
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
12
43
Kills
8
9
Deaths
45
29
Assists
4
Player
Kills
Deaths
Assists
KDA
W
6
1
10
11
L
0
12
2
0.08
W
Nemesis
Gamesculptur
Nemesis
6
2
7
4.75
W
Hachiman
11
1
1
11.5
L
0
12
1
0.04
L
Neith
Leitch
Neith
0
8
1
0.06
W
Freya
5
4
4
1.75
W
15
1
7
18.5
L
Hercules
Sparrow316
Hercules
3
7
0
0.43
L
Merlin
TANTAR70
Merlin
5
6
0
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,850
Damage
31,993
51,558
Taken
64,598
22,600
Mitigated
24,990
19,781
Healing
6,351
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,931
1,809
0
2,559
8,839
6,238
257
1,755
7,084
0
21,672
L
5,173
365
0
0
12,018
3,878
0
5,766
6,252
32,975
0
W
Nemesis
Gamesculptur
Nemesis
7,402
3,254
0
2,656
12,825
5,054
4,155
2,756
10,069
0
56,605
W
Hachiman
10,026
6,892
0
4,939
11,101
4,009
4,265
3,440
7,661
0
67,792
L
1,228
584
0
649
15,716
7,486
0
7,822
7,894
13,914
0
L
Neith
Leitch
Neith
7,427
4,134
0
1,059
10,993
3,535
0
2,564
8,429
0
33,374
W
Freya
5,741
2,782
0
3,963
11,769
4,151
609
7,918
3,851
38,053
0
W
18,750
2,079
2,407
3,257
7,024
3,148
2,613
3,038
3,986
79,781
0
L
Hercules
Sparrow316
Hercules
5,659
3,176
0
4,643
16,134
6,193
0
5,806
10,328
0
23,615
L
Merlin
TANTAR70
Merlin
12,506
472
0
0
9,737
3,898
600
2,533
7,204
69,379
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,635
Gold Earned
37,756
479
Minions Killed
297
0
Camps Cleared
0
1,722,690
Distance Traveled
1,337,648
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
9,748
542
34
2
0
384,291
1
L
Janus
7,208
400
47
3
0
272,694
0
W
Nemesis
10,608
589
93
5
0
400,053
1
W
Hachiman
11,714
651
117
7
0
302,664
0
L
Ymir
6,104
339
23
1
0
220,300
1
L
Neith
7,070
393
68
4
0
284,915
5
W
Freya
9,848
547
76
4
0
300,033
0
W
Ra
11,717
651
159
9
0
335,649
0
L
Hercules
6,978
388
32
2
0
269,752
4
L
Merlin
10,396
578
127
7
0
289,987
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role