Player Matchup

Baron Samedi
Baron Samedi
RedRanger_5oh3
Baron Samedi
Level 29
God Stats
7W - 7L
1,608 SR
Queue Stats
18W - 25L
1,456 Elo+
Solo
Fenrir
Fenrir
XxCrossheir
Fenrir
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Neith
Neith
realivantion
Neith
Level 29
God Stats
49W - 53L
1,564 SR
Queue Stats
239W - 338L
1,331 Elo+
Solo
Team Averages
Level 22
1,557 SR
1,429 Elo+

VS

Team Averages
Level 23
1,511 SR
1,270 Elo+
Nox
Nox
TeoKasp
Nox
Level 24
God Stats
3W - 2L
1,456 SR
Queue Stats
12W - 16L
1,303 Elo+
Solo
Anubis
Anubis
Trashcan god176
Anubis
Level 29
God Stats
27W - 11L
1,627 SR
Queue Stats
216W - 268L
1,280 Elo+
Solo
Fenrir
Fenrir
fuegoBang
Fenrir
Level 16
God Stats
3W - 5L
1,452 SR
Queue Stats
5W - 14L
1,228 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
RedRanger_5oh3
Baron Samedi
14
6 / 6 / 2
10,053
718
11,113
13,902
4,603
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Fenrir
11
2 / 14 / 5
9,398
671
4,419
16,802
5,826
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

12
1 / 5 / 6
8,568
612
11,010
8,046
2,478
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
16
11 / 1 / 13
11,625
830
9,253
10,604
4,276
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
9 / 6 / 8
10,778
770
14,434
13,099
5,799
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
fuegoBang
Fenrir
14
5 / 2 / 11
10,540
753
7,367
9,692
3,536
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
57
9
Kills
25
25
Deaths
9
13
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
RedRanger_5oh3
Baron Samedi
6
6
2
1.17
W
Nox
11
1
13
17.5
W
9
6
8
2.17
L
Fenrir
2
14
5
0.32
W
Fenrir
fuegoBang
Fenrir
5
2
11
5.25
L
1
5
6
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,542
Damage
31,054
38,750
Taken
33,395
12,907
Mitigated
13,611
6,187
Healing
10,767
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
RedRanger_5oh3
Baron Samedi
11,113
558
554
4,383
13,902
4,603
539
8,479
5,423
50,407
0
W
Nox
9,253
2,051
0
1,712
10,604
4,276
1,415
3,266
7,338
41,379
0
W
14,434
1,688
0
5,270
13,099
5,799
627
5,113
7,986
34,280
0
L
Fenrir
4,419
2,541
0
441
16,802
5,826
125
11,253
5,549
0
6,717
W
Fenrir
fuegoBang
Fenrir
7,367
2,582
0
3,785
9,692
3,536
1,157
2,814
6,878
0
33,933
L
11,010
5,051
0
809
8,046
2,478
165
3,967
4,079
0
28,674

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,019
Gold Earned
32,943
123
Minions Killed
162
0
Camps Cleared
0
585,336
Distance Traveled
708,330
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
10,053
718
79
6
0
190,780
1
W
Nox
11,625
830
89
6
0
253,882
2
W
Anubis
10,778
770
35
3
0
181,378
1
L
Fenrir
9,398
671
3
0
0
187,510
1
W
Fenrir
10,540
753
38
3
0
273,070
0
L
Neith
8,568
612
41
3
0
207,046
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role