Player Matchup

Hun Batz
Hun Batz
Arrno Flerk
Hun Batz
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 34L
1,504 Elo+
Solo
Terra
Terra
FuzzAWuzzz
Terra
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
100W - 89L
1,568 Elo+
Solo
Fenrir
Fenrir
KnutsackJones
Fenrir
Level 13
God Stats
9W - 19L
1,659 SR
Queue Stats
49W - 62L
1,655 Elo+
Solo
Thoth
Thoth
Rayazol
Thoth
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 19L
1,512 Elo+
Solo
Tyr
Tyr
gioovi
Tyr
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 56L
1,591 Elo+
Solo
Team Averages
Level 21
1,532 SR
1,566 Elo+

VS

Team Averages
Level 32
1,629 SR
1,660 Elo+
Tsukuyomi
Tsukuyomi
Adam82225
Tsukuyomi
Level 29
God Stats
5W - 4L
1,653 SR
Queue Stats
35W - 42L
1,451 Elo+
Solo
Hel
Hel
ChillSquishster
Hel
Level 114
God Stats
3W - 0L
1,394 SR
Queue Stats
56W - 42L
1,713 Elo+
Party 1
Mercury
Mercury
Mariohmygod
Mercury
Level 7
God Stats
5W - 1L
1,888 SR
Queue Stats
6W - 3L
1,816 Elo+
Solo
Bellona
Bellona
Spartan_Luke90
Bellona
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,608 Elo+
Solo
Cthulhu
Cthulhu
TheSlenderMan91
Cthulhu
Level 8
God Stats
30W - 18L
1,709 SR
Queue Stats
32W - 23L
1,711 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Arrno Flerk
Hun Batz
20
8 / 7 / 13
16,865
992
31,569
24,639
14,261
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Terra
20
1 / 2 / 20
16,827
990
14,708
29,425
46,550
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
11 / 16 / 10
17,244
1,014
35,879
36,209
19,961
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thoth
Rayazol
Thoth
20
2 / 3 / 15
15,477
910
17,577
12,444
6,861
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Tyr
gioovi
Tyr
20
5 / 6 / 16
16,097
947
23,884
36,252
58,701
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

12

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Adam82225
Tsukuyomi
20
13 / 8 / 14
17,993
1,058
37,630
37,307
22,030
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
11 / 8 / 13
18,354
1,080
35,449
33,508
19,181
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mercury
Mariohmygod
Mercury
20
6 / 5 / 17
17,067
1,004
24,284
23,252
14,719
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
0 / 5 / 1
12,378
728
667
5,455
2,600
Attacker's Blessing

Attacker's Blessing

+20 Physical Power +25 Magical Power ROLE QUEST: DAMAGE Damage lane minions and Enemy gods to gain stacks. Dealing 100 damage to Lane Minions provide 1 Stack and Dealing 100 damage to Enemy gods provide 3 Stacks. At 100 Stacks Attacker's Blessing Evolves, gaining 10 Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

20
4 / 1 / 23
17,347
1,020
28,403
30,459
62,485
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
102
27
Kills
34
34
Deaths
27
74
Assists
68
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
Adam82225
Tsukuyomi
13
8
14
2.5
L
Hun Batz
Arrno Flerk
Hun Batz
8
7
13
2.07
W
11
8
13
2.19
L
Terra
1
2
20
5.5
L
11
16
10
1
W
Mercury
Mariohmygod
Mercury
6
5
17
2.9
L
Thoth
Rayazol
Thoth
2
3
15
3.17
W
0
5
1
0.1
W
4
1
23
15.5
L
Tyr
gioovi
Tyr
5
6
16
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

123,617
Damage
126,433
138,969
Taken
129,981
146,334
Mitigated
121,015
32,827
Healing
30,979
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
Adam82225
Tsukuyomi
37,630
13,831
0
2,194
37,307
22,030
0
6,731
30,158
0
54,971
L
Hun Batz
Arrno Flerk
Hun Batz
31,569
8,135
0
78
24,639
14,261
0
10,195
14,444
0
65,223
W
35,449
2,664
15,806
11,092
33,508
19,181
0
8,087
25,242
69,956
0
L
Terra
14,708
3,445
11,046
10,467
29,425
46,550
0
14,869
14,556
41,098
0
L
35,879
15,994
0
4,005
36,209
19,961
0
15,319
20,890
0
50,466
W
Mercury
Mariohmygod
Mercury
24,284
12,229
0
1,074
23,252
14,719
0
5,530
17,446
0
56,022
L
Thoth
Rayazol
Thoth
17,577
1,575
513
1,156
12,444
6,861
0
6,051
6,393
57,279
0
W
667
667
0
0
5,455
2,600
0
1,863
3,517
0
1,840
W
28,403
2,084
813
0
30,459
62,485
0
10,512
19,675
59,312
0
L
Tyr
gioovi
Tyr
23,884
3,933
0
5,562
36,252
58,701
0
17,418
18,834
506
40,672

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

82,510
Gold Earned
83,139
278
Minions Killed
306
4
Camps Cleared
8
1,625,359
Distance Traveled
1,436,190
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
17,993
1,058
29
2
0
376,491
0
L
Hun Batz
16,865
992
74
4
1
341,703
0
W
Hel
18,354
1,080
118
7
1
316,309
0
L
Terra
16,827
990
50
3
2
350,696
1
L
Fenrir
17,244
1,014
37
2
0
295,626
0
W
Mercury
17,067
1,004
70
4
6
344,904
0
L
Thoth
15,477
910
81
5
0
265,898
0
W
Bellona
12,378
728
2
0
0
35,784
1
W
Cthulhu
17,347
1,020
87
5
1
362,702
0
L
Tyr
16,097
947
36
2
1
371,436
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role