Player Matchup

Jing Wei
Jing Wei
HAAKAME PRO
Jing Wei
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 44L
1,346 Elo+
Party 1
Tsukuyomi
Tsukuyomi
HIFO KING
Tsukuyomi
Level 66
God Stats
1W - 1L
1,471 SR
Queue Stats
48W - 40L
1,377 Elo+
Party 1
Bellona
Bellona
HIFO WOLF
Bellona
Level 23
God Stats
8W - 7L
1,515 SR
Queue Stats
19W - 22L
1,215 Elo+
Party 1
Team Averages
Level 53
1,496 SR
1,312 Elo+

VS

Team Averages
Level 25
1,416 SR
1,268 Elo+
Susano
Susano
DdoubleG2244
Susano
Level 18
God Stats
0W - 2L
1,227 SR
Queue Stats
0W - 5L
1,113 Elo+
Solo
Anhur
Anhur
Terror Timmeh
Anhur
Level 28
God Stats
2W - 1L
1,768 SR
Queue Stats
19W - 17L
1,418 Elo+
Solo
Chaac
Chaac
snowman-kickass
Chaac
Level 29
God Stats
0W - 3L
1,252 SR
Queue Stats
97W - 125L
1,273 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
HAAKAME PRO
Jing Wei
16
6 / 3 / 14
12,460
733
20,368
11,691
3,482
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tsukuyomi
HIFO KING
Tsukuyomi
17
9 / 10 / 9
13,944
820
19,397
17,058
5,331
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Bellona
HIFO WOLF
Bellona
15
8 / 7 / 8
12,092
711
16,725
16,867
15,121
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
13
3 / 14 / 7
10,745
632
8,841
17,928
8,134
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

16
13 / 6 / 2
13,517
795
12,237
20,402
7,030
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

16
3 / 3 / 13
11,943
703
12,195
28,913
32,018
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
41
23
Kills
19
20
Deaths
23
31
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Susano
3
14
7
0.46
W
Jing Wei
HAAKAME PRO
Jing Wei
6
3
14
4.33
W
Tsukuyomi
HIFO KING
Tsukuyomi
9
10
9
1.35
W
Bellona
HIFO WOLF
Bellona
8
7
8
1.71
L
13
6
2
2.33
L
3
3
13
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,490
Damage
33,273
45,616
Taken
67,243
23,934
Mitigated
47,182
9,093
Healing
20,116
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
8,841
2,636
0
69
17,928
8,134
0
49
17,754
0
19,849
W
Jing Wei
HAAKAME PRO
Jing Wei
20,368
16,608
0
4,620
11,691
3,482
1,967
0
11,516
296
65,328
W
Tsukuyomi
HIFO KING
Tsukuyomi
19,397
5,200
0
3,266
17,058
5,331
1,225
76
16,682
0
61,543
W
Bellona
HIFO WOLF
Bellona
16,725
6,853
0
1,207
16,867
15,121
315
0
16,542
0
33,971
L
12,237
8,550
0
4,977
20,402
7,030
0
623
19,654
0
45,577
L
12,195
1,950
588
14,482
28,913
32,018
190
533
27,980
0
48,733

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,496
Gold Earned
36,205
171
Minions Killed
139
0
Camps Cleared
0
865,190
Distance Traveled
741,487
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
10,745
632
27
2
0
191,362
1
W
Jing Wei
12,460
733
84
5
0
283,765
5
W
Tsukuyomi
13,944
820
52
3
0
306,557
0
W
Bellona
12,092
711
35
2
0
274,868
0
L
Anhur
13,517
795
51
3
0
234,501
1
L
Chaac
11,943
703
61
4
0
315,624
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role