Player Matchup

Thoth
Thoth
VIO Muscle
Thoth
Level 100
God Stats
26W - 26L
1,561 SR
Queue Stats
394W - 409L
1,423 Elo+
Solo
Jormungandr
Jormungandr
Vengador_12-26
Jormungandr
Level 128
God Stats
6W - 5L
1,700 SR
Queue Stats
776W - 806L
1,439 Elo+
Party 1
Neith
Neith
XxPewPewMFxX
Neith
Level 65
God Stats
40W - 29L
1,587 SR
Queue Stats
271W - 286L
1,440 Elo+
Party 1
Team Averages
Level 98
1,616 SR
1,434 Elo+

VS

Team Averages
Level 114
1,615 SR
1,444 Elo+
Cerberus
Cerberus
Big Papa Fishy
Cerberus
Level 154
God Stats
71W - 39L
1,654 SR
Queue Stats
446W - 456L
1,405 Elo+
Solo
Merlin
Merlin
Colossus45
Merlin
Level 109
God Stats
21W - 15L
1,570 SR
Queue Stats
84W - 85L
1,436 Elo+
Solo
Hou Yi
Hou Yi
TomorreauRanger
Hou Yi
Level 80
God Stats
2W - 0L
1,621 SR
Queue Stats
22W - 19L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
11
2 / 4 / 1
8,052
619
8,802
5,773
1,586
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
Vengador_12-26
Jormungandr
10
0 / 5 / 1
7,494
576
9,339
12,271
8,511
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

11
1 / 3 / 2
8,044
619
3,652
7,349
2,205
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
12
6 / 0 / 4
9,866
759
5,183
12,846
11,570
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Merlin
Colossus45
Merlin
13
4 / 3 / 6
9,151
704
5,895
6,767
2,456
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
2 / 0 / 7
9,094
700
8,551
9,081
3,155
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
29
3
Kills
12
12
Deaths
3
4
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Cerberus
6
0
4
8
W
Merlin
Colossus45
Merlin
4
3
6
2.33
W
2
0
7
5.5
L
Thoth
2
4
1
0.63
L
Jormungandr
Vengador_12-26
Jormungandr
0
5
1
0.1
L
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,793
Damage
19,629
25,393
Taken
28,694
12,302
Mitigated
17,181
2,877
Healing
3,857
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
5,183
0
612
951
12,846
11,570
0
7,212
5,309
10,521
0
W
Merlin
Colossus45
Merlin
5,895
108
0
1,012
6,767
2,456
0
4,428
2,214
37,796
0
W
8,551
4,590
0
1,282
9,081
3,155
1,329
5,838
2,968
0
47,279
L
Thoth
8,802
247
0
0
5,773
1,586
0
3,009
2,764
28,026
0
L
Jormungandr
Vengador_12-26
Jormungandr
9,339
1,514
0
1,140
12,271
8,511
0
3,403
8,868
32,452
0
L
3,652
1,342
0
1,737
7,349
2,205
0
4,678
2,671
0
24,122

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,590
Gold Earned
28,111
130
Minions Killed
158
0
Camps Cleared
0
663,402
Distance Traveled
726,630
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
9,866
759
7
1
0
261,800
1
W
Merlin
9,151
704
74
6
0
218,875
2
W
Hou Yi
9,094
700
77
6
0
245,955
1
L
Thoth
8,052
619
44
3
0
201,794
1
L
Jormungandr
7,494
576
45
3
0
236,283
3
L
Neith
8,044
619
41
3
0
225,325
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role