Player Matchup

Heimdallr
Heimdallr
Filthy_Cactus
Heimdallr
Level 27
God Stats
6W - 5L
1,612 SR
Queue Stats
61W - 65L
1,401 Elo+
Solo
King Arthur
King Arthur
K1NG_0F_L0KI
King Arthur
Level 29
God Stats
1W - 1L
1,690 SR
Queue Stats
14W - 11L
1,405 Elo+
Solo
Hel
Hel
R3dHood1
Hel
Level 7
God Stats
1W - 2L
1,693 SR
Queue Stats
12W - 17L
1,400 Elo+
Solo
Team Averages
Level 21
1,665 SR
1,402 Elo+

VS

Team Averages
Level 35
1,436 SR
1,385 Elo+
Anubis
Anubis
Cryptic Gameboy
Anubis
Level 75
God Stats
20W - 10L
1,599 SR
Queue Stats
98W - 91L
1,444 Elo+
Party 1
Neith
Neith
Phanomknot33339
Neith
Level 4
God Stats
7W - 9L
1,537 SR
Queue Stats
7W - 9L
1,262 Elo+
Solo
Achilles
Achilles
TDGxNASTY
Achilles
Level 26
God Stats
1W - 1L
1,171 SR
Queue Stats
32W - 42L
1,449 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Filthy_Cactus
Heimdallr
17
10 / 10 / 4
14,310
716
20,556
19,494
8,689
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

King Arthur
K1NG_0F_L0KI
King Arthur
15
1 / 9 / 10
12,398
620
13,396
22,119
23,161
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

16
4 / 7 / 8
12,806
640
8,366
17,577
5,322
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
14 / 5 / 11
15,681
784
26,670
18,375
8,916
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

15
1 / 8 / 12
12,173
609
5,946
12,773
4,215
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heavy Mace

Heavy Mace

+30
Physical Power

Achilles
TDGxNASTY
Achilles
19
11 / 3 / 13
14,854
743
15,901
20,379
24,215
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
62
15
Kills
26
26
Deaths
16
22
Assists
36
Player
Kills
Deaths
Assists
KDA
W
14
5
11
3.9
L
Heimdallr
Filthy_Cactus
Heimdallr
10
10
4
1.2
L
King Arthur
K1NG_0F_L0KI
King Arthur
1
9
10
0.67
W
1
8
12
0.88
L
4
7
8
1.14
W
Achilles
TDGxNASTY
Achilles
11
3
13
5.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,318
Damage
48,517
59,190
Taken
51,527
37,172
Mitigated
37,346
18,310
Healing
12,956
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
26,670
822
0
6,533
18,375
8,916
907
1,538
16,512
95,157
0
L
Heimdallr
Filthy_Cactus
Heimdallr
20,556
9,690
541
919
19,494
8,689
2,566
8,025
11,469
0
59,069
L
King Arthur
K1NG_0F_L0KI
King Arthur
13,396
1,056
0
5,128
22,119
23,161
226
8,702
13,417
0
47,737
W
5,946
2,966
0
1,281
12,773
4,215
330
3,246
9,377
0
32,891
L
8,366
1,366
4,424
7,298
17,577
5,322
0
10,045
7,532
39,653
0
W
Achilles
TDGxNASTY
Achilles
15,901
6,444
1,242
3,900
20,379
24,215
1,565
3,907
16,165
0
42,128

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,514
Gold Earned
42,708
180
Minions Killed
199
0
Camps Cleared
0
840,439
Distance Traveled
1,027,567
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
15,681
784
109
5
0
365,120
1
L
Heimdallr
14,310
716
73
4
0
262,568
0
L
King Arthur
12,398
620
52
3
0
308,822
0
W
Neith
12,173
609
46
2
0
280,830
0
L
Hel
12,806
640
55
3
0
269,049
1
W
Achilles
14,854
743
44
2
0
381,617
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role