Player Matchup

Cthulhu
Cthulhu
INYOUONE
Cthulhu
Level 6
God Stats
0W - 2L
1,281 SR
Queue Stats
0W - 4L
811 Elo+
Solo
Fenrir
Fenrir
LR Krantz99
Fenrir
Level 16
God Stats
1W - 1L
1,824 SR
Queue Stats
13W - 21L
1,173 Elo+
Solo
Nemesis
Nemesis
MSG_19
Nemesis
Level 14
God Stats
14W - 26L
1,312 SR
Queue Stats
19W - 36L
1,085 Elo+
Party 1
Sun Wukong
Sun Wukong
mahmodlaith-mahm
Sun Wukong
Level 5
God Stats
1W - 2L
1,500 SR
Queue Stats
14W - 30L
1,163 Elo+
Party 1
Bakasura
Bakasura
tigawhu
Bakasura
Level 28
God Stats
7W - 7L
1,678 SR
Queue Stats
351W - 374L
1,283 Elo+
Solo
Team Averages
Level 14
1,519 SR
1,103 Elo+

VS

Team Averages
Level 23
1,548 SR
1,213 Elo+
Izanami
Izanami
HeldLITTLEorca
Izanami
Level 24
God Stats
1W - 1L
1,430 SR
Queue Stats
37W - 49L
1,248 Elo+
Solo
Hou Yi
Hou Yi
MegaWolfDragon
Hou Yi
Level 26
God Stats
3W - 0L
1,782 SR
Queue Stats
34W - 29L
1,167 Elo+
Solo
Ravana
Ravana
Merxy_X
Ravana
Level 29
God Stats
2W - 2L
1,500 SR
Queue Stats
88W - 80L
1,245 Elo+
Solo
Kuzenbo
Kuzenbo
Nico_Segovia002
Kuzenbo
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
181W - 264L
1,149 Elo+
Solo
Neith
Neith
cristian205605
Neith
Level 9
God Stats
3W - 3L
1,529 SR
Queue Stats
71W - 72L
1,258 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
INYOUONE
Cthulhu
6
0 / 7 / 0
5,100
319
872
5,541
1,506
Fenrir
7
0 / 3 / 0
5,565
348
838
5,513
1,430
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Boots

Boots

+6%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nemesis
MSG_19
Nemesis
11
4 / 2 / 3
7,333
458
5,242
8,565
2,598
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

Sun Wukong
mahmodlaith-mahm
Sun Wukong
11
4 / 2 / 5
7,096
444
5,829
12,207
7,196
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Bakasura
tigawhu
Bakasura
15
2 / 0 / 1
9,014
563
4,379
13,333
5,534
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 3 / 0
9,289
581
8,031
8,842
3,109
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

14
7 / 0 / 1
9,510
594
7,490
5,673
2,011
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ravana
Merxy_X
Ravana
11
2 / 5 / 1
8,415
526
3,507
11,181
5,195
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
0 / 3 / 3
8,184
512
3,714
9,102
6,313
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

11
0 / 2 / 1
8,159
510
4,519
6,117
2,205
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
19
10
Kills
13
14
Deaths
13
9
Assists
6
Player
Kills
Deaths
Assists
KDA
W
4
3
0
1.33
L
Cthulhu
INYOUONE
Cthulhu
0
7
0
0
L
Fenrir
0
3
0
0
L
Nemesis
MSG_19
Nemesis
4
2
3
2.75
W
7
0
1
7.5
W
Ravana
Merxy_X
Ravana
2
5
1
0.5
W
0
3
3
0.5
W
0
2
1
0.25
L
Sun Wukong
mahmodlaith-mahm
Sun Wukong
4
2
5
3.25
L
Bakasura
tigawhu
Bakasura
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,160
Damage
27,261
45,159
Taken
40,915
18,264
Mitigated
18,833
14,720
Healing
12,282
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,031
5,985
0
3,970
8,842
3,109
5,559
76
8,663
0
61,655
L
Cthulhu
INYOUONE
Cthulhu
872
269
0
0
5,541
1,506
106
125
5,391
5,673
0
L
Fenrir
838
51
0
1,082
5,513
1,430
0
282
5,231
0
9,294
L
Nemesis
MSG_19
Nemesis
5,242
1,675
0
2,587
8,565
2,598
96
768
7,722
0
23,705
W
7,490
4,441
0
231
5,673
2,011
2,940
392
5,261
0
44,476
W
Ravana
Merxy_X
Ravana
3,507
1,464
0
4,371
11,181
5,195
1,198
147
11,004
0
33,654
W
3,714
1,463
147
849
9,102
6,313
1,133
161
8,933
19,374
0
W
4,519
1,898
0
2,714
6,117
2,205
3,683
96
5,935
0
33,639
L
Sun Wukong
mahmodlaith-mahm
Sun Wukong
5,829
1,787
0
3,995
12,207
7,196
99
1,411
10,746
0
15,826
L
Bakasura
tigawhu
Bakasura
4,379
2,435
0
7,056
13,333
5,534
0
1,128
12,130
0
70,865

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,108
Gold Earned
43,557
216
Minions Killed
320
0
Camps Cleared
0
1,304,330
Distance Traveled
1,244,545
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
9,289
581
105
7
0
216,387
1
L
Cthulhu
5,100
319
5
0
0
144,850
0
L
Fenrir
5,565
348
19
1
0
164,505
4
L
Nemesis
7,333
458
44
3
0
305,888
0
W
Hou Yi
9,510
594
90
6
0
286,708
0
W
Ravana
8,415
526
50
3
0
219,944
3
W
Kuzenbo
8,184
512
23
1
0
282,830
0
W
Neith
8,159
510
52
3
0
238,676
2
L
Sun Wukong
7,096
444
17
1
0
324,674
0
L
Bakasura
9,014
563
131
8
0
364,413
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role