Player Matchup

Tsukuyomi
Tsukuyomi
B4RMA7H_05
Tsukuyomi
Level 28
God Stats
2W - 2L
1,682 SR
Queue Stats
97W - 90L
1,340 Elo+
Party 3
Achilles
Achilles
DONT BE GANDHI
Achilles
Level 27
God Stats
4W - 5L
1,500 SR
Queue Stats
191W - 200L
1,365 Elo+
Solo
Ra
Ra
Dariogoals
Ra
Level 25
God Stats
1W - 6L
1,259 SR
Queue Stats
77W - 76L
1,246 Elo+
Party 2
Pele
Pele
YaBoiiSeppe
Pele
Level 29
God Stats
25W - 23L
1,570 SR
Queue Stats
114W - 102L
1,325 Elo+
Party 2
Horus
Horus
constaden
Horus
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
120W - 111L
1,363 Elo+
Party 3
Team Averages
Level 28
1,502 SR
1,328 Elo+

VS

Team Averages
Level 22
1,637 SR
1,286 Elo+
Hera
Hera
Iam_Luk_
Hera
Level 29
God Stats
22W - 12L
1,801 SR
Queue Stats
139W - 176L
1,319 Elo+
Party 1
Anubis
Anubis
LeCKer-BiErchen7
Anubis
Level 26
God Stats
17W - 14L
1,543 SR
Queue Stats
64W - 95L
1,304 Elo+
Party 1
Izanami
Izanami
Xen_Zz0
Izanami
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 11L
1,290 Elo+
Solo
Nemesis
Nemesis
mastermerten94
Nemesis
Level 27
God Stats
17W - 7L
1,646 SR
Queue Stats
141W - 150L
1,367 Elo+
Solo
Freya
Freya
nsi-q
Freya
Level 16
God Stats
6W - 2L
1,693 SR
Queue Stats
68W - 72L
1,151 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
B4RMA7H_05
Tsukuyomi
11
2 / 3 / 3
7,382
492
7,568
12,805
3,908
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Achilles
13
2 / 2 / 4
7,990
533
5,887
10,876
9,619
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

13
8 / 8 / 1
8,539
569
7,877
11,834
4,169
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
11 / 2 / 3
10,358
691
9,997
10,647
3,488
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Horus
constaden
Horus
11
0 / 0 / 7
7,141
476
1,444
8,560
4,429
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
13
2 / 3 / 6
8,305
554
6,990
7,987
2,240
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
0 / 7 / 1
7,142
476
5,794
9,856
3,610
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Izanami
Xen_Zz0
Izanami
15
5 / 4 / 4
9,739
649
7,594
8,833
2,681
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

12
4 / 6 / 5
8,391
559
9,724
12,703
3,633
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Freya
nsi-q
Freya
11
4 / 3 / 1
7,685
512
6,791
8,665
2,302
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
32
23
Kills
15
15
Deaths
23
18
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
B4RMA7H_05
Tsukuyomi
2
3
3
1.17
L
Achilles
2
2
4
2
L
8
8
1
1.06
W
Hera
2
3
6
1.67
W
0
7
1
0.07
W
Izanami
Xen_Zz0
Izanami
5
4
4
1.75
L
11
2
3
6.25
L
Horus
constaden
Horus
0
0
7
3.5
W
4
6
5
1.08
W
Freya
nsi-q
Freya
4
3
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,773
Damage
36,893
54,722
Taken
48,044
25,613
Mitigated
14,466
17,550
Healing
11,769
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
B4RMA7H_05
Tsukuyomi
7,568
2,189
0
3,465
12,805
3,908
0
4,548
8,257
0
47,077
L
Achilles
5,887
2,324
0
1,426
10,876
9,619
1,367
4,662
6,214
0
37,592
L
7,877
1,147
602
2,982
11,834
4,169
125
5,022
6,812
40,791
0
W
Hera
6,990
1,455
0
1,320
7,987
2,240
458
3,678
4,309
43,035
0
W
5,794
1,264
0
2,401
9,856
3,610
1,844
0
9,456
38,655
0
W
Izanami
Xen_Zz0
Izanami
7,594
5,005
0
1,920
8,833
2,681
2,337
1,532
7,276
0
59,324
L
9,997
4,376
0
5,101
10,647
3,488
0
2,564
8,083
0
68,045
L
Horus
constaden
Horus
1,444
983
1,584
2,390
8,560
4,429
33
2,779
5,781
0
11,431
W
9,724
4,549
0
2,877
12,703
3,633
0
1,422
11,231
0
55,885
W
Freya
nsi-q
Freya
6,791
3,014
0
3,251
8,665
2,302
0
1,245
7,420
32,130
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,410
Gold Earned
41,262
331
Minions Killed
357
0
Camps Cleared
0
1,484,351
Distance Traveled
1,326,908
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
7,382
492
53
4
0
332,728
0
L
Achilles
7,990
533
78
5
0
270,886
1
L
Ra
8,539
569
67
4
0
249,671
0
W
Hera
8,305
554
76
5
0
282,351
0
W
Anubis
7,142
476
60
4
0
212,882
1
W
Izanami
9,739
649
91
6
0
266,297
3
L
Pele
10,358
691
111
7
0
320,757
0
L
Horus
7,141
476
22
1
0
310,309
0
W
Nemesis
8,391
559
71
5
0
299,373
1
W
Freya
7,685
512
59
4
0
266,005
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role