Player Matchup

Cthulhu
Cthulhu
FlowTrippy
Cthulhu
Level 15
God Stats
21W - 10L
1,699 SR
Queue Stats
42W - 23L
1,645 Elo+
Party 3
Discordia
Discordia
Goddess-Aurora-
Discordia
Level 34
God Stats
10W - 4L
1,669 SR
Queue Stats
198W - 175L
1,498 Elo+
Solo
Tsukuyomi
Tsukuyomi
HazardxNova
Tsukuyomi
Level 87
God Stats
3W - 1L
1,748 SR
Queue Stats
25W - 15L
1,656 Elo+
Party 3
Ratatoskr
Ratatoskr
Quackbreaker
Ratatoskr
Level 26
God Stats
38W - 31L
1,442 SR
Queue Stats
84W - 86L
1,427 Elo+
Party 4
Vulcan
Vulcan
Verreaox
Vulcan
Level 58
God Stats
5W - 9L
1,401 SR
Queue Stats
230W - 193L
1,475 Elo+
Party 4
Team Averages
Level 44
1,592 SR
1,540 Elo+

VS

Team Averages
Level 53
1,510 SR
1,458 Elo+
Xing Tian
Xing Tian
IcenLegion
Xing Tian
Level 125
God Stats
1W - 3L
1,427 SR
Queue Stats
58W - 47L
1,593 Elo+
Party 2
Neith
Neith
Issapapo69
Neith
Level 29
God Stats
3W - 6L
1,513 SR
Queue Stats
9W - 19L
1,449 Elo+
Party 2
Sol
Sol
MissMayhemQuinn
Sol
Level 61
God Stats
3W - 3L
1,824 SR
Queue Stats
163W - 154L
1,463 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
RC1992 Jules
Ah Muzen Cab
Level 12
God Stats
8W - 7L
1,574 SR
Queue Stats
26W - 23L
1,382 Elo+
Party 1
Thor
Thor
zetheyus
Thor
Level 40
God Stats
0W - 3L
1,212 SR
Queue Stats
65W - 73L
1,404 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
FlowTrippy
Cthulhu
20
5 / 6 / 25
14,411
961
21,444
33,237
57,742
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Discordia
Goddess-Aurora-
Discordia
20
8 / 7 / 20
15,494
1,033
22,084
16,262
9,362
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Tsukuyomi
HazardxNova
Tsukuyomi
20
13 / 10 / 16
16,299
1,087
33,155
27,520
15,249
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ratatoskr
Quackbreaker
Ratatoskr
20
2 / 3 / 16
13,603
907
9,467
18,036
9,337
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vulcan
Verreaox
Vulcan
20
7 / 2 / 16
14,730
982
35,499
11,923
6,685
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

58

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
IcenLegion
Xing Tian
20
2 / 4 / 18
13,721
915
16,843
25,004
28,046
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Neith
20
8 / 5 / 15
15,681
1,045
16,166
19,817
7,149
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

20
9 / 6 / 15
15,978
1,065
26,920
22,079
7,514
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Muzen Cab
RC1992 Jules
Ah Muzen Cab
20
6 / 6 / 16
14,929
995
21,437
25,607
11,443
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thor
20
3 / 14 / 18
14,207
947
18,025
34,420
12,109
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

128
Kill Participation
110
35
Kills
28
28
Deaths
35
93
Assists
82
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
FlowTrippy
Cthulhu
5
6
25
2.92
W
Discordia
Goddess-Aurora-
Discordia
8
7
20
2.57
W
Tsukuyomi
HazardxNova
Tsukuyomi
13
10
16
2.1
L
Xing Tian
IcenLegion
Xing Tian
2
4
18
2.75
L
Neith
8
5
15
3.1
L
9
6
15
2.75
W
Ratatoskr
Quackbreaker
Ratatoskr
2
3
16
3.33
L
Ah Muzen Cab
RC1992 Jules
Ah Muzen Cab
6
6
16
2.33
W
Vulcan
Verreaox
Vulcan
7
2
16
7.5
L
Thor
3
14
18
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

121,649
Damage
99,391
106,978
Taken
126,927
98,375
Mitigated
66,261
9,653
Healing
17,127
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
FlowTrippy
Cthulhu
21,444
906
1,111
1,410
33,237
57,742
0
11,788
21,449
43,025
0
W
Discordia
Goddess-Aurora-
Discordia
22,084
2,224
216
1,192
16,262
9,362
0
7,021
9,241
50,762
0
W
Tsukuyomi
HazardxNova
Tsukuyomi
33,155
9,798
104
2,280
27,520
15,249
0
13,953
13,567
0
52,148
L
Xing Tian
IcenLegion
Xing Tian
16,843
1,888
1,948
1,242
25,004
28,046
0
16,458
8,546
35,560
0
L
Neith
16,166
8,151
402
3,985
19,817
7,149
0
13,052
6,765
0
52,518
L
26,920
7,253
0
2,793
22,079
7,514
0
12,910
9,169
51,508
0
W
Ratatoskr
Quackbreaker
Ratatoskr
9,467
2,437
0
2,481
18,036
9,337
0
6,360
11,676
0
33,377
L
Ah Muzen Cab
RC1992 Jules
Ah Muzen Cab
21,437
11,801
0
3,765
25,607
11,443
0
16,431
9,176
0
49,480
W
Vulcan
Verreaox
Vulcan
35,499
12,605
0
859
11,923
6,685
0
4,641
7,282
61,342
0
L
Thor
18,025
6,328
462
2,530
34,420
12,109
0
20,176
14,244
0
39,911

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,537
Gold Earned
74,516
303
Minions Killed
291
6
Camps Cleared
5
1,446,764
Distance Traveled
1,335,910
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
14,411
961
57
4
0
298,645
3
W
Discordia
15,494
1,033
87
6
0
255,744
0
W
Tsukuyomi
16,299
1,087
51
3
1
264,502
0
L
Xing Tian
13,721
915
32
2
2
294,031
0
L
Neith
15,681
1,045
102
7
0
245,474
0
L
Sol
15,978
1,065
40
3
1
299,986
0
W
Ratatoskr
13,603
907
43
3
2
311,528
1
L
Ah Muzen Cab
14,929
995
71
5
0
250,012
0
W
Vulcan
14,730
982
65
4
3
316,345
1
L
Thor
14,207
947
46
3
2
246,407
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role