Player Matchup

Ganesha
Ganesha
Capnyobtar
Ganesha
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
172W - 153L
1,587 Elo+
Party 1
Amaterasu
Amaterasu
CarryMain123
Amaterasu
Level 54
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
GotenXx09
He Bo
Level 121
God Stats
0W - 5L
1,574 SR
Queue Stats
99W - 81L
1,543 Elo+
Solo
Zeus
Zeus
Nirrimi
Zeus
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tsukuyomi
Tsukuyomi
kamikazechimp
Tsukuyomi
Level 88
God Stats
1W - 3L
1,587 SR
Queue Stats
57W - 53L
1,489 Elo+
Solo
Team Averages
Level 90
1,532 SR
1,524 Elo+

VS

Team Averages
Level 99
1,647 SR
1,499 Elo+
Cthulhu
Cthulhu
Cellindus
Cthulhu
Level 106
God Stats
4W - 0L
1,868 SR
Queue Stats
57W - 52L
1,533 Elo+
Solo
Tsukuyomi
Tsukuyomi
Koustroll
Tsukuyomi
Level 68
God Stats
22W - 14L
1,564 SR
Queue Stats
94W - 77L
1,535 Elo+
Solo
Ah Puch
Ah Puch
LordKriz
Ah Puch
Level 69
God Stats
24W - 16L
1,663 SR
Queue Stats
820W - 849L
1,541 Elo+
Solo
Chaac
Chaac
MrHale176
Chaac
Level 129
God Stats
6W - 1L
1,666 SR
Queue Stats
39W - 27L
1,514 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
sirnuggetman
Ah Muzen Cab
Level 125
God Stats
1W - 0L
1,475 SR
Queue Stats
4W - 8L
1,374 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Capnyobtar
Ganesha
20
0 / 4 / 16
16,165
951
10,268
28,122
41,252
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amaterasu
CarryMain123
Amaterasu
20
6 / 4 / 13
16,219
954
17,779
29,421
44,607
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

He Bo
GotenXx09
He Bo
20
10 / 2 / 11
17,045
1,003
26,037
19,249
8,414
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Zeus
Nirrimi
Zeus
20
3 / 6 / 11
15,354
903
18,705
19,684
11,284
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tsukuyomi
kamikazechimp
Tsukuyomi
20
5 / 12 / 10
15,116
889
20,712
28,418
14,747
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

0

VS

Team 2 Tickets

20

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Cellindus
Cthulhu
20
2 / 6 / 19
15,886
934
24,148
30,370
45,472
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tsukuyomi
Koustroll
Tsukuyomi
20
6 / 9 / 14
15,574
916
27,640
26,694
10,658
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Ah Puch
LordKriz
Ah Puch
20
9 / 4 / 10
17,193
1,011
27,308
15,517
5,954
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chaac
MrHale176
Chaac
19
2 / 1 / 4
13,494
794
5,141
6,791
6,533
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ah Muzen Cab
sirnuggetman
Ah Muzen Cab
20
9 / 4 / 10
17,217
1,013
33,789
18,584
6,285
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
85
24
Kills
28
28
Deaths
24
61
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Ganesha
Capnyobtar
Ganesha
0
4
16
2
L
Amaterasu
CarryMain123
Amaterasu
6
4
13
3.13
W
Cthulhu
Cellindus
Cthulhu
2
6
19
1.92
L
He Bo
GotenXx09
He Bo
10
2
11
7.75
W
Tsukuyomi
Koustroll
Tsukuyomi
6
9
14
1.44
W
Ah Puch
LordKriz
Ah Puch
9
4
10
3.5
W
Chaac
MrHale176
Chaac
2
1
4
4
L
Zeus
Nirrimi
Zeus
3
6
11
1.42
L
Tsukuyomi
kamikazechimp
Tsukuyomi
5
12
10
0.83
W
Ah Muzen Cab
sirnuggetman
Ah Muzen Cab
9
4
10
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,501
Damage
118,026
124,894
Taken
97,956
120,304
Mitigated
74,902
11,380
Healing
10,588
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
Capnyobtar
Ganesha
10,268
658
0
0
28,122
41,252
0
10,537
17,560
27,412
0
L
Amaterasu
CarryMain123
Amaterasu
17,779
6,203
753
6,528
29,421
44,607
0
12,844
16,527
734
45,042
W
Cthulhu
Cellindus
Cthulhu
24,148
1,205
1,006
0
30,370
45,472
0
15,811
14,351
55,298
0
L
He Bo
GotenXx09
He Bo
26,037
843
0
2,919
19,249
8,414
0
7,883
11,341
54,210
0
W
Tsukuyomi
Koustroll
Tsukuyomi
27,640
8,260
0
41
26,694
10,658
0
17,230
9,327
0
39,303
W
Ah Puch
LordKriz
Ah Puch
27,308
1,099
0
1,161
15,517
5,954
0
7,683
7,806
55,142
0
W
Chaac
MrHale176
Chaac
5,141
1,146
0
3,040
6,791
6,533
0
3,934
2,806
0
21,802
L
Zeus
Nirrimi
Zeus
18,705
1,151
0
719
19,684
11,284
0
11,159
8,450
62,056
0
L
Tsukuyomi
kamikazechimp
Tsukuyomi
20,712
5,564
0
461
28,418
14,747
0
9,033
19,274
0
41,751
W
Ah Muzen Cab
sirnuggetman
Ah Muzen Cab
33,789
16,880
0
5,340
18,584
6,285
0
10,409
8,071
0
88,047

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,899
Gold Earned
79,364
377
Minions Killed
331
10
Camps Cleared
12
1,665,636
Distance Traveled
1,500,877
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
16,165
951
6
0
0
346,540
0
L
Amaterasu
16,219
954
118
7
2
367,783
1
W
Cthulhu
15,886
934
64
4
1
334,598
0
L
He Bo
17,045
1,003
91
5
4
333,247
1
W
Tsukuyomi
15,574
916
16
1
1
365,377
0
W
Ah Puch
17,193
1,011
73
4
6
317,003
1
W
Chaac
13,494
794
32
2
1
168,668
0
L
Zeus
15,354
903
112
7
0
279,597
0
L
Tsukuyomi
15,116
889
50
3
4
338,469
0
W
Ah Muzen Cab
17,217
1,013
146
9
3
315,231
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role