Player Matchup

Anubis
Anubis
Davethekillr
Anubis
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,100 Elo+
Solo
Chernobog
Chernobog
Mateuskller_PNIS
Chernobog
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
193W - 224L
1,274 Elo+
Solo
Nemesis
Nemesis
SpeediestCrypt
Nemesis
Level 29
God Stats
1W - 1L
1,702 SR
Queue Stats
28W - 29L
1,262 Elo+
Solo
Nu Wa
Nu Wa
dolltopia
Nu Wa
Level 27
God Stats
3W - 3L
1,459 SR
Queue Stats
125W - 86L
1,317 Elo+
Solo
Jormungandr
Jormungandr
josito14rr
Jormungandr
Level 28
God Stats
1W - 2L
1,312 SR
Queue Stats
91W - 93L
1,427 Elo+
Solo
Team Averages
Level 24
1,495 SR
1,276 Elo+

VS

Team Averages
Level 26
1,386 SR
1,321 Elo+
Cerberus
Cerberus
MerrK_IllusionZ
Cerberus
Level 45
God Stats
2W - 3L
1,290 SR
Queue Stats
45W - 52L
1,347 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Rain-w-Deer
Tsukuyomi
Level 9
God Stats
2W - 1L
1,416 SR
Queue Stats
7W - 5L
1,386 Elo+
Party 1
Sobek
Sobek
Tugboat_Toulson
Sobek
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 28L
1,309 Elo+
Party 1
Ah Puch
Ah Puch
deadpool010103
Ah Puch
Level 26
God Stats
5W - 4L
1,345 SR
Queue Stats
31W - 26L
1,370 Elo+
Party 1
Zeus
Zeus
tdirtystickss
Zeus
Level 15
God Stats
23W - 29L
1,379 SR
Queue Stats
29W - 38L
1,195 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
14
0 / 3 / 1
9,711
747
654
3,096
1,223
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chernobog
18
3 / 10 / 6
12,881
991
16,635
22,627
8,386
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

17
1 / 12 / 7
11,276
867
12,674
25,252
8,783
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Nu Wa
dolltopia
Nu Wa
19
4 / 8 / 5
12,642
972
24,880
21,214
13,354
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
josito14rr
Jormungandr
15
1 / 7 / 3
10,379
798
1,049
10,572
3,737
Team 1 Tickets

0

VS

Team 2 Tickets

234

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
20
10 / 0 / 16
15,066
1,159
11,384
12,933
6,320
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Tsukuyomi
Rain-w-Deer
Tsukuyomi
18
2 / 7 / 14
11,762
905
10,643
14,245
4,495
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

19
1 / 0 / 21
12,025
925
7,114
14,427
14,711
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
12 / 2 / 16
15,355
1,181
24,767
13,576
4,635
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

20
14 / 1 / 14
13,815
1,063
19,310
8,822
3,499
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
120
9
Kills
39
40
Deaths
10
22
Assists
81
Player
Kills
Deaths
Assists
KDA
L
Anubis
0
3
1
0.17
L
Chernobog
3
10
6
0.6
W
Cerberus
10
0
16
18
W
Tsukuyomi
Rain-w-Deer
Tsukuyomi
2
7
14
1.29
L
1
12
7
0.38
W
1
0
21
11.5
W
12
2
16
10
L
Nu Wa
dolltopia
Nu Wa
4
8
5
0.81
L
Jormungandr
josito14rr
Jormungandr
1
7
3
0.36
W
14
1
14
21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,892
Damage
73,218
82,761
Taken
64,003
35,483
Mitigated
33,660
2,753
Healing
17,034
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
654
44
0
188
3,096
1,223
0
2,614
482
3,602
0
L
Chernobog
16,635
9,784
0
1,417
22,627
8,386
0
17,695
4,857
0
52,925
W
Cerberus
11,384
1,356
0
3,697
12,933
6,320
0
4,599
8,334
28,780
0
W
Tsukuyomi
Rain-w-Deer
Tsukuyomi
10,643
2,575
450
1,823
14,245
4,495
0
5,552
7,912
0
22,956
L
12,674
5,359
0
1,148
25,252
8,783
0
17,862
7,265
0
20,509
W
7,114
696
291
2,079
14,427
14,711
0
6,121
8,306
20,846
0
W
24,767
2,781
1,142
7,552
13,576
4,635
0
6,584
6,992
86,164
0
L
Nu Wa
dolltopia
Nu Wa
24,880
5,685
0
0
21,214
13,354
0
16,778
4,186
58,170
0
L
Jormungandr
josito14rr
Jormungandr
1,049
308
0
0
10,572
3,737
0
7,122
2,982
6,292
0
W
19,310
3,752
0
0
8,822
3,499
0
3,727
5,095
39,390
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,889
Gold Earned
68,023
184
Minions Killed
289
4
Camps Cleared
9
736,523
Distance Traveled
1,065,821
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
9,711
747
5
0
0
29,225
0
L
Chernobog
12,881
991
95
7
0
152,978
1
W
Cerberus
15,066
1,159
44
3
6
222,489
0
W
Tsukuyomi
11,762
905
23
2
3
198,196
1
L
Nemesis
11,276
867
26
2
2
234,499
1
W
Sobek
12,025
925
24
2
0
213,335
0
W
Ah Puch
15,355
1,181
148
11
0
216,951
0
L
Nu Wa
12,642
972
45
3
2
227,489
0
L
Jormungandr
10,379
798
13
1
0
92,332
0
W
Zeus
13,815
1,063
50
4
0
214,850
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role