Player Matchup

Sun Wukong
Sun Wukong
Deacon_st_joh813
Sun Wukong
Level 144
God Stats
1W - 2L
1,652 SR
Queue Stats
310W - 322L
1,494 Elo+
Party 1
Eset
Eset
Overwrecker
Eset
Level 66
God Stats
2W - 1L
1,739 SR
Queue Stats
77W - 64L
1,479 Elo+
Solo
Mercury
Mercury
lucassddwsd-gg
Mercury
Level 89
God Stats
0W - 4L
1,230 SR
Queue Stats
19W - 21L
1,370 Elo+
Party 1
Team Averages
Level 100
1,541 SR
1,448 Elo+

VS

Team Averages
Level 92
1,583 SR
1,502 Elo+
Hel
Hel
Celso95
Hel
Level 54
God Stats
1W - 1L
1,456 SR
Queue Stats
19W - 8L
1,612 Elo+
Solo
Odin
Odin
Noctis8382
Odin
Level 105
God Stats
6W - 2L
1,919 SR
Queue Stats
104W - 83L
1,497 Elo+
Solo
Mercury
Mercury
plangent_speckle
Mercury
Level 117
God Stats
8W - 16L
1,372 SR
Queue Stats
456W - 480L
1,399 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Deacon_st_joh813
Sun Wukong
13
0 / 4 / 7
9,466
592
9,345
18,210
27,065
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Talisman

Talisman

+75
Health
+15
Magical Protection

13
2 / 9 / 4
10,164
635
12,717
16,234
6,070
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

13
5 / 7 / 1
10,609
663
6,131
14,413
5,563
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
15
7 / 3 / 11
11,614
726
15,349
12,207
4,982
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
9 / 1 / 8
11,776
736
13,448
13,830
12,206
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

14
4 / 3 / 11
11,260
704
8,176
11,972
4,671
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
50
7
Kills
20
20
Deaths
7
12
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Hel
7
3
11
4.17
L
Sun Wukong
Deacon_st_joh813
Sun Wukong
0
4
7
0.88
W
9
1
8
13
L
2
9
4
0.44
L
5
7
1
0.79
W
4
3
11
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,193
Damage
36,973
48,857
Taken
38,009
38,698
Mitigated
21,859
8,698
Healing
19,267
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
15,349
1,337
5,938
6,499
12,207
4,982
757
5,986
6,021
42,438
0
L
Sun Wukong
Deacon_st_joh813
Sun Wukong
9,345
1,665
660
4,834
18,210
27,065
0
4,790
13,095
359
27,223
W
13,448
3,930
540
4,670
13,830
12,206
1,847
4,310
9,120
106
40,950
L
12,717
1,140
481
2,723
16,234
6,070
0
6,551
9,508
42,786
0
L
6,131
2,138
0
0
14,413
5,563
0
4,222
9,941
0
35,340
W
8,176
2,869
0
1,620
11,972
4,671
166
2,768
8,979
0
48,760

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,239
Gold Earned
34,650
131
Minions Killed
167
0
Camps Cleared
0
779,538
Distance Traveled
926,547
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
11,614
726
49
3
0
302,679
1
L
Sun Wukong
9,466
592
40
3
0
261,422
0
W
Odin
11,776
736
55
3
0
304,764
1
L
Eset
10,164
635
52
3
0
219,805
0
L
Mercury
10,609
663
39
2
0
298,311
0
W
Mercury
11,260
704
63
4
0
319,104
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role