Player Matchup

Fenrir
Fenrir
Badman_und_co
Fenrir
Level 19
God Stats
3W - 5L
1,500 SR
Queue Stats
38W - 46L
1,643 Elo+
Solo
Sun Wukong
Sun Wukong
HyperboreaRealm
Sun Wukong
Level 14
God Stats
4W - 7L
1,268 SR
Queue Stats
6W - 11L
1,136 Elo+
Solo
Merlin
Merlin
II_constan_II
Merlin
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 11L
1,230 Elo+
Solo
Anhur
Anhur
pauronoma85
Anhur
Level 29
God Stats
20W - 17L
1,587 SR
Queue Stats
158W - 153L
1,455 Elo+
Solo
Ymir
Ymir
qwelou
Ymir
Level 17
God Stats
2W - 3L
1,007 SR
Queue Stats
13W - 14L
1,233 Elo+
Solo
Team Averages
Level 19
1,372 SR
1,339 Elo+

VS

Team Averages
Level 16
1,582 SR
1,322 Elo+
Cthulhu
Cthulhu
Lewis_Does_YT
Cthulhu
Level 13
God Stats
2W - 2L
1,622 SR
Queue Stats
2W - 3L
1,313 Elo+
Solo
Hades
Hades
Michiii25
Hades
Level 21
God Stats
57W - 57L
1,421 SR
Queue Stats
88W - 97L
1,305 Elo+
Solo
Cu Chulainn
Cu Chulainn
TMS_Malilol44
Cu Chulainn
Level 18
God Stats
2W - 3L
1,500 SR
Queue Stats
22W - 36L
1,189 Elo+
Solo
Arachne
Arachne
Valk1r1u2
Arachne
Level 13
God Stats
2W - 2L
1,865 SR
Queue Stats
19W - 25L
1,303 Elo+
Solo
Neith
Neith
wolf1gt2014
Neith
Level 13
God Stats
0W - 2L
1,500 SR
Queue Stats
94W - 80L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 6 / 10
10,934
456
7,398
21,645
10,306
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sun Wukong
HyperboreaRealm
Sun Wukong
17
4 / 2 / 16
11,501
479
14,132
18,083
16,602
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

17
4 / 5 / 7
11,268
470
16,367
13,783
5,407
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

19
8 / 0 / 2
12,035
501
6,634
7,421
2,813
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ymir
qwelou
Ymir
19
13 / 1 / 9
13,811
575
21,948
20,065
19,408
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
16
3 / 2 / 2
10,767
449
10,961
12,444
9,829
Magic Focus

Magic Focus

+20
Magical Power

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hades
Michiii25
Hades
16
6 / 7 / 2
10,938
456
20,967
19,283
10,084
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cu Chulainn
TMS_Malilol44
Cu Chulainn
14
2 / 10 / 4
9,272
386
10,798
24,122
20,346
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Arachne
Valk1r1u2
Arachne
13
1 / 8 / 1
8,883
370
4,778
17,164
5,676
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
2 / 4 / 2
9,697
404
9,321
15,165
5,166
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
25
30
Kills
14
14
Deaths
31
44
Assists
11
Player
Kills
Deaths
Assists
KDA
W
1
6
10
1
W
Sun Wukong
HyperboreaRealm
Sun Wukong
4
2
16
6
W
4
5
7
1.5
L
Cthulhu
3
2
2
2
L
Hades
Michiii25
Hades
6
7
2
1
L
Cu Chulainn
TMS_Malilol44
Cu Chulainn
2
10
4
0.4
L
Arachne
Valk1r1u2
Arachne
1
8
1
0.19
W
8
0
2
9
W
Ymir
qwelou
Ymir
13
1
9
17.5
L
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,479
Damage
56,825
80,997
Taken
88,178
54,536
Mitigated
51,101
24,083
Healing
24,085
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,398
2,316
0
9,655
21,645
10,306
725
4,124
17,500
0
62,404
W
Sun Wukong
HyperboreaRealm
Sun Wukong
14,132
2,160
861
4,525
18,083
16,602
387
8,477
9,172
0
49,216
W
16,367
739
0
382
13,783
5,407
1,449
7,476
6,257
71,718
0
L
Cthulhu
10,961
94
992
2,889
12,444
9,829
31
4,355
8,089
59,299
0
L
Hades
Michiii25
Hades
20,967
2,257
689
6,490
19,283
10,084
1,406
9,330
9,778
67,053
0
L
Cu Chulainn
TMS_Malilol44
Cu Chulainn
10,798
2,037
1,230
2,382
24,122
20,346
41
11,713
11,809
0
36,643
L
Arachne
Valk1r1u2
Arachne
4,778
3,797
0
2,784
17,164
5,676
0
8,657
8,382
0
28,521
W
6,634
1,844
0
2,147
7,421
2,813
2,559
2,575
4,846
0
65,629
W
Ymir
qwelou
Ymir
21,948
1,694
1,472
5,041
20,065
19,408
148
10,078
9,611
67,974
0
L
9,321
3,897
0
6,629
15,165
5,166
445
4,722
10,393
0
63,115

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,549
Gold Earned
49,557
498
Minions Killed
398
0
Camps Cleared
0
1,947,956
Distance Traveled
2,061,542
14
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
10,934
456
78
3
0
358,127
0
W
Sun Wukong
11,501
479
69
3
0
378,901
2
W
Merlin
11,268
470
99
4
0
379,352
0
L
Cthulhu
10,767
449
94
4
0
483,966
4
L
Hades
10,938
456
103
4
0
356,531
0
L
Cu Chulainn
9,272
386
51
2
0
353,859
3
L
Arachne
8,883
370
46
2
0
446,374
1
W
Anhur
12,035
501
135
6
0
438,166
9
W
Ymir
13,811
575
117
5
0
393,410
3
L
Neith
9,697
404
104
4
0
420,812
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role