Player Matchup

Scylla
Scylla
Diamond IV
BadOwl91
Scylla
Diamond IV
Level 67
God Stats
6W - 5L
1,762 SR
Queue Stats
69W - 61L
2,528 MMR
Solo
Hera
Hera
Platinum III
ChiquiBaby
Hera
Platinum III
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tyr
Tyr
Diamond IV
Gxntryv2
Tyr
Diamond IV
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Nemesis
Nemesis
Diamond II
Gаbu
Nemesis
Diamond II
Level 152
God Stats
68W - 61L
1,644 SR
Queue Stats
835W - 752L
2,812 MMR
Solo
Anhur
Anhur
Diamond III
Мongy
Anhur
Diamond III
Level 159
God Stats
4W - 8L
1,532 SR
Queue Stats
132W - 127L
2,432 MMR
Party 1
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 106
1,588 SR
2,154 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 140
1,572 SR
2,124 MMR
Sobek
Sobek
Diamond III
Cruseid
Sobek
Diamond III
Level 160
God Stats
21W - 13L
1,680 SR
Queue Stats
326W - 306L
2,403 MMR
Solo
Merlin
Merlin
Diamond III
GunTTeRR
Merlin
Diamond III
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thor
Thor
Diamond IV
Jorbatron
Thor
Diamond IV
Level 160
God Stats
2W - 2L
1,502 SR
Queue Stats
485W - 489L
2,436 MMR
Solo
Chernobog
Chernobog
Diamond IV
LoveTheWayYouLie
Chernobog
Diamond IV
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
King Arthur
King Arthur
Diamond IV
oCxnnahh
King Arthur
Diamond IV
Level 109
God Stats
51W - 55L
1,678 SR
Queue Stats
403W - 374L
2,778 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
BadOwl91
Scylla
15
5 / 3 / 10
10,710
595
11,101
13,637
6,701
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

18
8 / 1 / 11
12,275
682
13,062
7,355
2,369
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
6 / 1 / 5
10,632
591
12,626
18,266
13,259
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Nemesis
Gаbu
Nemesis
16
5 / 3 / 10
11,656
648
12,569
14,857
6,666
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anhur
Мongy
Anhur
18
9 / 5 / 7
11,986
666
14,960
14,193
4,310
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bans
The MorriganPersephoneAo KuangCthulhuOlorun

VS

Bans
FreyaYemojaGebRamaKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Cruseid
Sobek
13
3 / 6 / 5
9,610
534
9,647
18,532
13,326
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Merlin
GunTTeRR
Merlin
16
3 / 4 / 2
9,985
555
7,381
8,621
2,614
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thor
14
3 / 7 / 4
9,504
528
6,955
16,001
5,179
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chernobog
15
4 / 7 / 3
9,685
538
11,274
18,132
4,891
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

King Arthur
oCxnnahh
King Arthur
10
0 / 9 / 0
7,310
406
6,485
18,933
8,444
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
27
33
Kills
13
13
Deaths
33
43
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Scylla
BadOwl91
Scylla
5
3
10
3.33
W
8
1
11
13.5
L
Sobek
Cruseid
Sobek
3
6
5
0.92
L
Merlin
GunTTeRR
Merlin
3
4
2
1
W
6
1
5
8.5
W
Nemesis
Gаbu
Nemesis
5
3
10
3.33
L
Thor
3
7
4
0.71
L
Chernobog
4
7
3
0.79
L
King Arthur
oCxnnahh
King Arthur
0
9
0
0
W
Anhur
Мongy
Anhur
9
5
7
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,318
Damage
41,742
68,308
Taken
80,219
33,305
Mitigated
34,454
27,744
Healing
15,891
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
BadOwl91
Scylla
11,101
2,150
0
2,352
13,637
6,701
0
4,549
9,088
35,929
0
W
13,062
3,743
0
2,222
7,355
2,369
666
2,740
4,590
86,647
0
L
Sobek
Cruseid
Sobek
9,647
799
0
3,780
18,532
13,326
0
7,143
11,289
25,544
0
L
Merlin
GunTTeRR
Merlin
7,381
405
0
250
8,621
2,614
0
3,709
4,887
75,481
0
W
12,626
1,318
0
9,555
18,266
13,259
344
5,074
12,792
0
53,505
W
Nemesis
Gаbu
Nemesis
12,569
6,928
0
7,273
14,857
6,666
586
3,079
11,778
0
85,728
L
Thor
6,955
1,190
0
2,754
16,001
5,179
0
5,289
10,662
0
50,823
L
Chernobog
11,274
7,328
0
5,938
18,132
4,891
858
3,840
14,194
0
64,674
L
King Arthur
oCxnnahh
King Arthur
6,485
991
0
3,169
18,933
8,444
0
4,182
14,312
0
31,351
W
Anhur
Мongy
Anhur
14,960
8,808
0
6,342
14,193
4,310
2,068
4,482
9,711
0
85,565

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,259
Gold Earned
46,094
564
Minions Killed
426
0
Camps Cleared
0
1,811,267
Distance Traveled
1,535,599
23
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
10,710
595
40
2
0
325,964
10
W
Hera
12,275
682
163
9
0
380,092
5
L
Sobek
9,610
534
20
1
0
344,474
8
L
Merlin
9,985
555
146
8
0
326,377
9
W
Tyr
10,632
591
97
5
0
424,282
2
W
Nemesis
11,656
648
115
6
0
403,480
4
L
Thor
9,504
528
78
4
0
324,053
5
L
Chernobog
9,685
538
115
6
0
305,170
4
L
King Arthur
7,310
406
67
4
0
235,525
2
W
Anhur
11,986
666
149
8
0
277,449
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role