Player Matchup

Mercury
Mercury
Hoskha
Mercury
Level 86
God Stats
13W - 12L
1,500 SR
Queue Stats
36W - 31L
1,500 Elo+
Party 2
Thoth
Thoth
KhayReach
Thoth
Level 127
God Stats
1W - 0L
1,498 SR
Queue Stats
39W - 32L
1,528 Elo+
Party 2
Cernunnos
Cernunnos
Zumabi
Cernunnos
Level 126
God Stats
2W - 0L
1,727 SR
Queue Stats
38W - 34L
1,562 Elo+
Party 2
Horus
Horus
bobthepie7420
Horus
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 11L
1,175 Elo+
Party 2
Team Averages
Level 90
1,556 SR
1,441 Elo+

VS

Team Averages
Level 38
1,657 SR
1,302 Elo+
Cabrakan
Cabrakan
JasonCelic
Cabrakan
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,500 Elo+
Party 1
Agni
Agni
MagnusValdez
Agni
Level 18
God Stats
2W - 3L
1,742 SR
Queue Stats
4W - 6L
1,206 Elo+
Party 1
Izanami
Izanami
MktheWolf
Izanami
Level 63
God Stats
1W - 1L
1,587 SR
Queue Stats
9W - 13L
1,223 Elo+
Party 1
Da Ji
Da Ji
TinyKitty15
Da Ji
Level 15
God Stats
1W - 1L
1,798 SR
Queue Stats
4W - 6L
1,279 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Hoskha
Mercury
15
7 / 1 / 3
10,065
915
5,070
3,887
1,503
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Thoth
KhayReach
Thoth
16
14 / 2 / 3
10,670
970
12,535
5,150
1,923
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cernunnos
Zumabi
Cernunnos
16
3 / 1 / 11
10,276
934
10,292
5,816
2,183
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
1 / 0 / 7
8,910
810
1,191
6,241
3,787
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
JasonCelic
Cabrakan
12
1 / 6 / 1
7,209
655
2,951
11,329
9,198
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

13
1 / 7 / 1
7,593
690
4,654
8,931
2,563
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
MktheWolf
Izanami
12
1 / 6 / 1
7,643
695
3,592
11,335
4,181
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
0 / 6 / 1
7,256
660
480
7,372
2,790
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
7
25
Kills
3
4
Deaths
25
24
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Mercury
Hoskha
Mercury
7
1
3
8.5
L
Cabrakan
JasonCelic
Cabrakan
1
6
1
0.25
W
Thoth
KhayReach
Thoth
14
2
3
7.75
L
1
7
1
0.21
L
Izanami
MktheWolf
Izanami
1
6
1
0.25
L
0
6
1
0.08
W
Cernunnos
Zumabi
Cernunnos
3
1
11
8.5
W
1
0
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,088
Damage
11,677
21,094
Taken
38,967
9,396
Mitigated
18,732
4,276
Healing
2,494
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
Hoskha
Mercury
5,070
2,069
0
416
3,887
1,503
2,490
1,003
2,884
0
31,708
L
Cabrakan
JasonCelic
Cabrakan
2,951
423
281
318
11,329
9,198
0
2,588
8,741
11,642
0
W
Thoth
KhayReach
Thoth
12,535
847
0
250
5,150
1,923
35
2,342
2,808
29,387
0
L
4,654
922
0
810
8,931
2,563
72
4,548
4,383
22,569
0
L
Izanami
MktheWolf
Izanami
3,592
2,581
183
902
11,335
4,181
0
3,699
7,636
0
23,409
L
480
316
0
0
7,372
2,790
341
1,926
5,446
0
9,921
W
Cernunnos
Zumabi
Cernunnos
10,292
5,760
0
1,844
5,816
2,183
4,320
2,043
3,773
0
36,582
W
1,191
678
620
1,146
6,241
3,787
1,176
2,605
3,196
0
12,400

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,921
Gold Earned
29,701
191
Minions Killed
126
9
Camps Cleared
2
908,404
Distance Traveled
610,737
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
10,065
915
55
5
2
265,626
0
L
Cabrakan
7,209
655
17
2
1
176,921
0
W
Thoth
10,670
970
44
4
2
214,241
0
L
Agni
7,593
690
42
4
1
141,435
0
L
Izanami
7,643
695
32
3
0
147,993
0
L
Da Ji
7,256
660
35
3
0
144,388
0
W
Cernunnos
10,276
934
66
6
3
207,872
0
W
Horus
8,910
810
26
2
2
220,665
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role