Player Matchup

Merlin
Merlin
AntiKamikaz3
Merlin
Level 15
God Stats
1W - 3L
1,325 SR
Queue Stats
164W - 100L
1,541 Elo+
Party 1
Scylla
Scylla
Elfiravini
Scylla
Level 2
God Stats
3W - 5L
1,685 SR
Queue Stats
14W - 14L
1,539 Elo+
Party 3
Neith
Neith
Ineedbettermates
Neith
Level 7
God Stats
1W - 1L
1,708 SR
Queue Stats
1W - 1L
1,652 Elo+
Solo
Cerberus
Cerberus
Ninjaturd98
Cerberus
Level 23
God Stats
3W - 3L
1,514 SR
Queue Stats
190W - 108L
1,510 Elo+
Party 1
Nemesis
Nemesis
dlAundead
Nemesis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 14L
1,539 Elo+
Party 3
Team Averages
Level 10
1,546 SR
1,556 Elo+

VS

Team Averages
Level 23
1,598 SR
1,473 Elo+
Anubis
Anubis
Aebale
Anubis
Level 24
God Stats
11W - 5L
1,906 SR
Queue Stats
90W - 67L
1,389 Elo+
Party 2
Sol
Sol
Beebeebo
Sol
Level 19
God Stats
2W - 6L
1,322 SR
Queue Stats
85W - 66L
1,390 Elo+
Party 2
Artemis
Artemis
KeanuBeyano
Artemis
Level 16
God Stats
7W - 8L
1,500 SR
Queue Stats
30W - 27L
1,603 Elo+
Solo
Yemoja
Yemoja
Yemla
Yemoja
Level 29
God Stats
2W - 1L
1,721 SR
Queue Stats
13W - 10L
1,441 Elo+
Party 2
Horus
Horus
meoswald
Horus
Level 29
God Stats
3W - 2L
1,542 SR
Queue Stats
173W - 105L
1,540 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
19
3 / 8 / 10
13,574
970
18,801
22,601
7,776
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Scylla
Elfiravini
Scylla
20
4 / 7 / 10
13,664
976
25,313
19,934
5,975
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
0 / 2 / 1
10,387
742
307
3,016
1,005
Cerberus
Ninjaturd98
Cerberus
20
4 / 3 / 10
15,052
1,075
15,491
27,482
33,738
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Nemesis
dlAundead
Nemesis
19
3 / 14 / 10
13,168
941
16,027
30,109
10,849
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Team 1 Tickets

0

VS

Team 2 Tickets

162

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Aebale
Anubis
20
14 / 4 / 18
15,636
1,117
31,184
19,681
15,443
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

19
4 / 2 / 17
13,379
956
8,266
7,213
2,125
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Artemis
KeanuBeyano
Artemis
20
13 / 4 / 16
14,574
1,041
34,798
23,718
9,788
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Yemoja
Yemla
Yemoja
20
1 / 0 / 28
13,156
940
7,567
6,790
5,856
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Horus
meoswald
Horus
20
2 / 4 / 26
13,130
938
17,046
25,239
27,208
Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
139
14
Kills
34
34
Deaths
14
41
Assists
105
Player
Kills
Deaths
Assists
KDA
W
Anubis
Aebale
Anubis
14
4
18
5.75
L
Merlin
3
8
10
1
W
4
2
17
6.25
L
Scylla
Elfiravini
Scylla
4
7
10
1.29
L
0
2
1
0.25
W
Artemis
KeanuBeyano
Artemis
13
4
16
5.25
L
Cerberus
Ninjaturd98
Cerberus
4
3
10
3
W
Yemoja
Yemla
Yemoja
1
0
28
15
L
Nemesis
dlAundead
Nemesis
3
14
10
0.57
W
Horus
meoswald
Horus
2
4
26
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,939
Damage
98,861
103,142
Taken
82,641
59,343
Mitigated
60,420
12,958
Healing
45,357
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Aebale
Anubis
31,184
916
1,337
6,315
19,681
15,443
0
14,503
5,178
63,226
0
L
Merlin
18,801
377
0
0
22,601
7,776
0
13,578
8,923
49,173
0
W
8,266
2,144
0
1,279
7,213
2,125
0
4,552
2,661
35,219
0
L
Scylla
Elfiravini
Scylla
25,313
548
0
0
19,934
5,975
0
9,724
10,160
57,890
0
L
307
25
0
100
3,016
1,005
0
1,379
1,637
0
1,244
W
Artemis
KeanuBeyano
Artemis
34,798
25,216
514
9,045
23,718
9,788
0
16,986
6,732
0
53,431
L
Cerberus
Ninjaturd98
Cerberus
15,491
442
303
8,566
27,482
33,738
0
11,192
15,538
44,021
0
W
Yemoja
Yemla
Yemoja
7,567
747
13,566
3,380
6,790
5,856
0
5,064
1,726
18,152
0
L
Nemesis
dlAundead
Nemesis
16,027
4,619
0
3,989
30,109
10,849
0
12,334
17,525
0
24,891
W
Horus
meoswald
Horus
17,046
8,987
2,853
7,068
25,239
27,208
0
18,500
6,739
1,190
29,769

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,845
Gold Earned
69,875
267
Minions Killed
258
4
Camps Cleared
3
1,079,677
Distance Traveled
1,170,945
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
15,636
1,117
88
6
0
218,055
1
L
Merlin
13,574
970
67
5
2
231,123
0
W
Sol
13,379
956
77
6
1
225,407
0
L
Scylla
13,664
976
80
6
0
265,625
0
L
Neith
10,387
742
3
0
0
46,208
0
W
Artemis
14,574
1,041
47
3
1
201,482
0
L
Cerberus
15,052
1,075
94
7
1
284,378
4
W
Yemoja
13,156
940
13
1
1
276,071
0
L
Nemesis
13,168
941
23
2
1
252,343
0
W
Horus
13,130
938
33
2
0
249,930
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role