Player Matchup

Fenrir
Fenrir
LovelyRoses897
Fenrir
Level 19
God Stats
1W - 1L
1,530 SR
Queue Stats
2W - 4L
1,053 Elo+
Party 1
Loki
Loki
POWDark
Loki
Level 47
God Stats
1W - 4L
1,187 SR
Queue Stats
157W - 195L
1,196 Elo+
Party 1
Hel
Hel
TokyoGlitch5397
Hel
Level 29
God Stats
1W - 1L
1,773 SR
Queue Stats
1W - 2L
1,109 Elo+
Party 1
Team Averages
Level 32
1,497 SR
1,119 Elo+

VS

Team Averages
Level 26
1,358 SR
1,066 Elo+
Thanatos
Thanatos
FemurGES
Thanatos
Level 18
God Stats
1W - 4L
1,551 SR
Queue Stats
15W - 26L
1,161 Elo+
Solo
Bellona
Bellona
Gael8995
Bellona
Level 17
God Stats
19W - 41L
1,167 SR
Queue Stats
74W - 123L
914 Elo+
Solo
Olorun
Olorun
Illy The Kidd
Olorun
Level 43
God Stats
71W - 102L
1,355 SR
Queue Stats
382W - 517L
1,123 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 6 / 9
9,875
658
4,104
11,451
5,446
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Mace

Mace

+10
Physical Power

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Boots

Boots

+6%
Movement Speed

Loki
POWDark
Loki
17
13 / 3 / 4
13,029
869
14,125
11,716
3,754
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
2 / 5 / 13
10,467
698
4,035
9,120
3,153
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
FemurGES
Thanatos
15
9 / 6 / 4
10,793
720
13,299
13,054
7,245
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Bellona
Gael8995
Bellona
4
0 / 2 / 0
7,134
476
166
1,890
733
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

14
5 / 9 / 6
10,239
683
11,059
12,629
4,876
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
24
17
Kills
14
14
Deaths
17
26
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Thanatos
FemurGES
Thanatos
9
6
4
1.83
L
Bellona
Gael8995
Bellona
0
2
0
0
L
5
9
6
0.89
W
2
6
9
1.08
W
Loki
POWDark
Loki
13
3
4
5
W
2
5
13
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,264
Damage
24,524
32,287
Taken
27,573
12,353
Mitigated
12,854
10,928
Healing
10,537
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
FemurGES
Thanatos
13,299
3,556
0
8,133
13,054
7,245
0
2,591
10,463
0
41,602
L
Bellona
Gael8995
Bellona
166
99
0
75
1,890
733
140
159
1,731
0
1,884
L
11,059
6,312
375
1,954
12,629
4,876
748
1,359
11,270
35,395
0
W
4,104
677
0
394
11,451
5,446
611
4,301
7,150
0
19,935
W
Loki
POWDark
Loki
14,125
6,842
910
3,334
11,716
3,754
1,424
3,463
7,507
0
74,201
W
4,035
400
3,634
2,656
9,120
3,153
862
3,335
5,785
14,889
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,371
Gold Earned
28,166
141
Minions Killed
111
0
Camps Cleared
0
761,865
Distance Traveled
426,771
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
10,793
720
60
4
0
221,852
4
L
Bellona
7,134
476
4
0
0
20,611
0
L
Olorun
10,239
683
47
3
0
184,308
0
W
Fenrir
9,875
658
18
1
0
254,109
1
W
Loki
13,029
869
103
7
0
292,442
1
W
Hel
10,467
698
20
1
0
215,314
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role